Player Matchup

Susano
Susano
Gold III
Aquaregia4350
Susano
Gold III
Level 122
God Stats
8W - 3L
1,652 SR
Queue Stats
250W - 258L
1,520 MMR
Solo
Zeus
Zeus
Gold III
SKIBOYY
Zeus
Gold III
Level 145
God Stats
28W - 15L
1,719 SR
Queue Stats
226W - 235L
1,559 MMR
Solo
Geb
Geb
Gold I
The Gizmo Pop
Geb
Gold I
Level 155
God Stats
70W - 51L
1,603 SR
Queue Stats
79W - 78L
1,527 MMR
Solo
Jing Wei
Jing Wei
Gold III
kalima_ajna
Jing Wei
Gold III
Level 191
God Stats
3W - 1L
1,645 SR
Queue Stats
126W - 145L
1,527 MMR
Solo
Chang'e
Chang'e
Gold I
lts TayK
Chang'e
Gold I
Level 120
God Stats
43W - 28L
1,674 SR
Queue Stats
333W - 331L
1,519 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 147
1,658 SR
1,531 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,581 SR
1,531 MMR
Heimdallr
Heimdallr
Gold II
Arnoor
Heimdallr
Gold II
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 69L
1,531 MMR
Solo
Anubis
Anubis
Gold II
B00geyman77
Anubis
Gold II
Level 145
God Stats
14W - 11L
1,658 SR
Queue Stats
168W - 154L
1,536 MMR
Solo
Mulan
Mulan
Gold V
Eebsibderbob
Mulan
Gold V
Level 136
God Stats
2W - 3L
1,686 SR
Queue Stats
24W - 25L
1,523 MMR
Solo
Thanatos
Thanatos
Gold II
LetsAllBSoviets
Thanatos
Gold II
Level 183
God Stats
21W - 27L
1,558 SR
Queue Stats
438W - 450L
1,552 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
ttv-Chillingtoro
Kumbhakarna
Gold III
Level 143
God Stats
1W - 2L
1,505 SR
Queue Stats
172W - 170L
1,509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 6
10,443
550
12,889
14,674
5,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Zeus
SKIBOYY
Zeus
19
9 / 4 / 5
11,658
614
18,361
10,964
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 3 / 10
10,014
527
9,559
17,443
15,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Jing Wei
kalima_ajna
Jing Wei
17
4 / 1 / 10
10,573
556
10,221
9,764
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
lts TayK
Chang'e
18
0 / 0 / 1
10,798
568
10,068
13,413
8,698
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ao KuangKing ArthurSurtrBacchus

VS

Bans
AgniCu ChulainnThothNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arnoor
Heimdallr
15
3 / 8 / 3
9,918
522
9,968
16,468
5,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
17
4 / 7 / 0
10,690
563
10,806
16,461
8,159
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 0 / 0
10,660
561
10,295
14,462
17,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
16
3 / 6 / 4
9,447
497
7,592
18,453
7,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
ttv-Chillingtoro
Kumbhakarna
11
1 / 4 / 3
7,812
411
4,296
15,350
10,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
25
Kills
12
12
Deaths
25
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
9
4
6
3
L
Heimdallr
Arnoor
Heimdallr
3
8
3
0.56
L
Anubis
4
7
0
0.57
L
1
0
0
1
L
Thanatos
3
6
4
0.83
W
Zeus
SKIBOYY
Zeus
9
4
5
2.88
W
3
3
10
2.67
W
Jing Wei
kalima_ajna
Jing Wei
4
1
10
9
W
Chang'e
lts TayK
Chang'e
0
0
1
0.5
L
Kumbhakarna
ttv-Chillingtoro
Kumbhakarna
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,098
Damage
42,957
66,258
Taken
81,194
36,355
Mitigated
48,610
22,869
Healing
28,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,889
3,151
0
901
14,674
5,125
0
3,681
10,993
0
75,722
L
Heimdallr
Arnoor
Heimdallr
9,968
3,431
0
3,154
16,468
5,808
558
4,857
11,547
0
64,203
L
Anubis
10,806
73
0
5,587
16,461
8,159
809
9,135
7,192
88,336
1,616
L
10,295
367
0
7,372
14,462
17,178
140
10,424
4,038
139
83,784
L
Thanatos
7,592
2,031
0
10,136
18,453
7,202
0
6,416
11,937
0
79,859
W
Zeus
SKIBOYY
Zeus
18,361
1,322
0
625
10,964
2,943
148
5,661
5,303
91,658
1,339
W
9,559
1,233
0
3,487
17,443
15,947
0
4,273
12,945
28,905
1,462
W
Jing Wei
kalima_ajna
Jing Wei
10,221
6,904
0
5,450
9,764
3,642
535
1,602
8,162
0
77,736
W
Chang'e
lts TayK
Chang'e
10,068
710
629
11,777
13,413
8,698
0
244
12,204
95,065
0
L
Kumbhakarna
ttv-Chillingtoro
Kumbhakarna
4,296
149
260
1,827
15,350
10,263
0
6,581
8,749
21,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,486
Gold Earned
48,527
569
Minions Killed
561
0
Camps Cleared
0
1,986,109
Distance Traveled
1,689,210
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,443
550
90
5
0
438,147
2
L
Heimdallr
9,918
522
104
5
0
342,736
0
L
Anubis
10,690
563
161
8
0
328,249
5
L
Mulan
10,660
561
145
8
0
311,592
0
L
Thanatos
9,447
497
113
6
0
378,359
0
W
Zeus
11,658
614
163
9
0
362,855
6
W
Geb
10,014
527
28
1
0
422,065
6
W
Jing Wei
10,573
556
117
6
0
382,925
4
W
Chang'e
10,798
568
171
9
0
380,117
0
L
Kumbhakarna
7,812
411
38
2
0
328,274
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role