Player Matchup

Serqet
Serqet
 
Serqet
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
TuRnErrrr
Loki
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,395 Elo+
Party 1
Zhong Kui
Zhong Kui
VDM_craft3
Zhong Kui
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 216L
1,428 Elo+
Solo
Charybdis
Charybdis
dimo107
Charybdis
Level 146
God Stats
20W - 11L
1,650 SR
Queue Stats
292W - 294L
1,451 Elo+
Solo
Hercules
Hercules
negez60
Hercules
Level 129
God Stats
0W - 1L
1,390 SR
Queue Stats
12W - 13L
1,500 Elo+
Solo
Team Averages
Level 119
1,508 SR
1,455 Elo+

VS

Team Averages
Level 121
1,606 SR
1,472 Elo+
Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AnteNo2
Bellona
Level 108
God Stats
7W - 4L
1,462 SR
Queue Stats
60W - 59L
1,465 Elo+
Solo
Agni
Agni
RvG_Zimtronee
Agni
Level 89
God Stats
7W - 3L
1,717 SR
Queue Stats
241W - 243L
1,421 Elo+
Solo
Thor
Thor
eFF3kt_01
Thor
Level 125
God Stats
2W - 3L
1,755 SR
Queue Stats
282W - 292L
1,522 Elo+
Solo
Freya
Freya
krrauller
Freya
Level 155
God Stats
7W - 8L
1,593 SR
Queue Stats
731W - 725L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
3 / 1 / 1
3,999
667
1,924
3,505
1,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
4
0 / 1 / 0
3,052
509
467
2,118
390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
VDM_craft3
Zhong Kui
8
1 / 1 / 2
3,875
646
2,094
4,541
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
dimo107
Charybdis
6
0 / 3 / 1
3,586
598
2,044
3,342
779
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hercules
negez60
Hercules
6
1 / 3 / 0
3,792
632
1,197
3,789
2,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
6
3 / 1 / 1
4,324
721
2,819
4,463
2,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
AnteNo2
Bellona
8
3 / 2 / 0
4,708
785
2,396
4,643
2,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 1 / 0
4,160
693
2,457
2,366
613
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
7
1 / 1 / 3
3,872
645
1,695
5,124
1,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Freya
krrauller
Freya
6
1 / 1 / 1
3,732
622
1,785
2,832
628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
5
Kills
9
9
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
1
1
3.5
W
Mulan
 
Mulan
3
1
1
3.5
W
Bellona
AnteNo2
Bellona
3
2
0
1.5
W
1
1
0
1
L
Loki
0
1
0
0
L
Zhong Kui
VDM_craft3
Zhong Kui
1
1
2
2
L
Charybdis
dimo107
Charybdis
0
3
1
0.17
W
Thor
1
1
3
2.5
W
Freya
krrauller
Freya
1
1
1
1.5
L
Hercules
negez60
Hercules
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,726
Damage
11,152
17,295
Taken
19,428
7,784
Mitigated
7,460
5,136
Healing
7,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,924
518
0
1,144
3,505
1,211
0
631
2,716
0
9,370
W
Mulan
 
Mulan
2,819
466
0
1,972
4,463
2,568
20
261
4,050
0
12,455
W
Bellona
AnteNo2
Bellona
2,396
762
0
1,692
4,643
2,291
0
0
4,432
0
21,444
W
2,457
405
0
560
2,366
613
114
1,122
1,210
20,052
1,936
L
Loki
467
51
0
1,190
2,118
390
0
83
1,997
0
6,495
L
Zhong Kui
VDM_craft3
Zhong Kui
2,094
480
0
1,811
4,541
3,084
0
2,276
2,265
14,875
0
L
Charybdis
dimo107
Charybdis
2,044
994
0
557
3,342
779
0
814
2,362
0
17,975
W
Thor
1,695
543
0
2,157
5,124
1,360
0
711
4,379
0
19,325
W
Freya
krrauller
Freya
1,785
719
0
1,075
2,832
628
0
0
2,744
14,985
867
L
Hercules
negez60
Hercules
1,197
279
0
434
3,789
2,320
0
0
3,496
0
12,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,304
Gold Earned
20,796
119
Minions Killed
160
0
Camps Cleared
0
557,836
Distance Traveled
586,588
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,999
667
15
3
0
137,260
3
W
Mulan
4,324
721
20
3
0
123,601
0
W
Bellona
4,708
785
40
7
0
111,164
0
W
Agni
4,160
693
35
6
0
107,455
1
L
Loki
3,052
509
15
3
0
88,213
0
L
Zhong Kui
3,875
646
27
5
0
96,855
0
L
Charybdis
3,586
598
38
6
0
106,619
0
W
Thor
3,872
645
37
6
0
136,161
0
W
Freya
3,732
622
28
5
0
108,207
0
L
Hercules
3,792
632
24
4
0
128,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role