Player Matchup

Artemis
Artemis
Bruminz
Artemis
Level 153
God Stats
0W - 2L
1,294 SR
Queue Stats
91W - 79L
1,512 Elo+
Solo
Charon
Charon
Clericia
Charon
Level 126
God Stats
6W - 11L
1,347 SR
Queue Stats
170W - 163L
1,591 Elo+
Solo
Erlang Shen
Erlang Shen
GrubyMefisto
Erlang Shen
Level 147
God Stats
8W - 8L
1,385 SR
Queue Stats
186W - 181L
1,533 Elo+
Solo
Yu Huang
Yu Huang
epicproslayer
Yu Huang
Level 47
God Stats
5W - 12L
1,383 SR
Queue Stats
138W - 116L
1,534 Elo+
Party 1
Ymir
Ymir
sansij
Ymir
Level 125
God Stats
0W - 4L
1,239 SR
Queue Stats
301W - 278L
1,508 Elo+
Party 1
Team Averages
Level 120
1,329 SR
1,536 Elo+

VS

Team Averages
Level 170
1,510 SR
1,507 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Lucifferi
Danzaburou
Level 156
God Stats
4W - 2L
1,442 SR
Queue Stats
105W - 110L
1,482 Elo+
Solo
Ne Zha
Ne Zha
Møηstah
Ne Zha
Level 230
God Stats
2W - 0L
1,731 SR
Queue Stats
64W - 41L
1,597 Elo+
Solo
Chronos
Chronos
Red_to_Blue
Chronos
Level 159
God Stats
63W - 52L
1,533 SR
Queue Stats
486W - 480L
1,478 Elo+
Solo
King Arthur
King Arthur
SmithyK2002
King Arthur
Level 155
God Stats
20W - 21L
1,343 SR
Queue Stats
311W - 322L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bruminz
Artemis
11
0 / 1 / 2
5,493
549
4,266
5,096
1,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charon
Clericia
Charon
9
0 / 3 / 1
5,322
532
3,312
9,348
4,167
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
GrubyMefisto
Erlang Shen
10
1 / 4 / 1
5,999
600
8,148
12,713
6,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yu Huang
epicproslayer
Yu Huang
11
1 / 3 / 1
5,989
599
4,418
6,458
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
sansij
Ymir
10
4 / 5 / 1
6,178
618
5,959
8,556
2,041
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 0 / 5
5,658
566
2,131
6,248
3,739
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Lucifferi
Danzaburou
10
3 / 2 / 0
6,133
613
3,649
7,192
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Møηstah
Ne Zha
13
10 / 1 / 1
7,338
734
8,987
10,121
3,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Red_to_Blue
Chronos
12
1 / 2 / 5
6,411
641
5,222
7,629
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SmithyK2002
King Arthur
10
2 / 1 / 1
5,730
573
7,387
11,579
8,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
16
16
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
5
2.5
L
Artemis
Bruminz
Artemis
0
1
2
1
L
Charon
Clericia
Charon
0
3
1
0.17
L
Erlang Shen
GrubyMefisto
Erlang Shen
1
4
1
0.38
W
Danzaburou
Lucifferi
Danzaburou
3
2
0
1.5
W
Ne Zha
Møηstah
Ne Zha
10
1
1
10.5
W
Chronos
Red_to_Blue
Chronos
1
2
5
1.75
W
King Arthur
SmithyK2002
King Arthur
2
1
1
2.5
L
Yu Huang
epicproslayer
Yu Huang
1
3
1
0.5
L
Ymir
sansij
Ymir
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,103
Damage
27,376
42,171
Taken
42,769
15,992
Mitigated
19,854
11,310
Healing
15,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,131
107
326
2,751
6,248
3,739
69
1,873
4,330
15,889
0
L
Artemis
Bruminz
Artemis
4,266
2,034
0
2,171
5,096
1,488
0
1,195
3,901
0
35,274
L
Charon
Clericia
Charon
3,312
382
0
2,351
9,348
4,167
0
1,229
8,119
19,678
0
L
Erlang Shen
GrubyMefisto
Erlang Shen
8,148
3,982
0
5,613
12,713
6,518
0
0
12,713
0
40,906
W
Danzaburou
Lucifferi
Danzaburou
3,649
461
0
3,427
7,192
2,372
225
2,567
4,617
0
43,800
W
Ne Zha
Møηstah
Ne Zha
8,987
4,005
0
3,936
10,121
3,712
0
3,135
6,934
0
54,765
W
Chronos
Red_to_Blue
Chronos
5,222
965
0
1,643
7,629
1,932
0
5,315
2,004
48,424
1,573
W
King Arthur
SmithyK2002
King Arthur
7,387
1,486
0
2,995
11,579
8,099
13
384
11,195
0
37,104
L
Yu Huang
epicproslayer
Yu Huang
4,418
647
0
657
6,458
1,778
0
2,344
4,114
35,805
0
L
Ymir
sansij
Ymir
5,959
1,339
0
518
8,556
2,041
0
2,567
5,989
24,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,981
Gold Earned
31,270
294
Minions Killed
332
0
Camps Cleared
0
1,082,372
Distance Traveled
1,113,603
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,658
566
22
2
0
211,592
0
L
Artemis
5,493
549
73
7
0
206,030
5
L
Charon
5,322
532
22
2
0
223,153
5
L
Erlang Shen
5,999
600
76
8
0
218,531
0
W
Danzaburou
6,133
613
76
8
0
207,254
0
W
Ne Zha
7,338
734
89
9
0
253,745
0
W
Chronos
6,411
641
98
10
0
236,997
0
W
King Arthur
5,730
573
47
5
0
204,015
2
L
Yu Huang
5,989
599
79
8
0
212,216
0
L
Ymir
6,178
618
44
4
0
222,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role