Player Matchup

Izanami
Izanami
Adorxbliss
Izanami
Level 129
God Stats
18W - 19L
1,598 SR
Queue Stats
158W - 155L
1,539 Elo+
Party 1
Discordia
Discordia
Morduu
Discordia
Level 153
God Stats
7W - 9L
1,300 SR
Queue Stats
214W - 199L
1,548 Elo+
Solo
Kukulkan
Kukulkan
Nakvirr
Kukulkan
Level 143
God Stats
25W - 17L
1,516 SR
Queue Stats
50W - 46L
1,531 Elo+
Solo
Fenrir
Fenrir
Oette270799
Fenrir
Level 183
God Stats
1W - 5L
1,590 SR
Queue Stats
75W - 114L
1,449 Elo+
Solo
Kuzenbo
Kuzenbo
i Mortem i
Kuzenbo
Level 136
God Stats
9W - 18L
1,442 SR
Queue Stats
621W - 625L
1,426 Elo+
Party 1
Team Averages
Level 149
1,489 SR
1,499 Elo+

VS

Team Averages
Level 124
1,569 SR
1,518 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Rulasotnf
Ah Puch
Level 181
God Stats
58W - 52L
1,557 SR
Queue Stats
675W - 646L
1,540 Elo+
Solo
Kali
Kali
WestIronSmith
Kali
Level 105
God Stats
151W - 131L
1,500 SR
Queue Stats
690W - 676L
1,441 Elo+
Solo
Khepri
Khepri
kekyk2
Khepri
Level 69
God Stats
3W - 2L
1,785 SR
Queue Stats
12W - 10L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Adorxbliss
Izanami
6
1 / 1 / 0
3,450
575
2,031
3,467
762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Discordia
Morduu
Discordia
7
0 / 0 / 1
3,728
621
1,585
1,743
317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Nakvirr
Kukulkan
3
0 / 2 / 0
2,908
485
199
1,382
275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fenrir
7
3 / 2 / 0
4,268
711
2,619
5,591
2,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
i Mortem i
Kuzenbo
5
0 / 3 / 2
3,344
557
1,115
5,088
3,559
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
3 / 0 / 0
4,862
810
1,438
3,237
862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nut
 
Nut
7
5 / 1 / 0
4,585
764
5,681
4,251
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Rulasotnf
Ah Puch
8
0 / 0 / 0
4,191
699
1,015
1,771
435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 2 / 2
3,789
632
1,576
3,886
1,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
kekyk2
Khepri
6
0 / 1 / 4
4,054
676
1,611
4,711
2,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
8
8
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
0
0
3
W
Nut
 
Nut
5
1
0
5
L
Izanami
Adorxbliss
Izanami
1
1
0
1
L
Discordia
Morduu
Discordia
0
0
1
0.5
L
Kukulkan
Nakvirr
Kukulkan
0
2
0
0
L
Fenrir
3
2
0
1.5
W
Ah Puch
Rulasotnf
Ah Puch
0
0
0
0
W
0
2
2
0.5
L
Kuzenbo
i Mortem i
Kuzenbo
0
3
2
0.33
W
Khepri
kekyk2
Khepri
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,549
Damage
11,321
17,271
Taken
17,856
7,023
Mitigated
6,395
4,410
Healing
7,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
1,438
305
0
1,524
3,237
862
0
199
3,038
0
28,607
W
Nut
 
Nut
5,681
3,836
0
2,514
4,251
1,279
0
466
3,741
0
31,725
L
Izanami
Adorxbliss
Izanami
2,031
1,570
0
1,408
3,467
762
0
727
2,740
0
18,784
L
Discordia
Morduu
Discordia
1,585
44
0
730
1,743
317
0
433
1,216
15,643
0
L
Kukulkan
Nakvirr
Kukulkan
199
0
0
97
1,382
275
0
0
1,382
4,624
0
L
Fenrir
2,619
1,450
0
1,565
5,591
2,110
0
628
4,875
0
19,883
W
Ah Puch
Rulasotnf
Ah Puch
1,015
42
0
769
1,771
435
0
412
1,257
26,158
485
W
1,576
479
0
664
3,886
1,107
143
749
2,969
0
12,567
L
Kuzenbo
i Mortem i
Kuzenbo
1,115
650
0
610
5,088
3,559
0
640
4,448
4,366
230
W
Khepri
kekyk2
Khepri
1,611
164
0
1,705
4,711
2,712
0
759
3,952
8,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,698
Gold Earned
21,481
120
Minions Killed
205
0
Camps Cleared
0
550,431
Distance Traveled
599,725
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
4,862
810
54
9
0
123,454
0
W
Nut
4,585
764
53
9
0
106,701
0
L
Izanami
3,450
575
28
5
0
109,421
0
L
Discordia
3,728
621
40
7
0
124,838
0
L
Kukulkan
2,908
485
10
2
0
49,575
1
L
Fenrir
4,268
711
33
6
0
136,076
0
W
Ah Puch
4,191
699
61
10
0
120,325
1
W
Kali
3,789
632
23
4
0
127,885
0
L
Kuzenbo
3,344
557
9
2
0
130,521
1
W
Khepri
4,054
676
14
2
0
121,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role