Player Matchup

Mulan
Mulan
ALLAHUAKBAR228
Mulan
Level 29
God Stats
0W - 2L
1,316 SR
Queue Stats
46W - 64L
1,419 Elo+
Party 1
Maui
Maui
KIKO_MOLON_12
Maui
Level 122
God Stats
7W - 5L
1,677 SR
Queue Stats
92W - 86L
1,469 Elo+
Party 3
Serqet
Serqet
Meonche
Serqet
Level 61
God Stats
0W - 1L
1,525 SR
Queue Stats
297W - 304L
1,405 Elo+
Party 1
The Morrigan
The Morrigan
Multfinite
The Morrigan
Level 28
God Stats
6W - 17L
1,387 SR
Queue Stats
189W - 205L
1,322 Elo+
Party 1
Medusa
Medusa
TheDarkSouls7
Medusa
Level 148
God Stats
3W - 1L
1,657 SR
Queue Stats
100W - 90L
1,487 Elo+
Party 3
Team Averages
Level 78
1,512 SR
1,420 Elo+

VS

Team Averages
Level 54
1,609 SR
1,410 Elo+
Neith
Neith
BakiHUN
Neith
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,303 Elo+
Party 2
Merlin
Merlin
Nyzereath
Merlin
Level 48
God Stats
3W - 1L
1,462 SR
Queue Stats
82W - 94L
1,332 Elo+
Party 2
Shiva
Shiva
bradieboi
Shiva
Level 60
God Stats
7W - 6L
1,534 SR
Queue Stats
106W - 114L
1,375 Elo+
Party 2
Lancelot
Lancelot
frolle_008
Lancelot
Level 63
God Stats
13W - 1L
1,817 SR
Queue Stats
138W - 126L
1,516 Elo+
Party 4
Chaac
Chaac
s029dg
Chaac
Level 82
God Stats
15W - 2L
1,735 SR
Queue Stats
201W - 188L
1,522 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
5,582
429
4,078
12,611
5,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 3
6,828
525
2,569
8,351
6,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
Meonche
Serqet
9
0 / 5 / 1
5,634
433
2,287
10,430
3,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
Multfinite
The Morrigan
9
1 / 4 / 0
6,020
463
3,530
8,475
2,900
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 1
6,286
484
7,267
3,855
1,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BakiHUN
Neith
11
0 / 2 / 3
6,468
498
3,874
5,741
1,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Nyzereath
Merlin
12
1 / 2 / 4
7,617
586
5,987
4,301
1,293
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
bradieboi
Shiva
11
1 / 1 / 5
7,436
572
4,512
10,048
6,556
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
frolle_008
Lancelot
16
5 / 0 / 4
8,280
637
6,845
8,668
3,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chaac
s029dg
Chaac
15
13 / 0 / 1
9,849
758
9,287
8,866
8,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
20
20
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Neith
BakiHUN
Neith
0
2
3
0.75
L
1
2
3
1.25
L
Serqet
Meonche
Serqet
0
5
1
0.1
L
The Morrigan
Multfinite
The Morrigan
1
4
0
0.25
W
Merlin
Nyzereath
Merlin
1
2
4
1.5
L
3
1
1
3.5
W
Shiva
bradieboi
Shiva
1
1
5
3.5
W
Lancelot
frolle_008
Lancelot
5
0
4
7
W
Chaac
s029dg
Chaac
13
0
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,731
Damage
30,505
43,722
Taken
37,624
20,185
Mitigated
21,483
7,095
Healing
14,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,078
975
0
939
12,611
5,900
0
1,667
10,944
0
30,129
W
Neith
BakiHUN
Neith
3,874
1,182
0
1,729
5,741
1,617
1,382
756
4,985
0
41,643
L
2,569
335
0
1,772
8,351
6,590
260
0
8,351
16,183
0
L
Serqet
Meonche
Serqet
2,287
643
0
2,789
10,430
3,516
0
1,473
8,957
0
33,125
L
The Morrigan
Multfinite
The Morrigan
3,530
711
88
682
8,475
2,900
0
2,602
5,873
24,548
2,007
W
Merlin
Nyzereath
Merlin
5,987
552
0
845
4,301
1,293
407
1,043
3,258
49,535
0
L
7,267
1,925
0
825
3,855
1,279
644
245
3,610
0
46,813
W
Shiva
bradieboi
Shiva
4,512
391
362
2,870
10,048
6,556
105
1,708
8,340
0
18,744
W
Lancelot
frolle_008
Lancelot
6,845
1,257
0
4,892
8,668
3,548
280
886
7,536
0
67,947
W
Chaac
s029dg
Chaac
9,287
1,155
0
3,340
8,866
8,469
672
431
8,298
0
72,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,350
Gold Earned
39,650
261
Minions Killed
423
0
Camps Cleared
0
1,253,820
Distance Traveled
1,376,104
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,582
429
60
5
0
259,056
0
W
Neith
6,468
498
93
7
0
222,970
0
L
Maui
6,828
525
29
2
0
256,874
0
L
Serqet
5,634
433
51
4
0
277,129
2
L
The Morrigan
6,020
463
45
3
0
242,221
0
W
Merlin
7,617
586
80
6
0
256,500
0
L
Medusa
6,286
484
76
6
0
218,540
2
W
Shiva
7,436
572
17
1
0
287,287
4
W
Lancelot
8,280
637
108
8
0
332,575
0
W
Chaac
9,849
758
125
10
0
276,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role