Player Matchup

King Arthur
King Arthur
FellTurtle82469
King Arthur
Level 157
God Stats
13W - 9L
1,565 SR
Queue Stats
519W - 475L
1,518 Elo+
Solo
Arachne
Arachne
InfamousZu
Arachne
Level 108
God Stats
44W - 37L
1,561 SR
Queue Stats
158W - 154L
1,437 Elo+
Solo
Sol
Sol
MinisculeWhale
Sol
Level 161
God Stats
2W - 0L
1,719 SR
Queue Stats
272W - 268L
1,543 Elo+
Solo
Charybdis
Charybdis
drum2liv
Charybdis
Level 157
God Stats
4W - 3L
1,658 SR
Queue Stats
172W - 158L
1,605 Elo+
Solo
Kuzenbo
Kuzenbo
greenXdragon
Kuzenbo
Level 110
God Stats
13W - 2L
1,745 SR
Queue Stats
117W - 85L
1,577 Elo+
Solo
Team Averages
Level 139
1,650 SR
1,536 Elo+

VS

Team Averages
Level 144
1,615 SR
1,544 Elo+
Bellona
Bellona
Bauscleave
Bellona
Level 158
God Stats
42W - 24L
1,676 SR
Queue Stats
184W - 170L
1,589 Elo+
Solo
Artio
Artio
DaffodilFern901
Artio
Level 146
God Stats
25W - 20L
1,564 SR
Queue Stats
275W - 301L
1,515 Elo+
Party 1
Ra
Ra
IMxAxN1NJA
Ra
Level 125
God Stats
19W - 17L
1,687 SR
Queue Stats
146W - 172L
1,535 Elo+
Party 1
Freya
Freya
OrphanCr1ppler
Freya
Level 154
God Stats
3W - 3L
1,293 SR
Queue Stats
163W - 181L
1,487 Elo+
Party 1
Ratatoskr
Ratatoskr
mtate
Ratatoskr
Level 136
God Stats
2W - 2L
1,856 SR
Queue Stats
99W - 92L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FellTurtle82469
King Arthur
13
0 / 2 / 1
7,736
553
7,729
14,849
11,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
InfamousZu
Arachne
13
3 / 1 / 7
7,671
548
4,306
12,545
4,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

16
9 / 3 / 3
10,101
722
11,997
10,080
3,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charybdis
drum2liv
Charybdis
16
3 / 1 / 3
8,766
626
8,064
9,451
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Kuzenbo
greenXdragon
Kuzenbo
13
5 / 0 / 11
8,732
624
9,154
10,307
9,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bauscleave
Bellona
16
2 / 0 / 0
9,478
677
9,767
11,715
9,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

10
1 / 4 / 1
6,462
462
4,341
13,642
8,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 6 / 1
6,996
500
3,784
7,690
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 0
6,913
494
4,934
8,998
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ratatoskr
mtate
Ratatoskr
14
2 / 5 / 4
7,558
540
8,614
14,661
4,718
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
20
Kills
7
7
Deaths
20
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bauscleave
Bellona
2
0
0
2
L
1
4
1
0.38
W
King Arthur
FellTurtle82469
King Arthur
0
2
1
0.25
L
1
6
1
0.25
W
Arachne
InfamousZu
Arachne
3
1
7
6.5
W
9
3
3
3.5
L
1
5
0
0.2
W
Charybdis
drum2liv
Charybdis
3
1
3
4.5
W
Kuzenbo
greenXdragon
Kuzenbo
5
0
11
10.5
L
Ratatoskr
mtate
Ratatoskr
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,250
Damage
31,440
57,232
Taken
56,706
31,335
Mitigated
28,153
23,308
Healing
18,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bauscleave
Bellona
9,767
4,750
0
5,351
11,715
9,495
520
0
11,715
0
77,926
L
4,341
349
98
4,531
13,642
8,704
0
6,943
6,699
19,267
0
W
King Arthur
FellTurtle82469
King Arthur
7,729
384
0
3,303
14,849
11,294
0
0
14,849
0
59,319
L
3,784
86
336
915
7,690
2,512
0
4,879
2,811
51,848
0
W
Arachne
InfamousZu
Arachne
4,306
2,095
0
7,041
12,545
4,562
419
1,704
10,767
0
43,464
W
11,997
5,157
0
3,579
10,080
3,009
2,121
2,290
7,730
62,716
4,399
L
4,934
1,402
0
1,927
8,998
2,724
0
2,032
6,966
37,189
0
W
Charybdis
drum2liv
Charybdis
8,064
4,670
0
4,096
9,451
2,705
60
5,026
4,019
0
80,069
W
Kuzenbo
greenXdragon
Kuzenbo
9,154
3,749
2,496
2,793
10,307
9,765
8
3,272
6,808
21,240
1,352
L
Ratatoskr
mtate
Ratatoskr
8,614
2,015
0
4,888
14,661
4,718
0
6,959
7,702
0
59,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,006
Gold Earned
37,407
473
Minions Killed
498
0
Camps Cleared
0
1,427,834
Distance Traveled
1,388,159
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,478
677
165
12
0
298,476
4
L
Artio
6,462
462
34
2
0
253,428
0
W
King Arthur
7,736
553
104
7
0
271,712
4
L
Ra
6,996
500
111
8
0
267,365
2
W
Arachne
7,671
548
73
5
0
338,447
0
W
Sol
10,101
722
133
10
0
281,038
2
L
Freya
6,913
494
84
6
0
251,339
1
W
Charybdis
8,766
626
147
11
0
253,468
0
W
Kuzenbo
8,732
624
16
1
0
283,169
3
L
Ratatoskr
7,558
540
104
7
0
317,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role