Player Matchup

Fenrir
Fenrir
Diamond III
 
Fenrir
Diamond III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Diamond IV
 
Cernunnos
Diamond IV
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Platinum II
 
Artio
Platinum II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Masters
OtherTheAnother
Yu Huang
Masters
Level 195
God Stats
15W - 10L
1,883 SR
Queue Stats
324W - 237L
2,620 MMR
Solo
King Arthur
King Arthur
Diamond IV
Κami
King Arthur
Diamond IV
Level 137
God Stats
3W - 3L
1,543 SR
Queue Stats
369W - 338L
1,991 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 162
1,585 SR
1,822 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,521 SR
1,927 MMR
Apollo
Apollo
Diamond II
 
Apollo
Diamond II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Diamond I
 
Freya
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond II
BronzzeForEver
Heimdallr
Diamond II
Level 108
God Stats
2W - 4L
1,418 SR
Queue Stats
221W - 199L
2,365 MMR
Solo
Geb
Geb
Diamond IV
Sadounixx
Geb
Diamond IV
Level 156
God Stats
4W - 4L
1,740 SR
Queue Stats
66W - 48L
2,112 MMR
Solo
Scylla
Scylla
Diamond I
opyskayaveki
Scylla
Diamond I
Level 146
God Stats
13W - 9L
1,445 SR
Queue Stats
510W - 495L
2,160 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
3 / 2 / 2
4,063
813
2,313
4,277
1,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cernunnos
 
Cernunnos
7
1 / 1 / 2
4,045
809
2,295
3,333
751
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artio
 
Artio
6
2 / 0 / 0
3,912
782
796
3,157
1,540
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
8
3 / 0 / 2
4,463
893
2,616
2,669
662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Κami
King Arthur
7
0 / 0 / 1
4,090
818
1,590
4,649
1,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
Chang'eSerqetBellona

VS

Bans
KuzenboAphroditeSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
1 / 2 / 0
3,967
793
2,380
3,980
910
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Freya
 
Freya
6
0 / 3 / 1
3,448
690
1,250
5,222
1,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Heimdallr
BronzzeForEver
Heimdallr
7
1 / 1 / 0
3,730
746
2,517
3,886
980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

1
0 / 0 / 0
1,141
228
0
0
0
Scylla
7
1 / 3 / 0
3,512
702
1,183
3,036
634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
9
Kills
3
3
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
2
2
W
Cernunnos
 
Cernunnos
1
1
2
2
W
Artio
 
Artio
2
0
0
2
L
Apollo
 
Apollo
1
2
0
0.5
L
Freya
 
Freya
0
3
1
0.17
L
Heimdallr
BronzzeForEver
Heimdallr
1
1
0
1
W
Yu Huang
3
0
2
4
L
0
0
0
0
L
Scylla
1
3
0
0.33
W
King Arthur
Κami
King Arthur
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,610
Damage
7,330
18,085
Taken
16,124
6,107
Mitigated
3,767
7,061
Healing
6,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,313
829
0
828
4,277
1,404
0
1,250
3,027
0
10,831
W
Cernunnos
 
Cernunnos
2,295
1,423
0
1,535
3,333
751
0
172
3,161
0
22,029
W
Artio
 
Artio
796
66
61
1,350
3,157
1,540
0
406
2,751
7,191
1,595
L
Apollo
 
Apollo
2,380
1,196
0
1,883
3,980
910
0
505
3,475
0
18,750
L
Freya
 
Freya
1,250
515
0
2,257
5,222
1,243
0
1,158
3,948
16,260
0
L
Heimdallr
BronzzeForEver
Heimdallr
2,517
1,793
0
1,823
3,886
980
0
0
3,886
0
18,961
W
Yu Huang
2,616
423
0
1,402
2,669
662
0
605
2,064
25,686
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
1,183
148
0
400
3,036
634
0
1,469
1,403
14,543
0
W
King Arthur
Κami
King Arthur
1,590
453
0
1,885
4,649
1,750
0
0
4,649
0
24,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,573
Gold Earned
15,798
171
Minions Killed
150
0
Camps Cleared
0
583,532
Distance Traveled
441,055
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,063
813
23
5
0
127,458
0
W
Cernunnos
4,045
809
43
9
0
98,760
0
W
Artio
3,912
782
14
3
0
111,097
1
L
Apollo
3,967
793
44
9
0
109,099
0
L
Freya
3,448
690
44
9
0
102,537
0
L
Heimdallr
3,730
746
33
7
0
114,766
1
W
Yu Huang
4,463
893
51
10
0
127,281
0
L
Geb
1,141
228
0
0
0
0
0
L
Scylla
3,512
702
29
6
0
114,653
1
W
King Arthur
4,090
818
40
8
0
118,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role