Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AlmadeTigre
Nemesis
Level 153
God Stats
4W - 6L
1,518 SR
Queue Stats
313W - 341L
1,470 Elo+
Solo
Hercules
Hercules
FeCroci
Hercules
Level 94
God Stats
1W - 2L
1,458 SR
Queue Stats
45W - 55L
1,406 Elo+
Party 1
Ymir
Ymir
XYZtitan
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 56L
1,405 Elo+
Party 1
Anhur
Anhur
citisso802
Anhur
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 56L
1,377 Elo+
Party 1
Team Averages
Level 119
1,495 SR
1,431 Elo+

VS

Team Averages
Level 92
1,467 SR
1,468 Elo+
Ymir
Ymir
Drususs
Ymir
Level 122
God Stats
389W - 375L
1,512 SR
Queue Stats
441W - 427L
1,492 Elo+
Solo
Janus
Janus
Tommymarcos213
Janus
Level 62
God Stats
18W - 21L
1,201 SR
Queue Stats
95W - 141L
1,362 Elo+
Party 2
Jing Wei
Jing Wei
estevoo
Jing Wei
Level 152
God Stats
4W - 3L
1,620 SR
Queue Stats
146W - 125L
1,484 Elo+
Solo
Kali
Kali
juanmajimenezz
Kali
Level 82
God Stats
2W - 2L
1,296 SR
Queue Stats
170W - 242L
1,515 Elo+
Party 2
Ullr
Ullr
vV4l3Nn
Ullr
Level 44
God Stats
4W - 2L
1,707 SR
Queue Stats
51W - 75L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 0 / 1
4,381
626
2,304
1,822
404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
AlmadeTigre
Nemesis
7
1 / 0 / 0
3,962
566
713
3,343
967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hercules
FeCroci
Hercules
7
2 / 1 / 1
4,337
620
3,082
4,346
3,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ymir
4
0 / 4 / 0
3,189
456
796
5,026
2,331
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
6
0 / 1 / 0
3,645
521
1,934
2,833
675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Drususs
Ymir
7
1 / 0 / 4
4,392
627
2,830
4,443
1,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 0 / 0
3,923
560
967
2,483
619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
estevoo
Jing Wei
9
4 / 0 / 1
5,454
779
3,122
2,407
734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 1 / 0
3,680
526
849
3,780
1,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
vV4l3Nn
Ullr
8
1 / 2 / 0
4,337
620
2,047
3,797
1,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
6
6
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
1
0.5
L
Nemesis
AlmadeTigre
Nemesis
1
0
0
1
W
Ymir
Drususs
Ymir
1
0
4
3
L
Hercules
FeCroci
Hercules
2
1
1
2.5
W
0
0
0
0
L
Ymir
0
4
0
0
L
Anhur
0
1
0
0
W
Jing Wei
estevoo
Jing Wei
4
0
1
4.5
W
0
1
0
0
W
Ullr
vV4l3Nn
Ullr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,829
Damage
9,815
17,370
Taken
16,910
7,438
Mitigated
5,256
4,816
Healing
5,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,304
254
0
647
1,822
404
0
767
993
26,177
1,238
L
Nemesis
AlmadeTigre
Nemesis
713
184
0
710
3,343
967
0
384
2,955
0
19,198
W
Ymir
Drususs
Ymir
2,830
1,451
722
1,530
4,443
1,250
0
1,042
3,401
9,354
0
L
Hercules
FeCroci
Hercules
3,082
904
0
2,034
4,346
3,061
0
105
3,889
0
16,518
W
967
43
0
149
2,483
619
0
1,152
1,331
23,441
0
L
Ymir
796
398
0
484
5,026
2,331
0
2,091
2,935
3,769
0
L
Anhur
1,934
1,531
0
941
2,833
675
0
739
2,094
0
17,863
W
Jing Wei
estevoo
Jing Wei
3,122
2,326
0
1,423
2,407
734
0
385
2,022
0
35,697
W
849
175
0
405
3,780
1,319
0
276
3,468
0
14,841
W
Ullr
vV4l3Nn
Ullr
2,047
786
0
1,606
3,797
1,334
0
175
3,396
0
18,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,514
Gold Earned
21,786
144
Minions Killed
206
0
Camps Cleared
0
639,141
Distance Traveled
682,256
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,381
626
41
6
0
124,512
1
L
Nemesis
3,962
566
37
5
0
164,142
0
W
Ymir
4,392
627
6
1
0
118,677
1
L
Hercules
4,337
620
30
4
0
133,657
0
W
Janus
3,923
560
61
9
0
146,983
4
L
Ymir
3,189
456
10
1
0
90,203
0
L
Anhur
3,645
521
26
4
0
126,627
1
W
Jing Wei
5,454
779
72
10
0
107,844
0
W
Kali
3,680
526
34
5
0
173,063
0
W
Ullr
4,337
620
33
5
0
135,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role