Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Ashy_respectless
Arachne
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 21L
1,550 Elo+
Solo
Medusa
Medusa
PPPirates3362
Medusa
Level 89
God Stats
22W - 13L
1,670 SR
Queue Stats
162W - 160L
1,406 Elo+
Solo
Surtr
Surtr
mrbread242
Surtr
Level 41
God Stats
12W - 8L
1,504 SR
Queue Stats
84W - 84L
1,343 Elo+
Solo
Sylvanus
Sylvanus
vulcan42069
Sylvanus
Level 83
God Stats
25W - 24L
1,557 SR
Queue Stats
153W - 152L
1,500 Elo+
Solo
Team Averages
Level 80
1,546 SR
1,460 Elo+

VS

Team Averages
Level 105
1,510 SR
1,433 Elo+
Da Ji
Da Ji
 
Da Ji
Level 291
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
CleverPup820623
Hel
Level 65
God Stats
11W - 12L
1,504 SR
Queue Stats
98W - 108L
1,450 Elo+
Solo
Thanatos
Thanatos
CuRock93
Thanatos
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
ITACHI-UCHIJA46
Aphrodite
Level 135
God Stats
30W - 21L
1,548 SR
Queue Stats
499W - 458L
1,502 Elo+
Solo
Cupid
Cupid
TonyMoonnTana
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
1 / 1 / 3
5,302
482
3,809
4,624
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 0 / 0
6,155
560
2,568
7,439
2,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
4 / 2 / 1
6,500
591
6,736
6,115
1,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Surtr
11
3 / 3 / 1
7,042
640
4,274
8,942
4,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
vulcan42069
Sylvanus
12
0 / 0 / 2
6,291
572
4,255
6,599
3,097
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
4 / 0 / 0
6,999
636
3,127
7,536
3,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
0 / 2 / 3
5,880
535
2,470
8,245
3,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Thanatos
CuRock93
Thanatos
11
2 / 4 / 0
5,682
517
5,105
7,576
2,201
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
ITACHI-UCHIJA46
Aphrodite
12
0 / 2 / 0
6,067
552
3,844
6,784
2,056
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 2
4,844
440
1,883
6,880
1,846
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
12
Kills
6
6
Deaths
12
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
1
3
2.5
L
Da Ji
 
Da Ji
4
0
0
4
W
4
0
0
4
L
0
2
3
0.75
L
Thanatos
CuRock93
Thanatos
2
4
0
0.5
L
Aphrodite
ITACHI-UCHIJA46
Aphrodite
0
2
0
0
W
4
2
1
2.25
L
0
4
2
0.25
W
Surtr
3
3
1
1.17
W
Sylvanus
vulcan42069
Sylvanus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,642
Damage
16,429
33,719
Taken
37,021
15,558
Mitigated
12,309
13,325
Healing
18,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
3,809
803
0
502
4,624
3,328
379
621
4,003
10,701
0
L
Da Ji
 
Da Ji
3,127
964
0
3,195
7,536
3,069
0
651
6,763
0
62,379
W
2,568
2,286
0
3,143
7,439
2,832
0
676
6,763
0
40,670
L
2,470
609
1,566
4,011
8,245
3,137
0
1,516
6,407
29,329
1,480
L
Thanatos
CuRock93
Thanatos
5,105
758
0
4,486
7,576
2,201
0
300
6,838
0
25,156
L
Aphrodite
ITACHI-UCHIJA46
Aphrodite
3,844
357
0
4,505
6,784
2,056
0
4,138
2,646
42,190
0
W
6,736
1,203
0
1,034
6,115
1,913
882
1,790
4,325
0
47,476
L
1,883
1,105
50
1,065
6,880
1,846
0
905
5,873
0
21,815
W
Surtr
4,274
1,779
0
3,586
8,942
4,388
112
0
8,942
510
39,032
W
Sylvanus
vulcan42069
Sylvanus
4,255
1,120
359
4,701
6,599
3,097
0
3,168
3,431
38,923
1,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,290
Gold Earned
29,472
303
Minions Killed
314
0
Camps Cleared
0
1,081,790
Distance Traveled
1,099,175
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,302
482
20
2
0
245,487
2
L
Da Ji
6,999
636
106
10
0
250,956
2
W
Arachne
6,155
560
66
6
0
260,425
0
L
Hel
5,880
535
38
3
0
189,707
0
L
Thanatos
5,682
517
41
4
0
224,298
0
L
Aphrodite
6,067
552
87
8
0
199,385
0
W
Medusa
6,500
591
70
6
0
212,999
0
L
Cupid
4,844
440
42
4
0
234,829
0
W
Surtr
7,042
640
70
6
0
171,531
0
W
Sylvanus
6,291
572
77
7
0
191,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role