Player Matchup

Sylvanus
Sylvanus
Jax123-Jta123
Sylvanus
Level 122
God Stats
23W - 13L
1,625 SR
Queue Stats
270W - 264L
1,477 Elo+
Solo
Anhur
Anhur
O321verlucky
Anhur
Level 68
God Stats
2W - 6L
1,343 SR
Queue Stats
147W - 138L
1,481 Elo+
Solo
Nemesis
Nemesis
SinzJD
Nemesis
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
185W - 168L
1,440 Elo+
Solo
Aphrodite
Aphrodite
dimo107
Aphrodite
Level 146
God Stats
16W - 22L
1,348 SR
Queue Stats
292W - 294L
1,453 Elo+
Solo
Medusa
Medusa
zakonprodan
Medusa
Level 45
God Stats
4W - 6L
1,650 SR
Queue Stats
66W - 88L
1,374 Elo+
Solo
Team Averages
Level 85
1,493 SR
1,445 Elo+

VS

Team Averages
Level 81
1,502 SR
1,445 Elo+
Freya
Freya
Jerpsi
Freya
Level 89
God Stats
1W - 2L
1,223 SR
Queue Stats
115W - 108L
1,493 Elo+
Solo
Nu Wa
Nu Wa
ROJO1983
Nu Wa
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
11W - 14L
1,387 Elo+
Party 1
Horus
Horus
SA1HTAM_A
Horus
Level 135
God Stats
13W - 16L
1,551 SR
Queue Stats
230W - 225L
1,402 Elo+
Solo
Fenrir
Fenrir
Sergi_thekiller7
Fenrir
Level 68
God Stats
2W - 2L
1,734 SR
Queue Stats
21W - 22L
1,452 Elo+
Party 1
Sylvanus
Sylvanus
Simoney__
Sylvanus
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 30L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jax123-Jta123
Sylvanus
11
1 / 3 / 1
6,006
601
6,341
9,789
6,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

8
0 / 4 / 0
4,743
474
4,605
8,156
2,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Nemesis
SinzJD
Nemesis
10
2 / 3 / 0
5,309
531
3,509
7,045
2,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
dimo107
Aphrodite
9
0 / 4 / 0
5,390
539
2,583
10,574
5,561
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
9
1 / 3 / 0
5,617
562
3,861
4,715
1,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Jerpsi
Freya
10
2 / 0 / 4
5,512
551
8,187
7,435
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nu Wa
ROJO1983
Nu Wa
10
1 / 2 / 4
5,628
563
3,945
4,409
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
SA1HTAM_A
Horus
12
3 / 1 / 0
6,690
669
6,818
10,116
4,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
10 / 0 / 2
6,702
670
6,610
7,360
2,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Simoney__
Sylvanus
9
1 / 1 / 6
5,973
597
3,622
6,907
2,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
4
Kills
17
17
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Jax123-Jta123
Sylvanus
1
3
1
0.5
W
Freya
Jerpsi
Freya
2
0
4
4
L
0
4
0
0
W
Nu Wa
ROJO1983
Nu Wa
1
2
4
1.5
W
Horus
SA1HTAM_A
Horus
3
1
0
3
W
10
0
2
11
W
Sylvanus
Simoney__
Sylvanus
1
1
6
4
L
Nemesis
SinzJD
Nemesis
2
3
0
0.67
L
Aphrodite
dimo107
Aphrodite
0
4
0
0
L
Medusa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,899
Damage
29,182
40,279
Taken
36,227
17,860
Mitigated
13,518
13,297
Healing
14,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Jax123-Jta123
Sylvanus
6,341
1,938
0
3,604
9,789
6,529
0
357
9,432
31,337
10,312
W
Freya
Jerpsi
Freya
8,187
2,590
0
2,055
7,435
2,265
0
1,245
6,190
30,244
1,494
L
4,605
2,713
0
1,565
8,156
2,275
0
4,270
3,606
0
33,241
W
Nu Wa
ROJO1983
Nu Wa
3,945
449
0
160
4,409
1,059
0
227
4,182
29,154
0
W
Horus
SA1HTAM_A
Horus
6,818
3,110
0
5,174
10,116
4,453
0
5,370
4,746
0
42,017
W
6,610
684
0
1,078
7,360
2,798
0
550
6,810
0
39,704
W
Sylvanus
Simoney__
Sylvanus
3,622
1,745
2,654
3,336
6,907
2,943
9
788
6,119
17,413
0
L
Nemesis
SinzJD
Nemesis
3,509
908
0
996
7,045
2,185
0
1,560
5,405
0
29,250
L
Aphrodite
dimo107
Aphrodite
2,583
302
2,016
4,110
10,574
5,561
233
6,291
3,837
19,448
0
L
Medusa
3,861
1,078
0
1,006
4,715
1,310
0
2,340
2,307
0
32,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,065
Gold Earned
30,505
277
Minions Killed
251
0
Camps Cleared
0
964,423
Distance Traveled
1,024,427
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,006
601
71
7
0
169,388
0
W
Freya
5,512
551
50
5
0
216,581
0
L
Anhur
4,743
474
58
6
0
193,139
0
W
Nu Wa
5,628
563
48
5
0
182,946
1
W
Horus
6,690
669
67
7
0
195,178
0
W
Fenrir
6,702
670
62
6
0
229,544
0
W
Sylvanus
5,973
597
24
2
0
200,178
0
L
Nemesis
5,309
531
48
5
0
254,925
0
L
Aphrodite
5,390
539
32
3
0
181,631
0
L
Medusa
5,617
562
68
7
0
165,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role