Player Matchup

Raijin
Raijin
Platinum IV
 
Raijin
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Platinum IV
 
Nemesis
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Diamond I
MiggsOP
Ymir
Diamond I
Level 167
God Stats
34W - 26L
1,629 SR
Queue Stats
478W - 394L
2,390 MMR
Party 2
Artemis
Artemis
Diamond II
OMGItsHarryy
Artemis
Diamond II
Level 168
God Stats
23W - 29L
1,657 SR
Queue Stats
762W - 692L
2,166 MMR
Party 2
Jormungandr
Jormungandr
Diamond IV
TheBoziest
Jormungandr
Diamond IV
Level 183
God Stats
2W - 0L
1,692 SR
Queue Stats
467W - 436L
1,996 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 167
1,596 SR
1,911 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 171
1,693 SR
2,012 MMR
Sylvanus
Sylvanus
Platinum I
 
Sylvanus
Platinum I
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Diamond I
Brisky4L
Mulan
Diamond I
Level 156
God Stats
9W - 9L
1,705 SR
Queue Stats
287W - 251L
2,387 MMR
Solo
Medusa
Medusa
Diamond V
Johzzu
Medusa
Diamond V
Level 248
God Stats
1W - 5L
1,982 SR
Queue Stats
78W - 69L
1,837 MMR
Solo
Kali
Kali
Diamond I
ººººººººººº
Kali
Diamond I
Level 85
God Stats
7W - 5L
1,755 SR
Queue Stats
56W - 25L
2,486 MMR
Solo
Agni
Agni
Platinum I
тяαмρz
Agni
Platinum I
Level 190
God Stats
13W - 13L
1,523 SR
Queue Stats
223W - 202L
1,852 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
7
0 / 0 / 0
3,551
710
960
848
189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
 
Nemesis
6
0 / 0 / 0
3,174
635
370
2,369
693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
MiggsOP
Ymir
5
1 / 1 / 0
3,384
677
526
2,640
1,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
OMGItsHarryy
Artemis
6
0 / 1 / 1
3,459
692
1,576
1,729
407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
TheBoziest
Jormungandr
7
2 / 1 / 0
3,944
789
2,560
4,517
1,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaChang'eThorErlang Shen

VS

Bans
GebKing ArthurFreyaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
2
0 / 1 / 0
2,476
495
38
916
208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
Brisky4L
Mulan
7
0 / 1 / 1
3,648
730
2,354
4,691
1,593
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Medusa
Johzzu
Medusa
6
0 / 0 / 2
3,238
648
1,123
1,622
366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
3 / 1 / 0
3,640
728
836
3,192
760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

6
0 / 0 / 1
3,403
681
1,022
1,304
260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
3
Kills
3
3
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
0
0
0
0
W
Nemesis
 
Nemesis
0
0
0
0
L
Sylvanus
 
Sylvanus
0
1
0
0
L
Mulan
Brisky4L
Mulan
0
1
1
0.5
L
Medusa
Johzzu
Medusa
0
0
2
1
W
Ymir
MiggsOP
Ymir
1
1
0
1
W
Artemis
OMGItsHarryy
Artemis
0
1
1
0.5
W
Jormungandr
TheBoziest
Jormungandr
2
1
0
2
L
3
1
0
3
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,992
Damage
5,373
12,103
Taken
11,725
4,294
Mitigated
3,187
2,609
Healing
4,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
960
85
0
125
848
189
0
601
185
17,660
903
W
Nemesis
 
Nemesis
370
158
0
125
2,369
693
0
0
2,369
0
18,147
L
Sylvanus
 
Sylvanus
38
34
0
53
916
208
0
349
567
1,031
673
L
Mulan
Brisky4L
Mulan
2,354
125
0
2,042
4,691
1,593
0
2,098
2,391
0
19,064
L
Medusa
Johzzu
Medusa
1,123
152
0
486
1,622
366
0
177
1,445
0
15,807
W
Ymir
MiggsOP
Ymir
526
242
0
468
2,640
1,132
0
0
2,640
6,417
0
W
Artemis
OMGItsHarryy
Artemis
1,576
396
0
326
1,729
407
1
349
1,336
0
20,250
W
Jormungandr
TheBoziest
Jormungandr
2,560
727
0
1,565
4,517
1,873
0
0
4,517
17,222
1,513
L
836
527
0
1,174
3,192
760
0
460
2,674
0
14,757
L
1,022
95
0
629
1,304
260
0
438
728
13,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,512
Gold Earned
16,405
158
Minions Killed
120
0
Camps Cleared
0
484,364
Distance Traveled
449,209
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
3,551
710
43
9
0
94,010
0
W
Nemesis
3,174
635
39
8
0
127,592
0
L
Sylvanus
2,476
495
3
1
0
17,428
0
L
Mulan
3,648
730
27
5
0
102,017
0
L
Medusa
3,238
648
22
4
0
109,939
0
W
Ymir
3,384
677
7
1
0
98,004
0
W
Artemis
3,459
692
33
7
0
80,159
0
W
Jormungandr
3,944
789
36
7
0
84,599
0
L
Kali
3,640
728
29
6
0
124,839
0
L
Agni
3,403
681
39
8
0
94,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role