Player Matchup

Ymir
Ymir
CxZoNeSx15
Ymir
Level 155
God Stats
9W - 11L
1,519 SR
Queue Stats
127W - 158L
1,457 Elo+
Party 2
Anhur
Anhur
Dustierjet
Anhur
Level 140
God Stats
7W - 3L
1,704 SR
Queue Stats
207W - 220L
1,464 Elo+
Party 2
Raijin
Raijin
Renegade629
Raijin
Level 89
God Stats
8W - 11L
1,468 SR
Queue Stats
77W - 95L
1,469 Elo+
Party 2
King Arthur
King Arthur
sjny3
King Arthur
Level 102
God Stats
31W - 41L
1,514 SR
Queue Stats
181W - 214L
1,457 Elo+
Party 2
Pele
Pele
stiffcrab250
Pele
Level 145
God Stats
8W - 4L
1,709 SR
Queue Stats
132W - 158L
1,448 Elo+
Party 2
Team Averages
Level 126
1,583 SR
1,459 Elo+

VS

Team Averages
Level 162
1,541 SR
1,551 Elo+
Artemis
Artemis
Nsl-Trey
Artemis
Level 129
God Stats
3W - 1L
1,946 SR
Queue Stats
9W - 7L
1,599 Elo+
Party 3
Thanatos
Thanatos
XSorryBroX
Thanatos
Level 254
God Stats
1W - 3L
1,661 SR
Queue Stats
296W - 285L
1,567 Elo+
Solo
Hercules
Hercules
XXDerbyXXNutXX
Hercules
Level 157
God Stats
0W - 3L
1,303 SR
Queue Stats
57W - 47L
1,551 Elo+
Party 1
Fafnir
Fafnir
dukeisreal15
Fafnir
Level 163
God Stats
0W - 2L
1,428 SR
Queue Stats
69W - 63L
1,537 Elo+
Party 1
Zhong Kui
Zhong Kui
gnoirr
Zhong Kui
Level 108
God Stats
1W - 2L
1,365 SR
Queue Stats
5W - 9L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 3
6,990
583
5,012
9,109
5,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
13
3 / 3 / 4
8,166
681
8,907
8,506
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
12
1 / 2 / 6
6,731
561
4,944
4,821
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
sjny3
King Arthur
11
1 / 2 / 2
5,979
498
6,275
10,117
5,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 2 / 2
7,671
639
6,210
8,286
2,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Nsl-Trey
Artemis
9
1 / 2 / 1
5,159
430
8,094
5,587
1,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
XSorryBroX
Thanatos
13
5 / 5 / 1
6,953
579
5,636
10,702
3,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
11
2 / 3 / 1
6,542
545
3,880
11,998
8,735
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
9
0 / 2 / 1
5,763
480
4,535
9,831
8,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
gnoirr
Zhong Kui
10
2 / 3 / 2
6,478
540
3,534
6,910
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
15
Kills
10
10
Deaths
15
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
Anhur
3
3
4
1.67
L
Artemis
Nsl-Trey
Artemis
1
2
1
0.75
W
Raijin
1
2
6
2
L
Thanatos
XSorryBroX
Thanatos
5
5
1
1.1
L
Hercules
2
3
1
0.83
L
Fafnir
0
2
1
0.25
L
Zhong Kui
gnoirr
Zhong Kui
2
3
2
1
W
King Arthur
sjny3
King Arthur
1
2
2
1
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,348
Damage
25,679
40,839
Taken
45,028
17,663
Mitigated
26,197
16,906
Healing
17,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,012
1,537
0
3,337
9,109
5,645
372
2,474
6,635
20,321
377
W
Anhur
8,907
5,284
0
4,682
8,506
2,337
1,243
0
8,506
0
56,839
L
Artemis
Nsl-Trey
Artemis
8,094
3,092
0
1,799
5,587
1,586
0
1,016
4,571
0
28,224
W
Raijin
4,944
498
0
1,241
4,821
1,487
631
1,868
2,953
33,903
613
L
Thanatos
XSorryBroX
Thanatos
5,636
1,666
0
7,113
10,702
3,328
0
1,378
9,182
0
46,481
L
Hercules
3,880
1,847
0
2,793
11,998
8,735
0
0
11,998
0
39,002
L
Fafnir
4,535
1,063
0
4,073
9,831
8,630
0
2,933
6,858
15,114
2,697
L
Zhong Kui
gnoirr
Zhong Kui
3,534
521
0
2,014
6,910
3,918
0
3,902
2,680
31,183
1,923
W
King Arthur
sjny3
King Arthur
6,275
823
412
3,357
10,117
5,690
0
2,303
7,814
0
42,444
W
6,210
1,620
0
3,877
8,286
2,504
0
630
7,656
0
52,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,537
Gold Earned
30,895
354
Minions Killed
311
0
Camps Cleared
0
1,170,547
Distance Traveled
1,096,693
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,990
583
22
2
0
218,870
0
W
Anhur
8,166
681
102
9
0
188,706
1
L
Artemis
5,159
430
47
4
0
200,342
0
W
Raijin
6,731
561
78
7
0
237,037
0
L
Thanatos
6,953
579
82
7
0
253,591
0
L
Hercules
6,542
545
81
7
0
223,923
2
L
Fafnir
5,763
480
26
2
0
205,861
0
L
Zhong Kui
6,478
540
75
6
0
212,976
0
W
King Arthur
5,979
498
59
5
0
248,941
0
W
Pele
7,671
639
93
8
0
276,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role