Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Sef_Nie_Ksycy
Thor
Level 74
God Stats
0W - 2L
1,316 SR
Queue Stats
141W - 140L
1,475 Elo+
Solo
Hou Yi
Hou Yi
Tombqd
Hou Yi
Level 143
God Stats
1W - 1L
1,715 SR
Queue Stats
53W - 72L
1,422 Elo+
Solo
Scylla
Scylla
lgfrank001
Scylla
Level 155
God Stats
18W - 22L
1,346 SR
Queue Stats
667W - 698L
1,452 Elo+
Party 1
Chang'e
Chang'e
proto_wolfleeda0
Chang'e
Level 132
God Stats
3W - 1L
1,617 SR
Queue Stats
353W - 359L
1,559 Elo+
Party 1
Team Averages
Level 124
1,499 SR
1,482 Elo+

VS

Team Averages
Level 155
1,354 SR
1,486 Elo+
Serqet
Serqet
 
Serqet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Idolobesie
Janus
Level 154
God Stats
1W - 1L
1,282 SR
Queue Stats
150W - 119L
1,530 Elo+
Party 2
Scylla
Scylla
MASHINATOR999
Scylla
Level 156
God Stats
3W - 2L
1,408 SR
Queue Stats
158W - 113L
1,537 Elo+
Party 2
Chang'e
Chang'e
Pepperjack1986
Chang'e
Level 185
God Stats
12W - 20L
1,391 SR
Queue Stats
1,306W - 1,403L
1,416 Elo+
Solo
Maui
Maui
SuguruGeto01_
Maui
Level 156
God Stats
1W - 1L
1,189 SR
Queue Stats
82W - 99L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 6 / 3
6,606
661
5,319
11,314
10,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 5 / 3
6,592
659
5,933
9,735
3,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hou Yi
Tombqd
Hou Yi
14
1 / 1 / 1
7,305
731
13,275
5,278
1,591
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Scylla
lgfrank001
Scylla
13
1 / 3 / 1
7,005
701
8,794
6,176
2,063
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 4 / 3
6,639
664
5,868
12,723
9,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
6 / 2 / 9
8,141
814
9,366
8,182
4,736
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Janus
15
4 / 0 / 12
8,667
867
11,654
8,072
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 1 / 12
8,487
849
9,743
6,715
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
2 / 0 / 12
8,198
820
5,633
11,725
6,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
2 / 1 / 14
8,963
896
5,894
11,811
9,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
78
2
Kills
19
19
Deaths
4
11
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
6
3
0.25
W
Serqet
 
Serqet
6
2
9
5.25
W
Janus
4
0
12
10
W
5
1
12
11
W
2
0
12
8
L
0
5
3
0.3
W
2
1
14
9
L
Hou Yi
Tombqd
Hou Yi
1
1
1
1.5
L
Scylla
lgfrank001
Scylla
1
3
1
0.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,189
Damage
42,290
45,226
Taken
46,505
27,661
Mitigated
26,622
16,061
Healing
34,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,319
258
0
1,757
11,314
10,964
0
8,206
2,876
10,447
0
W
Serqet
 
Serqet
9,366
1,328
1,184
1,614
8,182
4,736
0
3,502
4,680
0
11,690
W
Janus
11,654
616
1,702
657
8,072
3,429
714
4,729
3,343
35,444
905
W
9,743
661
1,006
1,681
6,715
2,495
847
2,767
3,948
17,202
82
W
5,633
341
13,956
8,502
11,725
6,890
218
4,958
6,767
11,218
823
L
5,933
102
419
338
9,735
3,721
0
7,579
1,992
0
11,458
W
5,894
796
2,380
2,229
11,811
9,072
81
3,620
8,191
13,280
0
L
Hou Yi
Tombqd
Hou Yi
13,275
3,970
130
1,416
5,278
1,591
0
4,340
851
0
28,326
L
Scylla
lgfrank001
Scylla
8,794
74
538
1,062
6,176
2,063
0
3,270
2,689
19,523
38
L
5,868
182
5,403
4,998
12,723
9,322
0
8,284
3,745
13,677
367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,147
Gold Earned
42,456
98
Minions Killed
116
0
Camps Cleared
0
880,827
Distance Traveled
1,007,701
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,606
661
18
2
0
166,439
0
W
Serqet
8,141
814
11
1
0
182,976
0
W
Janus
8,667
867
47
5
0
221,008
0
W
Scylla
8,487
849
23
2
0
202,219
0
W
Chang'e
8,198
820
19
2
0
216,741
0
L
Thor
6,592
659
9
1
0
168,720
0
W
Maui
8,963
896
16
2
0
184,757
5
L
Hou Yi
7,305
731
34
3
0
163,576
0
L
Scylla
7,005
701
28
3
0
190,405
0
L
Chang'e
6,639
664
9
1
0
191,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role