Player Matchup

Chronos
Chronos
 
Chronos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BizyTheWiz
Apollo
Level 16
God Stats
15W - 23L
1,261 SR
Queue Stats
43W - 68L
1,226 Elo+
Party 1
Izanami
Izanami
OBM11
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,065 Elo+
Party 1
Ne Zha
Ne Zha
SAGEofZED
Ne Zha
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 63L
1,423 Elo+
Solo
Chang'e
Chang'e
nofacesbutt
Chang'e
Level 84
God Stats
5W - 4L
1,500 SR
Queue Stats
49W - 68L
1,311 Elo+
Party 1
Team Averages
Level 56
1,452 SR
1,305 Elo+

VS

Team Averages
Level 101
1,425 SR
1,343 Elo+
Nox
Nox
CymthiaBith
Nox
Level 127
God Stats
1W - 1L
1,491 SR
Queue Stats
63W - 42L
1,548 Elo+
Solo
Sobek
Sobek
Daniel_ale176BV
Sobek
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 201L
1,445 Elo+
Solo
Thanatos
Thanatos
Ihavespoken1208
Thanatos
Level 59
God Stats
5W - 9L
1,200 SR
Queue Stats
75W - 90L
1,324 Elo+
Solo
Anubis
Anubis
Zues555
Anubis
Level 177
God Stats
64W - 60L
1,514 SR
Queue Stats
1,073W - 1,128L
1,349 Elo+
Solo
Medusa
Medusa
清风阿乔
Medusa
Level 37
God Stats
11W - 6L
1,418 SR
Queue Stats
14W - 18L
1,051 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
1 / 2 / 0
7,100
1,014
2,116
3,478
772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apollo
BizyTheWiz
Apollo
12
2 / 3 / 1
7,904
1,129
5,361
8,789
2,316
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Izanami
OBM11
Izanami
12
0 / 3 / 1
7,243
1,035
2,563
6,936
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
SAGEofZED
Ne Zha
12
0 / 6 / 2
7,178
1,025
4,384
10,723
4,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
nofacesbutt
Chang'e
13
0 / 2 / 2
7,657
1,094
5,715
8,262
1,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

195

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 9
8,397
1,200
6,329
2,663
1,058
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 0 / 11
8,955
1,279
5,088
8,971
9,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
13
5 / 1 / 8
8,614
1,231
5,158
3,568
1,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
Zues555
Anubis
13
2 / 0 / 8
8,198
1,171
6,011
2,015
945
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
14
5 / 2 / 10
8,911
1,273
13,699
6,832
2,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
62
3
Kills
16
16
Deaths
3
6
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
2
0
0.5
L
Apollo
BizyTheWiz
Apollo
2
3
1
0.83
W
2
0
9
6.5
W
2
0
11
7.5
W
Thanatos
5
1
8
9
L
Izanami
OBM11
Izanami
0
3
1
0.17
L
Ne Zha
SAGEofZED
Ne Zha
0
6
2
0.17
W
Anubis
Zues555
Anubis
2
0
8
6
L
Chang'e
nofacesbutt
Chang'e
0
2
2
0.5
W
Medusa
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,139
Damage
36,285
38,188
Taken
24,049
10,896
Mitigated
15,702
4,239
Healing
8,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,116
821
0
150
3,478
772
0
1,697
1,781
6,254
209
L
Apollo
BizyTheWiz
Apollo
5,361
3,435
0
602
8,789
2,316
0
3,300
5,489
0
13,683
W
6,329
487
360
927
2,663
1,058
0
1,018
1,645
18,817
0
W
5,088
103
0
2,246
8,971
9,738
0
1,997
6,974
15,722
0
W
Thanatos
5,158
942
0
3,226
3,568
1,399
0
860
2,708
0
9,722
L
Izanami
OBM11
Izanami
2,563
1,223
0
163
6,936
1,684
0
2,948
3,988
0
13,645
L
Ne Zha
SAGEofZED
Ne Zha
4,384
1,889
102
569
10,723
4,301
0
4,838
5,885
0
9,069
W
Anubis
Zues555
Anubis
6,011
538
0
658
2,015
945
0
587
1,428
23,477
636
L
Chang'e
nofacesbutt
Chang'e
5,715
415
877
1,776
8,262
1,823
0
4,425
3,837
20,704
0
W
Medusa
13,699
5,623
0
1,218
6,832
2,562
0
3,350
3,482
0
27,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,082
Gold Earned
43,075
98
Minions Killed
155
6
Camps Cleared
5
596,779
Distance Traveled
673,657
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,100
1,014
12
2
0
32,235
0
L
Apollo
7,904
1,129
23
3
0
132,293
0
W
Nox
8,397
1,200
30
4
2
146,135
0
W
Sobek
8,955
1,279
30
4
0
159,332
0
W
Thanatos
8,614
1,231
17
2
1
130,974
0
L
Izanami
7,243
1,035
27
4
1
151,745
0
L
Ne Zha
7,178
1,025
10
1
1
138,356
0
W
Anubis
8,198
1,171
47
7
1
129,304
0
L
Chang'e
7,657
1,094
26
4
4
142,150
0
W
Medusa
8,911
1,273
31
4
1
107,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role