Player Matchup

Artio
Artio
IITheExiledII
Artio
Level 139
God Stats
7W - 8L
1,446 SR
Queue Stats
199W - 191L
1,486 Elo+
Solo
Ymir
Ymir
LUSSO1860
Ymir
Level 65
God Stats
8W - 8L
1,475 SR
Queue Stats
36W - 34L
1,443 Elo+
Solo
Agni
Agni
Mateusz200129
Agni
Level 119
God Stats
9W - 11L
1,451 SR
Queue Stats
331W - 323L
1,459 Elo+
Solo
Charybdis
Charybdis
dimo107
Charybdis
Level 146
God Stats
20W - 11L
1,687 SR
Queue Stats
292W - 294L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
kapadonne
Gilgamesh
Level 143
God Stats
10W - 11L
1,549 SR
Queue Stats
464W - 472L
1,407 Elo+
Solo
Team Averages
Level 122
1,522 SR
1,454 Elo+

VS

Team Averages
Level 86
1,384 SR
1,425 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Sailon0
Apollo
Level 101
God Stats
5W - 5L
1,222 SR
Queue Stats
379W - 354L
1,389 Elo+
Solo
Cliodhna
Cliodhna
Simoney__
Cliodhna
Level 85
God Stats
3W - 7L
1,247 SR
Queue Stats
31W - 30L
1,485 Elo+
Solo
Cthulhu
Cthulhu
fajardomurcia22
Cthulhu
Level 68
God Stats
27W - 32L
1,451 SR
Queue Stats
133W - 152L
1,320 Elo+
Solo
Mulan
Mulan
lgndrry
Mulan
Level 71
God Stats
32W - 29L
1,500 SR
Queue Stats
524W - 551L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
2,733
547
772
1,792
847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
6
1 / 0 / 1
3,568
714
1,563
3,446
1,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
1 / 2 / 0
3,504
701
2,703
2,518
625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
dimo107
Charybdis
5
0 / 3 / 0
3,116
623
1,389
2,823
689
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
kapadonne
Gilgamesh
6
1 / 3 / 1
3,594
719
1,959
4,796
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
7
1 / 1 / 0
3,630
726
1,370
4,067
940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
Sailon0
Apollo
7
2 / 0 / 1
4,220
844
1,324
2,072
445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Simoney__
Cliodhna
7
2 / 0 / 0
3,826
765
1,519
3,150
730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
1 / 0 / 2
3,858
772
1,690
5,177
1,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mulan
lgndrry
Mulan
7
2 / 2 / 0
3,979
796
2,911
4,118
1,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
8
8
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
1
1
0
1
L
0
0
0
0
L
Ymir
1
0
1
1.5
L
1
2
0
0.5
W
Apollo
Sailon0
Apollo
2
0
1
2.5
W
Cliodhna
Simoney__
Cliodhna
2
0
0
2
L
Charybdis
dimo107
Charybdis
0
3
0
0
W
1
0
2
2
L
Gilgamesh
kapadonne
Gilgamesh
1
3
1
0.5
W
Mulan
lgndrry
Mulan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,386
Damage
8,814
15,375
Taken
18,584
4,865
Mitigated
5,959
3,584
Healing
7,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
1,370
359
0
1,231
4,067
940
0
1,727
1,978
13,583
2,694
L
772
0
0
920
1,792
847
0
529
1,263
2,550
0
L
Ymir
1,563
325
0
500
3,446
1,339
0
333
3,048
12,340
344
L
2,703
332
0
690
2,518
625
0
842
1,676
14,514
446
W
Apollo
Sailon0
Apollo
1,324
923
0
750
2,072
445
0
503
1,569
0
19,717
W
Cliodhna
Simoney__
Cliodhna
1,519
474
0
2,206
3,150
730
0
803
2,251
0
13,420
L
Charybdis
dimo107
Charybdis
1,389
591
0
499
2,823
689
0
1,039
1,784
0
12,130
W
1,690
197
144
1,763
5,177
1,920
0
424
4,753
10,713
0
L
Gilgamesh
kapadonne
Gilgamesh
1,959
723
0
975
4,796
1,365
0
0
4,646
0
12,893
W
Mulan
lgndrry
Mulan
2,911
520
0
1,726
4,118
1,924
0
940
3,178
0
17,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,515
Gold Earned
19,513
102
Minions Killed
135
0
Camps Cleared
0
415,901
Distance Traveled
526,520
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
3,630
726
29
6
0
92,287
0
L
Artio
2,733
547
2
0
0
42,317
1
L
Ymir
3,568
714
24
5
0
109,088
0
L
Agni
3,504
701
27
5
0
95,596
0
W
Apollo
4,220
844
35
7
0
93,773
0
W
Cliodhna
3,826
765
36
7
0
134,096
0
L
Charybdis
3,116
623
26
5
0
72,713
0
W
Cthulhu
3,858
772
8
2
0
104,956
4
L
Gilgamesh
3,594
719
23
5
0
96,187
0
W
Mulan
3,979
796
27
5
0
101,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role