Player Matchup

Chronos
Chronos
MrHp
Chronos
Level 166
God Stats
3W - 5L
1,280 SR
Queue Stats
141W - 135L
1,554 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Sbs-hazem-Syr
Maman Brigitte
Level 122
God Stats
0W - 4L
1,105 SR
Queue Stats
338W - 323L
1,526 Elo+
Solo
Mulan
Mulan
sanek29
Mulan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,457 Elo+
Party 1
Baron Samedi
Baron Samedi
ttthhhuuuggg
Baron Samedi
Level 126
God Stats
1W - 3L
1,385 SR
Queue Stats
389W - 401L
1,484 Elo+
Solo
Pele
Pele
Рафаелка
Pele
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 33L
1,495 Elo+
Party 1
Team Averages
Level 97
1,354 SR
1,503 Elo+

VS

Team Averages
Level 93
1,474 SR
1,510 Elo+
Jing Wei
Jing Wei
LummyJooma
Jing Wei
Level 126
God Stats
2W - 0L
1,194 SR
Queue Stats
31W - 23L
1,570 Elo+
Solo
Nox
Nox
MrPînkman
Nox
Level 116
God Stats
11W - 4L
1,693 SR
Queue Stats
379W - 278L
1,518 Elo+
Solo
Artio
Artio
SeeMyDecay
Artio
Level 84
God Stats
4W - 1L
1,672 SR
Queue Stats
140W - 151L
1,450 Elo+
Solo
Nike
Nike
hellein
Nike
Level 69
God Stats
5W - 4L
1,490 SR
Queue Stats
141W - 157L
1,547 Elo+
Solo
Mercury
Mercury
uchi410
Mercury
Level 69
God Stats
2W - 3L
1,320 SR
Queue Stats
441W - 468L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
MrHp
Chronos
15
2 / 6 / 2
8,312
756
12,093
11,783
4,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Maman Brigitte
Sbs-hazem-Syr
Maman Brigitte
12
0 / 11 / 5
7,446
677
6,628
12,214
5,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
sanek29
Mulan
16
4 / 8 / 2
9,100
827
3,859
14,249
10,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
ttthhhuuuggg
Baron Samedi
15
3 / 6 / 4
8,793
799
7,688
11,325
11,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 7 / 2
7,593
690
3,812
12,058
7,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LummyJooma
Jing Wei
18
18 / 2 / 16
11,778
1,071
21,122
10,455
4,848
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 2 / 25
10,007
910
7,377
7,302
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
16
5 / 3 / 28
10,420
947
9,024
19,081
19,649
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Nike
hellein
Nike
15
4 / 2 / 30
10,053
914
11,375
17,702
12,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
uchi410
Mercury
17
6 / 2 / 23
10,333
939
8,989
10,359
4,600
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
160
10
Kills
38
38
Deaths
11
15
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
LummyJooma
Jing Wei
18
2
16
13
L
Chronos
MrHp
Chronos
2
6
2
0.5
W
5
2
25
8.75
L
Maman Brigitte
Sbs-hazem-Syr
Maman Brigitte
0
11
5
0.23
W
Artio
5
3
28
6.33
W
Nike
hellein
Nike
4
2
30
9.5
L
Mulan
sanek29
Mulan
4
8
2
0.63
L
Baron Samedi
ttthhhuuuggg
Baron Samedi
3
6
4
0.83
W
Mercury
uchi410
Mercury
6
2
23
8.75
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,080
Damage
57,887
61,629
Taken
64,899
39,070
Mitigated
44,634
6,123
Healing
27,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
LummyJooma
Jing Wei
21,122
16,901
1,296
2,656
10,455
4,848
4,191
3,064
7,391
0
44,029
L
Chronos
MrHp
Chronos
12,093
4,318
0
1,399
11,783
4,563
0
3,669
8,114
24,485
461
W
7,377
558
525
1,721
7,302
2,997
1,334
1,504
5,798
21,259
0
L
Maman Brigitte
Sbs-hazem-Syr
Maman Brigitte
6,628
237
51
917
12,214
5,390
0
4,822
7,392
12,335
0
W
Artio
9,024
716
4,782
5,474
19,081
19,649
606
9,806
9,275
14,794
314
W
Nike
hellein
Nike
11,375
770
2,454
4,790
17,702
12,540
608
7,136
10,566
1,975
19,654
L
Mulan
sanek29
Mulan
3,859
375
45
299
14,249
10,111
0
3,747
10,502
0
7,987
L
Baron Samedi
ttthhhuuuggg
Baron Samedi
7,688
226
940
2,048
11,325
11,485
0
3,163
8,162
15,051
0
W
Mercury
uchi410
Mercury
8,989
3,231
933
2,737
10,359
4,600
1,311
4,640
5,719
0
21,650
L
3,812
403
0
424
12,058
7,521
0
2,116
9,942
181
7,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,244
Gold Earned
52,591
72
Minions Killed
135
0
Camps Cleared
0
848,939
Distance Traveled
1,187,940
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,778
1,071
42
4
0
209,399
0
L
Chronos
8,312
756
30
3
0
186,902
0
W
Nox
10,007
910
30
3
0
239,252
0
L
Maman Brigitte
7,446
677
13
1
0
144,765
0
W
Artio
10,420
947
6
1
0
231,485
0
W
Nike
10,053
914
25
2
0
255,441
0
L
Mulan
9,100
827
3
0
0
164,301
0
L
Baron Samedi
8,793
799
17
2
0
169,124
0
W
Mercury
10,333
939
32
3
0
252,363
0
L
Pele
7,593
690
9
1
0
183,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role