Player Matchup

Morgan Le Fay
Morgan Le Fay
ArtoriasBM
Morgan Le Fay
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,460 Elo+
Party 1
Gilgamesh
Gilgamesh
DonBran OG
Gilgamesh
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 29L
1,424 Elo+
Party 1
Kukulkan
Kukulkan
LucifferCF
Kukulkan
Level 118
God Stats
15W - 5L
1,723 SR
Queue Stats
26W - 27L
1,479 Elo+
Party 1
Neith
Neith
NikkiSixx OG
Neith
Level 122
God Stats
1W - 1L
1,266 SR
Queue Stats
28W - 34L
1,442 Elo+
Party 1
Cerberus
Cerberus
SusserTodL
Cerberus
Level 122
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 8L
1,336 Elo+
Party 1
Team Averages
Level 125
1,498 SR
1,428 Elo+

VS

Team Averages
Level 96
1,417 SR
1,468 Elo+
Ganesha
Ganesha
BLUE guy 77
Ganesha
Level 163
God Stats
2W - 1L
1,798 SR
Queue Stats
46W - 47L
1,439 Elo+
Party 2
Danzaburou
Danzaburou
ChoosyMite14148
Danzaburou
Level 105
God Stats
5W - 9L
1,165 SR
Queue Stats
123W - 105L
1,478 Elo+
Party 3
Ra
Ra
Marsguy2049
Ra
Level 66
God Stats
28W - 42L
1,509 SR
Queue Stats
318W - 319L
1,481 Elo+
Solo
Ratatoskr
Ratatoskr
NuggetNan16
Ratatoskr
Level 25
God Stats
0W - 3L
1,176 SR
Queue Stats
2W - 3L
1,471 Elo+
Party 2
Ao Kuang
Ao Kuang
RIRG0727
Ao Kuang
Level 122
God Stats
5W - 7L
1,437 SR
Queue Stats
146W - 130L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArtoriasBM
Morgan Le Fay
16
6 / 2 / 6
9,493
558
8,953
9,383
3,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gilgamesh
DonBran OG
Gilgamesh
15
1 / 2 / 5
9,618
566
11,603
15,774
12,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
LucifferCF
Kukulkan
18
7 / 4 / 5
10,618
625
12,743
10,378
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 3 / 5
10,276
604
10,043
14,130
5,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
SusserTodL
Cerberus
15
5 / 1 / 7
10,264
604
8,229
17,900
17,304
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BLUE guy 77
Ganesha
12
1 / 4 / 5
8,405
494
5,816
17,584
14,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ChoosyMite14148
Danzaburou
16
2 / 2 / 3
9,717
572
8,910
10,771
3,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 5 / 0
7,270
428
5,486
7,042
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
NuggetNan16
Ratatoskr
13
1 / 5 / 1
8,366
492
5,910
13,625
7,873
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
RIRG0727
Ao Kuang
19
6 / 7 / 1
9,876
581
13,098
21,143
7,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
23
Kills
12
12
Deaths
23
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ArtoriasBM
Morgan Le Fay
6
2
6
4.5
L
Ganesha
BLUE guy 77
Ganesha
1
4
5
0.88
L
Danzaburou
ChoosyMite14148
Danzaburou
2
2
3
1.75
W
Gilgamesh
DonBran OG
Gilgamesh
1
2
5
1.75
W
Kukulkan
LucifferCF
Kukulkan
7
4
5
2.38
L
2
5
0
0.4
W
4
3
5
2.17
L
Ratatoskr
NuggetNan16
Ratatoskr
1
5
1
0.3
L
Ao Kuang
RIRG0727
Ao Kuang
6
7
1
0.93
W
Cerberus
SusserTodL
Cerberus
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,571
Damage
39,220
67,565
Taken
70,165
43,788
Mitigated
36,559
20,581
Healing
23,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ArtoriasBM
Morgan Le Fay
8,953
1,152
0
897
9,383
3,837
1,006
3,692
5,623
69,972
0
L
Ganesha
BLUE guy 77
Ganesha
5,816
859
92
3,012
17,584
14,912
0
8,852
8,646
23,210
0
L
Danzaburou
ChoosyMite14148
Danzaburou
8,910
1,538
0
2,912
10,771
3,740
0
4,373
6,398
0
75,668
W
Gilgamesh
DonBran OG
Gilgamesh
11,603
4,232
0
3,584
15,774
12,816
469
4,921
10,853
0
55,251
W
Kukulkan
LucifferCF
Kukulkan
12,743
1,547
0
700
10,378
4,088
0
5,410
4,927
78,444
1,091
L
5,486
41
377
863
7,042
2,577
0
4,283
2,716
38,560
894
W
10,043
3,804
0
5,819
14,130
5,743
2,592
3,321
10,809
0
75,386
L
Ratatoskr
NuggetNan16
Ratatoskr
5,910
1,765
0
5,641
13,625
7,873
0
3,179
9,823
0
43,838
L
Ao Kuang
RIRG0727
Ao Kuang
13,098
3,920
0
10,972
21,143
7,457
0
8,904
12,048
85,422
2,026
W
Cerberus
SusserTodL
Cerberus
8,229
597
3,589
5,992
17,900
17,304
246
6,462
11,191
34,207
924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,269
Gold Earned
43,634
521
Minions Killed
465
0
Camps Cleared
0
1,732,208
Distance Traveled
1,621,511
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,493
558
104
6
0
390,161
0
L
Ganesha
8,405
494
19
1
0
317,476
1
L
Danzaburou
9,717
572
152
9
0
316,376
2
W
Gilgamesh
9,618
566
93
5
0
358,106
3
W
Kukulkan
10,618
625
128
8
0
345,726
6
L
Ra
7,270
428
65
4
0
264,905
2
W
Neith
10,276
604
134
8
0
284,039
0
L
Ratatoskr
8,366
492
78
5
0
354,437
2
L
Ao Kuang
9,876
581
151
9
0
368,317
0
W
Cerberus
10,264
604
62
4
0
354,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role