Player Matchup

Anubis
Anubis
ArcadedImagery
Anubis
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
221W - 217L
1,572 Elo+
Party 1
Olorun
Olorun
Beechay
Olorun
Level 126
God Stats
8W - 2L
1,826 SR
Queue Stats
168W - 167L
1,565 Elo+
Party 1
King Arthur
King Arthur
HoriBle_gEnji_69
King Arthur
Level 122
God Stats
8W - 7L
1,502 SR
Queue Stats
118W - 112L
1,522 Elo+
Party 2
Loki
Loki
Voltaire_indeed
Loki
Level 135
God Stats
11W - 3L
1,808 SR
Queue Stats
46W - 36L
1,600 Elo+
Party 2
Chernobog
Chernobog
applezaper
Chernobog
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
254W - 222L
1,547 Elo+
Solo
Team Averages
Level 129
1,627 SR
1,561 Elo+

VS

Team Averages
Level 147
1,540 SR
1,545 Elo+
Atlas
Atlas
 
Atlas
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
CharlieSensei
Cupid
Level 157
God Stats
5W - 6L
1,570 SR
Queue Stats
399W - 376L
1,576 Elo+
Solo
Poseidon
Poseidon
Flynt
Poseidon
Level 137
God Stats
3W - 5L
1,629 SR
Queue Stats
370W - 331L
1,576 Elo+
Solo
Awilix
Awilix
ILicionI
Awilix
Level 158
God Stats
0W - 3L
1,272 SR
Queue Stats
293W - 278L
1,521 Elo+
Solo
Surtr
Surtr
Nipsyyy
Surtr
Level 126
God Stats
6W - 4L
1,731 SR
Queue Stats
412W - 387L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 6
7,891
564
6,964
7,623
2,748
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Olorun
Beechay
Olorun
15
5 / 0 / 5
9,569
684
7,034
5,454
1,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
HoriBle_gEnji_69
King Arthur
13
1 / 1 / 1
8,044
575
7,577
13,602
10,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
4 / 1 / 5
8,265
590
3,414
8,239
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
applezaper
Chernobog
16
3 / 1 / 3
8,930
638
7,327
8,467
4,124
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 1 / 3
6,444
460
2,728
7,237
3,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 4 / 1
7,919
566
7,263
10,776
3,132
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Flynt
Poseidon
12
0 / 6 / 0
6,864
490
3,242
8,218
1,540
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
ILicionI
Awilix
13
0 / 5 / 2
6,874
491
1,779
9,739
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
Nipsyyy
Surtr
14
1 / 2 / 0
7,951
568
12,588
14,592
15,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
18
Kills
5
5
Deaths
18
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
1
3
2.5
W
5
2
6
4
W
Olorun
Beechay
Olorun
5
0
5
7.5
L
3
4
1
0.88
L
Poseidon
Flynt
Poseidon
0
6
0
0
W
King Arthur
HoriBle_gEnji_69
King Arthur
1
1
1
1.5
L
Awilix
ILicionI
Awilix
0
5
2
0.2
L
Surtr
Nipsyyy
Surtr
1
2
0
0.5
W
4
1
5
6.5
W
Chernobog
applezaper
Chernobog
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,316
Damage
27,600
43,385
Taken
50,562
21,516
Mitigated
26,400
15,080
Healing
17,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,728
1,361
0
2,007
7,237
3,627
0
2,934
4,303
27,708
0
W
6,964
434
0
2,779
7,623
2,748
0
1,696
5,843
41,620
1,120
W
Olorun
Beechay
Olorun
7,034
3,355
108
1,292
5,454
1,903
675
2,357
3,097
70,355
129
L
7,263
4,791
114
4,205
10,776
3,132
517
1,618
9,158
0
67,113
L
Poseidon
Flynt
Poseidon
3,242
471
0
1,415
8,218
1,540
0
4,921
3,297
46,375
267
W
King Arthur
HoriBle_gEnji_69
King Arthur
7,577
1,174
0
2,490
13,602
10,078
79
1,600
10,840
0
64,675
L
Awilix
ILicionI
Awilix
1,779
859
0
3,517
9,739
2,804
0
3,141
6,598
0
55,356
L
Surtr
Nipsyyy
Surtr
12,588
4,012
0
6,253
14,592
15,297
0
1,241
13,351
3,562
60,109
W
3,414
1,271
0
4,664
8,239
2,663
0
1,905
6,334
0
60,230
W
Chernobog
applezaper
Chernobog
7,327
5,055
0
3,747
8,467
4,124
0
375
8,092
0
67,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,699
Gold Earned
36,052
523
Minions Killed
470
0
Camps Cleared
0
1,559,188
Distance Traveled
1,378,043
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,444
460
24
2
0
206,748
1
W
Anubis
7,891
564
68
5
0
300,353
0
W
Olorun
9,569
684
131
9
0
312,102
0
L
Cupid
7,919
566
129
9
0
284,236
0
L
Poseidon
6,864
490
104
7
0
287,271
2
W
King Arthur
8,044
575
119
9
0
282,739
0
L
Awilix
6,874
491
102
7
0
325,461
0
L
Surtr
7,951
568
111
8
0
274,327
2
W
Loki
8,265
590
87
6
0
352,836
0
W
Chernobog
8,930
638
118
8
0
311,158
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role