Player Matchup

King Arthur
King Arthur
DeltaSP1402
King Arthur
Level 126
God Stats
1W - 3L
1,319 SR
Queue Stats
132W - 133L
1,522 Elo+
Party 2
Skadi
Skadi
HHAMTARO
Skadi
Level 64
God Stats
9W - 2L
1,766 SR
Queue Stats
25W - 36L
1,370 Elo+
Party 1
Arachne
Arachne
O1Spectrum
Arachne
Level 47
God Stats
1W - 0L
1,490 SR
Queue Stats
26W - 28L
1,422 Elo+
Party 2
Ra
Ra
SinguLariteT
Ra
Level 145
God Stats
1W - 0L
1,402 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
king--sely
Cabrakan
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
25W - 36L
1,370 Elo+
Party 1
Team Averages
Level 82
1,495 SR
1,437 Elo+

VS

Team Averages
Level 91
1,509 SR
1,483 Elo+
Sun Wukong
Sun Wukong
Aethnir1
Sun Wukong
Level 109
God Stats
4W - 3L
1,328 SR
Queue Stats
111W - 95L
1,462 Elo+
Solo
Danzaburou
Danzaburou
Jslothking
Danzaburou
Level 123
God Stats
37W - 25L
1,544 SR
Queue Stats
479W - 459L
1,518 Elo+
Solo
Ymir
Ymir
LattePazzo
Ymir
Level 86
God Stats
6W - 7L
1,681 SR
Queue Stats
478W - 487L
1,464 Elo+
Party 3
King Arthur
King Arthur
OdenPazzo
King Arthur
Level 27
God Stats
5W - 8L
1,502 SR
Queue Stats
15W - 15L
1,510 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
lorenzithebest
Morgan Le Fay
Level 108
God Stats
34W - 35L
1,491 SR
Queue Stats
357W - 360L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeltaSP1402
King Arthur
17
5 / 1 / 5
11,157
656
17,742
20,183
18,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Skadi
HHAMTARO
Skadi
15
4 / 2 / 0
8,812
518
6,630
7,019
2,743
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
O1Spectrum
Arachne
13
2 / 4 / 1
7,718
454
5,084
15,805
5,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 7 / 2
7,595
447
6,530
9,128
2,776
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
king--sely
Cabrakan
12
0 / 2 / 7
7,988
470
7,010
13,396
14,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aethnir1
Sun Wukong
14
8 / 1 / 2
8,765
516
9,011
11,927
6,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Danzaburou
Jslothking
Danzaburou
4
0 / 0 / 0
5,024
296
685
1,554
316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
2 / 3 / 4
6,917
407
10,231
15,350
14,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
OdenPazzo
King Arthur
14
2 / 4 / 2
7,759
456
8,228
20,738
17,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Morgan Le Fay
lorenzithebest
Morgan Le Fay
14
4 / 4 / 8
9,051
532
15,617
10,506
4,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
12
Kills
16
16
Deaths
12
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Aethnir1
Sun Wukong
8
1
2
9
W
King Arthur
DeltaSP1402
King Arthur
5
1
5
7.5
W
Skadi
HHAMTARO
Skadi
4
2
0
2
L
Danzaburou
Jslothking
Danzaburou
0
0
0
0
L
2
3
4
1.33
W
Arachne
O1Spectrum
Arachne
2
4
1
0.63
L
King Arthur
OdenPazzo
King Arthur
2
4
2
0.75
W
1
7
2
0.29
W
Cabrakan
king--sely
Cabrakan
0
2
7
1.75
L
Morgan Le Fay
lorenzithebest
Morgan Le Fay
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,996
Damage
43,772
65,531
Taken
60,075
43,315
Mitigated
44,471
19,928
Healing
12,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Aethnir1
Sun Wukong
9,011
1,567
0
5,153
11,927
6,791
240
2,304
9,623
0
68,962
W
King Arthur
DeltaSP1402
King Arthur
17,742
1,630
0
6,671
20,183
18,213
0
4,854
14,966
0
91,173
W
Skadi
HHAMTARO
Skadi
6,630
3,284
773
2,219
7,019
2,743
3,055
4,356
2,375
0
59,224
L
Danzaburou
Jslothking
Danzaburou
685
149
0
883
1,554
316
0
237
1,317
0
5,284
L
10,231
1,372
0
1,294
15,350
14,645
0
4,277
10,977
31,842
554
W
Arachne
O1Spectrum
Arachne
5,084
3,075
0
4,734
15,805
5,202
0
2,962
12,533
0
50,094
L
King Arthur
OdenPazzo
King Arthur
8,228
724
0
3,725
20,738
17,975
0
3,916
16,733
0
49,977
W
6,530
404
1,583
1,721
9,128
2,776
17
5,717
2,820
36,369
950
W
Cabrakan
king--sely
Cabrakan
7,010
950
0
2,227
13,396
14,381
0
5,521
7,138
18,226
0
L
Morgan Le Fay
lorenzithebest
Morgan Le Fay
15,617
632
0
1,548
10,506
4,744
0
2,582
7,924
65,886
1,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,270
Gold Earned
37,516
388
Minions Killed
367
0
Camps Cleared
0
1,662,015
Distance Traveled
1,372,131
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,765
516
115
7
0
351,330
0
W
King Arthur
11,157
656
146
9
0
328,830
4
W
Skadi
8,812
518
109
6
0
321,940
0
L
Danzaburou
5,024
296
8
0
0
64,599
0
L
Ymir
6,917
407
43
3
0
313,712
0
W
Arachne
7,718
454
73
4
0
350,680
0
L
King Arthur
7,759
456
88
5
0
304,688
0
W
Ra
7,595
447
45
3
0
337,868
0
W
Cabrakan
7,988
470
15
1
0
322,697
0
L
Morgan Le Fay
9,051
532
113
7
0
337,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role