Player Matchup

Ravana
Ravana
Silver I
 
Ravana
Silver I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold V
 
Mulan
Gold V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
cyjlorenzo
Nu Wa
Gold IV
Level 126
God Stats
25W - 21L
1,425 SR
Queue Stats
251W - 256L
1,344 MMR
Solo
Anhur
Anhur
Gold V
iimV
Anhur
Gold V
Level 149
God Stats
13W - 9L
1,796 SR
Queue Stats
43W - 49L
1,319 MMR
Solo
The Morrigan
The Morrigan
Gold V
КазахскийТролль
The Morrigan
Gold V
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 107L
1,259 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,544 SR
1,384 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,549 SR
1,268 MMR
Scylla
Scylla
Gold III
 
Scylla
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold IV
HadesTRB
Xing Tian
Gold IV
Level 224
God Stats
107W - 111L
1,508 SR
Queue Stats
198W - 193L
1,377 MMR
Solo
Set
Set
Gold V
JeffStrongman
Set
Gold V
Level 137
God Stats
3W - 4L
1,376 SR
Queue Stats
325W - 340L
1,462 MMR
Solo
Izanami
Izanami
Silver I
Munilla
Izanami
Silver I
Level 48
God Stats
3W - 2L
1,863 SR
Queue Stats
27W - 32L
1,367 MMR
Solo
Cthulhu
Cthulhu
Bronze V
sely9090
Cthulhu
Bronze V
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 50L
632 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
7 / 2 / 1
6,528
653
4,275
5,145
1,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mulan
 
Mulan
11
3 / 0 / 0
6,187
619
4,315
8,656
3,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
11
1 / 2 / 6
6,062
606
5,593
4,672
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
iimV
Anhur
10
2 / 1 / 5
5,643
564
4,854
6,651
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 0 / 6
5,362
536
3,360
3,730
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
SusanoArtioThanatos

VS

Bans
Cu ChulainnBastetAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 2 / 2
5,883
588
2,402
4,463
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
HadesTRB
Xing Tian
9
2 / 3 / 2
5,520
552
3,622
10,842
6,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 2 / 0
5,761
576
3,460
8,296
3,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Munilla
Izanami
9
1 / 4 / 1
5,678
568
1,822
5,270
1,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
sely9090
Cthulhu
8
0 / 3 / 0
5,106
511
4,587
7,363
7,008
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
14
Kills
5
5
Deaths
14
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
7
2
1
3.75
W
Mulan
 
Mulan
3
0
0
3
L
Scylla
 
Scylla
0
2
2
0.5
L
Xing Tian
HadesTRB
Xing Tian
2
3
2
1
L
2
2
0
1
L
Izanami
Munilla
Izanami
1
4
1
0.38
W
Nu Wa
1
2
6
2
W
Anhur
iimV
Anhur
2
1
5
4.5
L
Cthulhu
sely9090
Cthulhu
0
3
0
0
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,397
Damage
15,893
28,854
Taken
36,234
9,047
Mitigated
19,071
11,262
Healing
9,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,275
1,211
0
2,295
5,145
1,705
0
1,468
3,677
0
34,929
W
Mulan
 
Mulan
4,315
971
0
3,872
8,656
3,448
0
3,905
4,751
0
39,229
L
Scylla
 
Scylla
2,402
190
0
851
4,463
1,171
0
3,099
1,364
40,774
0
L
Xing Tian
HadesTRB
Xing Tian
3,622
347
0
1,329
10,842
6,492
0
1,972
8,870
11,476
0
L
3,460
1,450
0
4,373
8,296
3,168
0
1,494
6,802
0
44,748
L
Izanami
Munilla
Izanami
1,822
1,725
0
740
5,270
1,232
0
1,619
3,651
0
40,333
W
Nu Wa
5,593
1,715
0
879
4,672
1,275
0
2,471
2,201
40,017
1,756
W
Anhur
iimV
Anhur
4,854
2,492
0
3,903
6,651
1,630
0
1,751
4,900
0
34,628
L
Cthulhu
sely9090
Cthulhu
4,587
510
0
2,472
7,363
7,008
0
597
6,766
26,238
639
W
3,360
313
0
313
3,730
989
0
845
2,885
21,181
560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,782
Gold Earned
27,948
318
Minions Killed
310
0
Camps Cleared
0
1,016,551
Distance Traveled
976,907
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,528
653
67
7
0
222,435
1
W
Mulan
6,187
619
72
7
0
208,736
2
L
Scylla
5,883
588
89
9
0
193,165
0
L
Xing Tian
5,520
552
12
1
0
209,609
4
L
Set
5,761
576
80
8
0
232,188
0
L
Izanami
5,678
568
78
8
0
185,224
0
W
Nu Wa
6,062
606
70
7
0
192,524
2
W
Anhur
5,643
564
70
7
0
197,091
2
L
Cthulhu
5,106
511
51
5
0
156,721
2
W
The Morrigan
5,362
536
39
4
0
195,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role