Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Cycoch
Chang'e
Level 189
God Stats
7W - 1L
1,786 SR
Queue Stats
434W - 448L
1,543 Elo+
Party 1
Ne Zha
Ne Zha
Grizlo
Ne Zha
Level 143
God Stats
3W - 1L
1,851 SR
Queue Stats
156W - 125L
1,571 Elo+
Solo
Maman Brigitte
Maman Brigitte
Invisible5
Maman Brigitte
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 196L
1,574 Elo+
Solo
Cerberus
Cerberus
chinski-_-zwiad
Cerberus
Level 181
God Stats
9W - 0L
1,794 SR
Queue Stats
352W - 347L
1,566 Elo+
Party 1
Team Averages
Level 148
1,686 SR
1,551 Elo+

VS

Team Averages
Level 128
1,532 SR
1,519 Elo+
Chang'e
Chang'e
Dollophead
Chang'e
Level 52
God Stats
0W - 3L
1,265 SR
Queue Stats
292W - 287L
1,521 Elo+
Solo
The Morrigan
The Morrigan
LummyJooma
The Morrigan
Level 126
God Stats
0W - 1L
1,667 SR
Queue Stats
34W - 28L
1,586 Elo+
Solo
Cerberus
Cerberus
MateuszJakub
Cerberus
Level 121
God Stats
7W - 3L
1,937 SR
Queue Stats
537W - 542L
1,568 Elo+
Solo
Baba Yaga
Baba Yaga
barbar50
Baba Yaga
Level 272
God Stats
5W - 8L
1,266 SR
Queue Stats
1,284W - 1,347L
1,445 Elo+
Solo
Chronos
Chronos
uchi410
Chronos
Level 69
God Stats
3W - 4L
1,522 SR
Queue Stats
537W - 573L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
1 / 2 / 17
7,962
796
9,551
8,317
3,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Chang'e
Cycoch
Chang'e
14
2 / 3 / 17
7,997
800
9,873
12,514
8,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
Grizlo
Ne Zha
16
8 / 2 / 9
9,101
910
21,103
9,808
5,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Maman Brigitte
Invisible5
Maman Brigitte
14
5 / 3 / 10
8,250
825
7,035
15,569
8,245
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
14
5 / 2 / 10
8,111
811
7,730
12,705
13,044
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dollophead
Chang'e
15
3 / 4 / 6
8,515
852
9,334
13,307
5,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
LummyJooma
The Morrigan
15
4 / 5 / 7
8,541
854
9,783
8,196
1,894
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
MateuszJakub
Cerberus
13
1 / 10 / 8
7,298
730
8,773
26,962
11,378
Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
barbar50
Baba Yaga
15
2 / 1 / 7
7,917
792
13,461
6,263
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos
uchi410
Chronos
15
2 / 1 / 6
7,734
773
6,563
6,874
1,741
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
46
21
Kills
12
12
Deaths
21
63
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
2
17
4.75
W
Chang'e
Cycoch
Chang'e
2
3
17
3.5
L
Chang'e
Dollophead
Chang'e
3
4
6
1.5
W
Ne Zha
Grizlo
Ne Zha
8
2
9
6.25
W
Maman Brigitte
Invisible5
Maman Brigitte
5
3
10
3.33
L
The Morrigan
LummyJooma
The Morrigan
4
5
7
1.5
L
Cerberus
MateuszJakub
Cerberus
1
10
8
0.5
L
Baba Yaga
barbar50
Baba Yaga
2
1
7
5.5
W
Cerberus
5
2
10
5
L
Chronos
uchi410
Chronos
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,292
Damage
47,914
58,913
Taken
61,602
38,519
Mitigated
22,414
28,614
Healing
27,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
9,551
107
1,797
1,263
8,317
3,397
0
6,625
1,692
23,931
672
W
Chang'e
Cycoch
Chang'e
9,873
837
9,068
5,928
12,514
8,146
64
8,720
3,794
23,085
772
L
Chang'e
Dollophead
Chang'e
9,334
968
5,963
6,042
13,307
5,739
0
6,797
6,344
19,276
0
W
Ne Zha
Grizlo
Ne Zha
21,103
2,514
0
1,373
9,808
5,687
0
7,183
2,625
0
38,906
W
Maman Brigitte
Invisible5
Maman Brigitte
7,035
679
1,048
4,200
15,569
8,245
0
13,150
2,419
10,634
372
L
The Morrigan
LummyJooma
The Morrigan
9,783
688
984
1,794
8,196
1,894
54
4,814
3,225
16,062
2,995
L
Cerberus
MateuszJakub
Cerberus
8,773
147
331
8,655
26,962
11,378
34
16,344
10,348
12,591
267
L
Baba Yaga
barbar50
Baba Yaga
13,461
389
495
1,251
6,263
1,662
0
2,260
3,952
30,534
664
W
Cerberus
7,730
266
643
3,294
12,705
13,044
0
8,587
4,118
15,066
617
L
Chronos
uchi410
Chronos
6,563
1,385
266
1,403
6,874
1,741
0
1,964
4,910
16,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,421
Gold Earned
40,005
141
Minions Killed
113
0
Camps Cleared
0
1,023,362
Distance Traveled
926,991
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,962
796
2
0
0
219,943
0
W
Chang'e
7,997
800
39
4
0
195,400
0
L
Chang'e
8,515
852
24
2
0
189,148
0
W
Ne Zha
9,101
910
32
3
0
203,750
0
W
Maman Brigitte
8,250
825
23
2
0
197,818
0
L
The Morrigan
8,541
854
29
3
0
174,383
0
L
Cerberus
7,298
730
13
1
0
222,282
0
L
Baba Yaga
7,917
792
27
3
0
166,960
0
W
Cerberus
8,111
811
45
5
0
206,451
0
L
Chronos
7,734
773
20
2
0
174,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role