Player Matchup

Merlin
Merlin
DonDelOxxo
Merlin
Level 15
God Stats
0W - 2L
1,320 SR
Queue Stats
3W - 9L
1,282 Elo+
Party 3
Ix Chel
Ix Chel
Drakhen420
Ix Chel
Level 34
God Stats
4W - 4L
1,667 SR
Queue Stats
63W - 55L
1,575 Elo+
Party 2
Chaac
Chaac
MAKAK0
Chaac
Level 149
God Stats
2W - 4L
1,700 SR
Queue Stats
64W - 57L
1,565 Elo+
Party 2
Sobek
Sobek
Maic0lMaiers
Sobek
Level 14
God Stats
1W - 5L
1,388 SR
Queue Stats
3W - 11L
1,282 Elo+
Party 3
Sun Wukong
Sun Wukong
Smighttwobl0ws
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,202 Elo+
Solo
Team Averages
Level 44
1,515 SR
1,381 Elo+

VS

Team Averages
Level 133
1,451 SR
1,570 Elo+
Lancelot
Lancelot
 
Lancelot
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
 
Persephone
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Crazcial
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,669 Elo+
Solo
Zhong Kui
Zhong Kui
I Shoot Golds
Zhong Kui
Level 228
God Stats
1W - 0L
1,315 SR
Queue Stats
44W - 43L
1,548 Elo+
Party 1
Cu Chulainn
Cu Chulainn
frostbound77
Cu Chulainn
Level 36
God Stats
3W - 2L
1,440 SR
Queue Stats
38W - 28L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DonDelOxxo
Merlin
10
0 / 2 / 1
4,961
992
1,281
2,653
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
Drakhen420
Ix Chel
8
1 / 1 / 0
4,908
982
1,118
791
183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
MAKAK0
Chaac
10
1 / 0 / 1
5,155
1,031
3,436
2,625
1,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 3 / 1
4,617
923
454
5,403
3,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Smighttwobl0ws
Sun Wukong
9
0 / 2 / 1
4,776
955
1,634
2,695
1,342
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
2 / 2 / 4
5,419
1,084
4,215
4,678
1,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
 
Persephone
10
2 / 0 / 2
5,366
1,073
1,643
1,420
385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
Crazcial
Neith
10
2 / 1 / 3
5,224
1,045
2,831
3,143
1,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
I Shoot Golds
Zhong Kui
11
0 / 0 / 2
5,288
1,058
366
1,913
1,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
frostbound77
Cu Chulainn
10
2 / 0 / 4
5,163
1,033
2,184
4,848
2,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
8
8
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
2
4
2
W
Persephone
 
Persephone
2
0
2
3
W
Neith
Crazcial
Neith
2
1
3
3.5
L
Merlin
DonDelOxxo
Merlin
0
2
1
0.25
L
Ix Chel
Drakhen420
Ix Chel
1
1
0
1
W
Zhong Kui
I Shoot Golds
Zhong Kui
0
0
2
1
L
Chaac
MAKAK0
Chaac
1
0
1
1.5
L
0
3
1
0.17
L
Sun Wukong
Smighttwobl0ws
Sun Wukong
0
2
1
0.25
W
Cu Chulainn
frostbound77
Cu Chulainn
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,923
Damage
11,239
14,167
Taken
16,002
7,382
Mitigated
6,685
1,910
Healing
5,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
4,215
989
0
657
4,678
1,637
0
949
3,518
0
7,661
W
Persephone
 
Persephone
1,643
81
0
616
1,420
385
0
418
849
6,761
0
W
Neith
Crazcial
Neith
2,831
1,084
0
969
3,143
1,071
0
506
2,537
0
13,025
L
Merlin
DonDelOxxo
Merlin
1,281
74
0
288
2,653
811
0
202
2,423
10,640
0
L
Ix Chel
Drakhen420
Ix Chel
1,118
73
0
32
791
183
0
0
791
6,197
0
W
Zhong Kui
I Shoot Golds
Zhong Kui
366
65
0
991
1,913
1,277
0
333
1,502
16,831
875
L
Chaac
MAKAK0
Chaac
3,436
205
0
1,107
2,625
1,540
0
668
1,873
0
12,087
L
454
33
0
84
5,403
3,506
0
788
4,517
1,152
0
L
Sun Wukong
Smighttwobl0ws
Sun Wukong
1,634
115
0
399
2,695
1,342
0
119
2,576
0
5,277
W
Cu Chulainn
frostbound77
Cu Chulainn
2,184
290
0
2,176
4,848
2,315
0
519
4,194
437
7,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,417
Gold Earned
26,460
84
Minions Killed
110
0
Camps Cleared
0
476,332
Distance Traveled
544,086
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,419
1,084
16
3
0
119,755
0
W
Persephone
5,366
1,073
18
4
0
114,420
0
W
Neith
5,224
1,045
21
4
0
105,218
0
L
Merlin
4,961
992
28
6
0
76,563
0
L
Ix Chel
4,908
982
18
4
0
79,739
2
W
Zhong Kui
5,288
1,058
45
9
0
104,309
0
L
Chaac
5,155
1,031
26
5
0
133,113
0
L
Sobek
4,617
923
0
0
0
81,465
0
L
Sun Wukong
4,776
955
12
2
0
105,452
0
W
Cu Chulainn
5,163
1,033
10
2
0
100,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role