Player Matchup

He Bo
He Bo
 
He Bo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
BabyD_J
Ah Puch
Level 76
God Stats
8W - 4L
1,629 SR
Queue Stats
208W - 209L
1,468 Elo+
Party 3
Shiva
Shiva
CR20 Christian
Shiva
Level 170
God Stats
7W - 3L
1,707 SR
Queue Stats
196W - 176L
1,486 Elo+
Party 1
Athena
Athena
OlyJD
Athena
Level 239
God Stats
2W - 5L
1,093 SR
Queue Stats
429W - 470L
1,507 Elo+
Solo
Cernunnos
Cernunnos
pFc Titan 79
Cernunnos
Level 191
God Stats
8W - 1L
1,762 SR
Queue Stats
185W - 183L
1,479 Elo+
Party 1
Team Averages
Level 149
1,538 SR
1,488 Elo+

VS

Team Averages
Level 117
1,492 SR
1,552 Elo+
Ravana
Ravana
AKChillyChimp
Ravana
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 16L
1,585 Elo+
Party 2
Geb
Geb
BittyCent
Geb
Level 164
God Stats
1W - 1L
1,645 SR
Queue Stats
50W - 33L
1,589 Elo+
Party 2
Zhong Kui
Zhong Kui
Blendette X
Zhong Kui
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 71L
1,598 Elo+
Solo
Neith
Neith
Sparta Elit
Neith
Level 152
God Stats
0W - 4L
1,213 SR
Queue Stats
161W - 179L
1,452 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bobby 1ight1998
Ah Muzen Cab
Level 159
God Stats
4W - 4L
1,600 SR
Queue Stats
426W - 430L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
7 / 3 / 10
9,254
841
10,242
6,803
2,702
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
BabyD_J
Ah Puch
17
6 / 1 / 15
10,172
925
17,625
6,775
3,209
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
8 / 5 / 10
9,928
903
12,302
11,731
10,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Athena
OlyJD
Athena
14
1 / 3 / 16
8,154
741
4,359
11,944
13,893
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
pFc Titan 79
Cernunnos
13
0 / 3 / 12
8,254
750
8,439
9,606
4,317
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 7
8,731
794
5,650
16,214
10,596
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
1 / 6 / 10
8,101
736
5,476
17,278
14,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
Blendette X
Zhong Kui
14
3 / 3 / 9
8,421
766
7,111
7,651
5,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
3 / 6 / 8
8,316
756
6,997
10,361
3,413
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
bobby 1ight1998
Ah Muzen Cab
14
3 / 3 / 6
8,287
753
7,539
8,563
2,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
54
22
Kills
14
15
Deaths
22
63
Assists
40
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
3
10
4
L
4
4
7
1.88
W
Ah Puch
BabyD_J
Ah Puch
6
1
15
13.5
L
1
6
10
1
L
Zhong Kui
Blendette X
Zhong Kui
3
3
9
2.5
W
8
5
10
2.6
W
Athena
OlyJD
Athena
1
3
16
3
L
3
6
8
1.17
L
Ah Muzen Cab
bobby 1ight1998
Ah Muzen Cab
3
3
6
2
W
Cernunnos
pFc Titan 79
Cernunnos
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,967
Damage
32,773
46,859
Taken
60,067
34,710
Mitigated
36,890
15,455
Healing
16,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
10,242
441
1,404
667
6,803
2,702
780
1,623
5,180
14,292
0
L
5,650
1,099
1,042
4,631
16,214
10,596
0
8,911
7,303
0
8,830
W
Ah Puch
BabyD_J
Ah Puch
17,625
472
255
2,051
6,775
3,209
728
986
5,789
39,962
311
L
5,476
324
2,307
2,976
17,278
14,364
0
9,061
8,217
9,377
616
L
Zhong Kui
Blendette X
Zhong Kui
7,111
2,048
83
1,600
7,651
5,722
759
3,834
3,817
18,451
1,083
W
12,302
810
1,646
1,952
11,731
10,589
337
3,030
8,701
0
19,652
W
Athena
OlyJD
Athena
4,359
874
911
2,356
11,944
13,893
0
4,188
7,756
7,449
0
L
6,997
2,384
551
2,464
10,361
3,413
228
5,217
5,144
0
15,121
L
Ah Muzen Cab
bobby 1ight1998
Ah Muzen Cab
7,539
1,451
0
847
8,563
2,795
429
5,120
3,443
0
24,527
W
Cernunnos
pFc Titan 79
Cernunnos
8,439
3,348
1,142
3,071
9,606
4,317
3,000
2,042
7,564
0
20,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,762
Gold Earned
41,856
128
Minions Killed
143
0
Camps Cleared
0
1,068,359
Distance Traveled
886,198
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,254
841
11
1
0
214,132
0
L
Ravana
8,731
794
10
1
0
211,793
0
W
Ah Puch
10,172
925
55
5
0
226,610
0
L
Geb
8,101
736
10
1
0
198,957
0
L
Zhong Kui
8,421
766
48
4
0
172,757
0
W
Shiva
9,928
903
27
2
0
208,777
0
W
Athena
8,154
741
6
1
0
227,837
0
L
Neith
8,316
756
23
2
0
178,986
0
L
Ah Muzen Cab
8,287
753
52
5
0
123,705
0
W
Cernunnos
8,254
750
29
3
0
191,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role