Player Matchup

Zeus
Zeus
Platinum IV
JackinFactotum
Zeus
Platinum IV
Level 188
God Stats
22W - 16L
1,669 SR
Queue Stats
106W - 105L
1,628 MMR
Solo
Set
Set
Platinum V
Rtrus
Set
Platinum V
Level 158
God Stats
12W - 11L
1,644 SR
Queue Stats
153W - 134L
1,647 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
Schytzho
Kuzenbo
Platinum III
Level 99
God Stats
19W - 14L
1,534 SR
Queue Stats
517W - 519L
1,655 MMR
Solo
Chronos
Chronos
Platinum II
dantser
Chronos
Platinum II
Level 115
God Stats
7W - 12L
1,722 SR
Queue Stats
241W - 230L
1,603 MMR
Solo
Shiva
Shiva
Gold V
rebate-magico
Shiva
Gold V
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,577 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,614 SR
1,622 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,575 SR
1,577 MMR
Raijin
Raijin
Gold III
 
Raijin
Gold III
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold I
CheezWizBiz
Skadi
Gold I
Level 45
God Stats
1W - 4L
1,347 SR
Queue Stats
88W - 85L
1,599 MMR
Solo
Mulan
Mulan
Gold III
WetBurgers
Mulan
Gold III
Level 126
God Stats
12W - 15L
1,528 SR
Queue Stats
398W - 398L
1,577 MMR
Solo
Loki
Loki
Platinum IV
myonnoise
Loki
Platinum IV
Level 124
God Stats
31W - 22L
1,659 SR
Queue Stats
603W - 592L
1,646 MMR
Solo
Athena
Athena
Gold III
veteranninja2
Athena
Gold III
Level 157
God Stats
3W - 2L
1,841 SR
Queue Stats
88W - 82L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
5,957
596
4,315
3,122
894
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
Rtrus
Set
12
6 / 0 / 0
6,415
642
4,606
7,882
3,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kuzenbo
Schytzho
Kuzenbo
9
0 / 0 / 4
5,812
581
4,717
7,508
6,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chronos
dantser
Chronos
12
1 / 0 / 0
6,633
663
2,294
5,103
1,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 1 / 3
6,507
651
3,866
10,503
5,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
AresSun WukongFreyaChang'e

VS

Bans
BacchusKing ArthurLancelotJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
0 / 1 / 0
5,958
596
3,196
3,855
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
4,884
488
3,944
4,155
1,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mulan
12
1 / 2 / 0
6,420
642
6,665
9,975
4,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Loki
9
0 / 3 / 0
4,898
490
2,387
6,276
1,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 1 / 0
4,722
472
2,326
7,125
4,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
7
Kills
1
1
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
1
0
0
L
0
1
0
0
W
0
0
1
0.5
W
Set
Rtrus
Set
6
0
0
6
W
Kuzenbo
Schytzho
Kuzenbo
0
0
4
2
L
Mulan
1
2
0
0.5
W
Chronos
dantser
Chronos
1
0
0
1
L
Loki
0
3
0
0
W
0
1
3
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,798
Damage
18,518
34,118
Taken
31,386
18,714
Mitigated
13,637
11,354
Healing
10,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,196
239
0
1,101
3,855
1,176
0
1,768
2,087
43,957
0
L
3,944
1,085
0
665
4,155
1,154
0
2,055
2,100
0
30,399
W
4,315
460
0
1,011
3,122
894
0
1,057
1,824
46,719
100
W
Set
Rtrus
Set
4,606
2,049
0
2,138
7,882
3,506
0
964
6,738
0
54,139
W
Kuzenbo
Schytzho
Kuzenbo
4,717
2,068
0
2,492
7,508
6,744
0
2,145
5,175
18,310
1,704
L
Mulan
6,665
965
0
4,083
9,975
4,980
0
2,218
7,757
0
47,948
W
Chronos
dantser
Chronos
2,294
891
0
3,168
5,103
1,769
524
470
4,633
45,966
7,778
L
Loki
2,387
580
0
2,611
6,276
1,558
0
1,320
4,956
0
29,690
W
3,866
613
0
2,545
10,503
5,801
0
363
9,627
0
44,021
L
2,326
1,017
0
1,982
7,125
4,769
0
3,430
3,695
9,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,324
Gold Earned
26,882
395
Minions Killed
341
0
Camps Cleared
0
1,069,392
Distance Traveled
1,017,069
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,958
596
128
13
0
209,044
2
L
Skadi
4,884
488
55
6
0
168,088
0
W
Zeus
5,957
596
93
9
0
215,744
0
W
Set
6,415
642
83
8
0
239,477
0
W
Kuzenbo
5,812
581
19
2
0
222,202
3
L
Mulan
6,420
642
91
9
0
204,228
2
W
Chronos
6,633
663
102
10
0
194,442
0
L
Loki
4,898
490
57
6
0
238,152
0
W
Shiva
6,507
651
98
10
0
197,527
3
L
Athena
4,722
472
10
1
0
197,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role