Player Matchup

Chang'e
Chang'e
Gold I
 
Chang'e
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
 
Kuzenbo
Platinum IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold II
didikid94
Nike
Gold II
Level 123
God Stats
2W - 1L
1,855 SR
Queue Stats
61W - 48L
1,575 MMR
Solo
Skadi
Skadi
Platinum II
jont97
Skadi
Platinum II
Level 153
God Stats
6W - 5L
1,639 SR
Queue Stats
209W - 205L
1,638 MMR
Solo
Freya
Freya
Gold I
ruralgoose4839
Freya
Gold I
Level 68
God Stats
2W - 2L
1,585 SR
Queue Stats
96W - 94L
1,709 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,616 SR
1,584 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,561 SR
1,675 MMR
Olorun
Olorun
Gold II
IIILKA
Olorun
Gold II
Level 116
God Stats
46W - 44L
1,313 SR
Queue Stats
197W - 199L
1,618 MMR
Party 1
Tyr
Tyr
Platinum I
Pedrojcj3
Tyr
Platinum I
Level 146
God Stats
13W - 15L
1,578 SR
Queue Stats
110W - 96L
1,707 MMR
Party 2
Bastet
Bastet
Platinum I
Reyx69
Bastet
Platinum I
Level 140
God Stats
19W - 11L
1,677 SR
Queue Stats
65W - 51L
1,749 MMR
Party 2
Ra
Ra
Gold I
VelikiMaximus
Ra
Gold I
Level 114
God Stats
7W - 3L
1,717 SR
Queue Stats
199W - 198L
1,684 MMR
Party 1
Bacchus
Bacchus
Platinum V
stome145
Bacchus
Platinum V
Level 156
God Stats
5W - 3L
1,518 SR
Queue Stats
206W - 204L
1,619 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
1 / 2 / 0
4,369
624
3,937
4,537
985
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
 
Kuzenbo
1
0 / 0 / 0
2,847
407
0
0
0
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nike
4
0 / 1 / 0
3,336
477
1,512
4,125
1,530
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
jont97
Skadi
8
1 / 2 / 0
4,217
602
3,960
3,566
878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
0 / 2 / 0
3,704
529
2,178
4,887
1,323
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bans
Ao KuangMedusaSusanoThor

VS

Bans
ChernobogChronosThanatosJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
IIILKA
Olorun
8
2 / 0 / 1
4,543
649
2,693
2,438
691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

9
0 / 0 / 1
4,694
671
1,912
6,252
2,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
Reyx69
Bastet
9
4 / 1 / 0
5,044
721
1,834
6,144
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 1
4,505
644
586
3,116
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
stome145
Bacchus
8
1 / 0 / 3
4,391
627
3,562
3,860
2,696
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
2
Kills
7
7
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
2
0
0.5
L
Kuzenbo
 
Kuzenbo
0
0
0
0
W
Olorun
IIILKA
Olorun
2
0
1
2.5
W
0
0
1
0.5
W
Bastet
Reyx69
Bastet
4
1
0
4
W
0
1
1
0.5
L
Nike
0
1
0
0
L
Skadi
jont97
Skadi
1
2
0
0.5
L
0
2
0
0
W
Bacchus
stome145
Bacchus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,587
Damage
10,587
17,115
Taken
21,810
4,716
Mitigated
8,374
6,364
Healing
12,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,937
217
0
2,354
4,537
985
0
0
4,537
24,535
591
L
Kuzenbo
 
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
IIILKA
Olorun
2,693
1,775
120
1,519
2,438
691
0
892
1,546
25,699
2,394
W
1,912
420
0
4,015
6,252
2,511
0
3,500
2,701
0
30,138
W
Bastet
Reyx69
Bastet
1,834
380
0
3,858
6,144
1,582
0
259
5,869
0
29,649
W
586
38
120
728
3,116
894
0
0
3,116
23,751
941
L
Nike
1,512
114
0
1,219
4,125
1,530
0
2,452
1,673
0
5,700
L
Skadi
jont97
Skadi
3,960
1,171
0
752
3,566
878
0
825
2,639
0
27,440
L
2,178
634
0
2,039
4,887
1,323
0
3,279
1,608
17,203
1,309
W
Bacchus
stome145
Bacchus
3,562
582
0
1,916
3,860
2,696
0
1,260
2,600
13,087
1,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,473
Gold Earned
23,177
138
Minions Killed
247
0
Camps Cleared
0
480,265
Distance Traveled
769,417
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,369
624
42
6
0
137,387
0
L
Kuzenbo
2,847
407
0
0
0
2,763
0
W
Olorun
4,543
649
55
8
0
126,583
1
W
Tyr
4,694
671
64
9
0
158,204
0
W
Bastet
5,044
721
62
9
0
166,637
0
W
Ra
4,505
644
48
7
0
149,477
0
L
Nike
3,336
477
10
1
0
86,564
0
L
Skadi
4,217
602
52
7
0
115,952
0
L
Freya
3,704
529
34
5
0
137,599
0
W
Bacchus
4,391
627
18
3
0
168,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role