Player Matchup

Hel
Hel
 
Hel
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
rpedret
Hera
Level 55
God Stats
0W - 1L
1,481 SR
Queue Stats
13W - 24L
1,368 Elo+
Solo
Team Averages
Level 95
1,494 SR
1,456 Elo+

VS

Team Averages
Level 117
1,532 SR
1,483 Elo+
Nu Wa
Nu Wa
Alicanegri01
Nu Wa
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
bzolyomi
Danzaburou
Level 107
God Stats
2W - 5L
1,276 SR
Queue Stats
325W - 321L
1,519 Elo+
Solo
Fafnir
Fafnir
iRyanB
Fafnir
Level 109
God Stats
2W - 1L
1,821 SR
Queue Stats
279W - 284L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
1 / 3 / 0
6,800
680
4,377
8,313
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Raijin
 
Raijin
10
0 / 2 / 0
6,222
622
1,201
4,296
1,146
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
rpedret
Hera
13
0 / 4 / 1
7,491
749
3,619
6,691
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
8,367
837
7,635
5,421
2,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
bzolyomi
Danzaburou
15
4 / 0 / 4
9,373
937
4,717
5,381
2,119
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
iRyanB
Fafnir
14
3 / 0 / 5
8,958
896
4,548
7,181
7,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
9
9
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
3
0
0.33
L
Raijin
 
Raijin
0
2
0
0
W
2
1
4
4
W
Danzaburou
bzolyomi
Danzaburou
4
0
4
6
W
Fafnir
iRyanB
Fafnir
3
0
5
5.5
L
Hera
rpedret
Hera
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,197
Damage
16,900
19,300
Taken
17,983
6,428
Mitigated
12,334
6,512
Healing
6,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,377
123
1,868
4,000
8,313
3,341
0
5,313
2,967
14,771
0
L
Raijin
 
Raijin
1,201
23
0
144
4,296
1,146
0
3,062
1,215
8,586
0
W
7,635
3,085
0
702
5,421
2,730
1,776
3,530
1,320
29,462
1,790
W
Danzaburou
bzolyomi
Danzaburou
4,717
1,382
0
2,963
5,381
2,119
2,134
2,191
2,906
0
43,039
W
Fafnir
iRyanB
Fafnir
4,548
857
0
3,320
7,181
7,485
379
2,188
4,550
14,068
899
L
Hera
rpedret
Hera
3,619
399
0
500
6,691
1,941
0
3,479
3,153
26,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,513
Gold Earned
26,698
107
Minions Killed
136
0
Camps Cleared
0
438,843
Distance Traveled
529,782
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,800
680
21
2
0
150,251
0
L
Raijin
6,222
622
18
2
0
148,993
0
W
Nu Wa
8,367
837
39
4
0
150,947
0
W
Danzaburou
9,373
937
76
8
0
164,585
0
W
Fafnir
8,958
896
21
2
0
214,250
0
L
Hera
7,491
749
68
7
0
139,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role