Player Matchup

Ne Zha
Ne Zha
Holmprof
Ne Zha
Level 157
God Stats
2W - 1L
1,778 SR
Queue Stats
59W - 46L
1,663 Elo+
Party 1
He Bo
He Bo
Karup
He Bo
Level 128
God Stats
5W - 2L
1,698 SR
Queue Stats
117W - 51L
1,778 Elo+
Party 1
Charon
Charon
MBJ554
Charon
Level 129
God Stats
3W - 0L
1,800 SR
Queue Stats
14W - 16L
1,569 Elo+
Party 1
Team Averages
Level 138
1,759 SR
1,670 Elo+

VS

Team Averages
Level 96
1,520 SR
1,760 Elo+
Yemoja
Yemoja
Impactrueno
Yemoja
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 27L
1,791 Elo+
Party 2
Baron Samedi
Baron Samedi
Overwoow
Baron Samedi
Level 66
God Stats
4W - 3L
1,500 SR
Queue Stats
52W - 46L
1,698 Elo+
Solo
Guan Yu
Guan Yu
coñitomaximo
Guan Yu
Level 68
God Stats
1W - 1L
1,560 SR
Queue Stats
60W - 27L
1,791 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Holmprof
Ne Zha
15
4 / 0 / 2
8,999
900
10,707
7,340
5,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
Karup
He Bo
15
2 / 1 / 4
8,474
847
9,429
5,437
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
MBJ554
Charon
14
1 / 1 / 5
8,000
800
6,530
8,015
5,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
1 / 1 / 1
7,369
737
2,454
8,382
6,577
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Overwoow
Baron Samedi
13
0 / 4 / 2
7,377
738
5,032
9,437
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
13
1 / 2 / 1
7,725
773
5,476
12,552
9,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
7
Kills
2
2
Deaths
7
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Holmprof
Ne Zha
4
0
2
5
L
Yemoja
1
1
1
1.5
W
He Bo
Karup
He Bo
2
1
4
4
W
Charon
MBJ554
Charon
1
1
5
3.5
L
Baron Samedi
Overwoow
Baron Samedi
0
4
2
0.25
L
Guan Yu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,666
Damage
12,962
20,792
Taken
30,371
12,697
Mitigated
19,481
6,382
Healing
11,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Holmprof
Ne Zha
10,707
2,607
0
3,406
7,340
5,135
0
1,958
5,045
0
35,382
L
Yemoja
2,454
791
2,745
1,268
8,382
6,577
0
3,948
3,775
12,662
0
W
He Bo
Karup
He Bo
9,429
245
0
1,085
5,437
1,812
297
2,207
3,187
31,059
988
W
Charon
MBJ554
Charon
6,530
1,066
0
1,891
8,015
5,750
308
3,567
4,133
16,531
3,011
L
Baron Samedi
Overwoow
Baron Samedi
5,032
383
833
1,926
9,437
3,232
0
3,733
4,966
28,340
755
L
Guan Yu
5,476
1,017
1,345
3,198
12,552
9,672
0
5,433
5,821
0
20,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,473
Gold Earned
22,471
126
Minions Killed
104
0
Camps Cleared
0
597,326
Distance Traveled
534,667
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,999
900
46
5
0
217,450
0
L
Yemoja
7,369
737
19
2
0
160,866
3
W
He Bo
8,474
847
55
6
0
196,763
0
W
Charon
8,000
800
25
3
0
183,113
0
L
Baron Samedi
7,377
738
61
6
0
163,904
0
L
Guan Yu
7,725
773
24
2
0
209,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role