Player Matchup

Osiris
Osiris
G59 Marcos
Osiris
Level 141
God Stats
1W - 3L
1,499 SR
Queue Stats
144W - 123L
1,434 Elo+
Solo
Cerberus
Cerberus
PIoAC
Cerberus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,353 Elo+
Party 1
Camazotz
Camazotz
VA3NO
Camazotz
Level 91
God Stats
0W - 1L
1,179 SR
Queue Stats
19W - 19L
1,374 Elo+
Party 1
Medusa
Medusa
rlyHuman
Medusa
Level 29
God Stats
1W - 2L
1,585 SR
Queue Stats
3W - 7L
1,388 Elo+
Party 1
Agni
Agni
xTDAx UNC4LIFE
Agni
Level 158
God Stats
1W - 2L
1,735 SR
Queue Stats
214W - 211L
1,495 Elo+
Solo
Team Averages
Level 96
1,500 SR
1,409 Elo+

VS

Team Averages
Level 114
1,467 SR
1,465 Elo+
Anubis
Anubis
 
Anubis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HurtBoyKMS
Neith
Level 106
God Stats
144W - 137L
1,560 SR
Queue Stats
281W - 306L
1,402 Elo+
Solo
Mulan
Mulan
Kittyskulls3
Mulan
Level 117
God Stats
17W - 10L
1,656 SR
Queue Stats
75W - 74L
1,436 Elo+
Party 2
Athena
Athena
ProvenChamp
Athena
Level 104
God Stats
4W - 2L
1,132 SR
Queue Stats
138W - 114L
1,514 Elo+
Party 2
Poseidon
Poseidon
saparmurat
Poseidon
Level 128
God Stats
9W - 8L
1,490 SR
Queue Stats
219W - 217L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
G59 Marcos
Osiris
11
1 / 2 / 0
6,751
563
3,927
11,783
7,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cerberus
PIoAC
Cerberus
9
0 / 4 / 2
5,466
456
3,655
11,335
7,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
VA3NO
Camazotz
11
1 / 2 / 1
5,927
494
3,330
11,306
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
rlyHuman
Medusa
9
1 / 4 / 1
5,557
463
7,695
7,692
2,385
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 8 / 0
5,681
473
5,520
8,042
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 1 / 0
6,713
559
3,398
5,127
2,173
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
11
4 / 0 / 3
6,813
568
9,211
7,617
2,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
6 / 1 / 3
6,888
574
4,436
7,444
3,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Athena
10
3 / 1 / 6
6,679
557
4,721
10,505
8,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
saparmurat
Poseidon
14
5 / 0 / 3
8,012
668
5,451
7,850
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
20
20
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
0
2
L
Osiris
G59 Marcos
Osiris
1
2
0
0.5
W
Neith
4
0
3
5.5
W
6
1
3
7.5
L
Cerberus
PIoAC
Cerberus
0
4
2
0.25
W
Athena
3
1
6
6
L
Camazotz
VA3NO
Camazotz
1
2
1
0.75
L
Medusa
rlyHuman
Medusa
1
4
1
0.38
W
Poseidon
saparmurat
Poseidon
5
0
3
6.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,127
Damage
27,217
50,158
Taken
38,543
22,348
Mitigated
19,296
15,978
Healing
11,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,398
37
0
2,859
5,127
2,173
0
0
5,127
40,609
0
L
Osiris
G59 Marcos
Osiris
3,927
885
0
3,773
11,783
7,426
0
3,398
8,385
0
43,892
W
Neith
9,211
2,511
0
1,225
7,617
2,647
0
1,124
6,493
0
48,180
W
4,436
770
0
1,378
7,444
3,393
0
531
6,897
0
37,454
L
Cerberus
PIoAC
Cerberus
3,655
510
0
3,343
11,335
7,411
0
2,027
9,308
21,115
0
W
Athena
4,721
1,765
0
2,477
10,505
8,772
0
2,733
7,754
17,581
1,384
L
Camazotz
VA3NO
Camazotz
3,330
896
0
5,590
11,306
3,122
0
1,370
9,936
0
35,238
L
Medusa
rlyHuman
Medusa
7,695
2,969
0
2,772
7,692
2,385
0
1,535
6,157
0
32,883
W
Poseidon
saparmurat
Poseidon
5,451
681
0
3,455
7,850
2,311
946
4,094
3,200
62,224
0
L
5,520
429
0
500
8,042
2,004
0
5,161
2,881
31,442
845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,382
Gold Earned
35,105
304
Minions Killed
356
0
Camps Cleared
0
1,157,097
Distance Traveled
1,244,754
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,713
559
80
7
0
218,255
2
L
Osiris
6,751
563
72
6
0
212,867
0
W
Neith
6,813
568
76
6
0
244,798
2
W
Mulan
6,888
574
59
5
0
273,046
0
L
Cerberus
5,466
456
61
5
0
237,731
0
W
Athena
6,679
557
27
2
0
242,805
2
L
Camazotz
5,927
494
68
6
0
260,060
0
L
Medusa
5,557
463
40
3
0
232,954
0
W
Poseidon
8,012
668
114
10
0
265,850
3
L
Agni
5,681
473
63
5
0
213,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role