Player Matchup

Yemoja
Yemoja
LoQualityTV
Yemoja
Level 65
God Stats
1W - 2L
1,733 SR
Queue Stats
56W - 57L
1,530 Elo+
Party 2
Loki
Loki
OongaBoongaMan
Loki
Level 29
God Stats
1W - 2L
1,441 SR
Queue Stats
52W - 49L
1,524 Elo+
Party 2
Vamana
Vamana
Scoopdidy Whoop
Vamana
Level 24
God Stats
13W - 12L
1,225 SR
Queue Stats
19W - 22L
1,416 Elo+
Party 2
Danzaburou
Danzaburou
YungRichNoah
Danzaburou
Level 71
God Stats
47W - 31L
1,598 SR
Queue Stats
66W - 54L
1,342 Elo+
Party 2
Anubis
Anubis
pennynixxers
Anubis
Level 124
God Stats
3W - 1L
1,717 SR
Queue Stats
85W - 77L
1,541 Elo+
Party 2
Team Averages
Level 63
1,543 SR
1,471 Elo+

VS

Team Averages
Level 85
1,447 SR
1,499 Elo+
Bacchus
Bacchus
 
Bacchus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Xcalaber02
Charybdis
Level 80
God Stats
1W - 4L
1,229 SR
Queue Stats
19W - 19L
1,563 Elo+
Party 1
Fafnir
Fafnir
Zombi32123
Fafnir
Level 89
God Stats
1W - 0L
1,292 SR
Queue Stats
2W - 1L
1,476 Elo+
Solo
Surtr
Surtr
fatbeast29
Surtr
Level 83
God Stats
8W - 2L
1,677 SR
Queue Stats
170W - 151L
1,439 Elo+
Solo
Chang'e
Chang'e
sleepysupp
Chang'e
Level 84
God Stats
21W - 19L
1,536 SR
Queue Stats
238W - 290L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 0 / 0
4,673
467
2,220
5,926
1,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 6 / 1
4,726
473
2,407
7,982
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 4 / 0
4,815
482
3,787
8,414
3,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
YungRichNoah
Danzaburou
9
2 / 2 / 0
5,146
515
6,084
5,252
1,602
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
11
2 / 4 / 0
5,763
576
4,377
8,721
3,277
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
3 / 0 / 1
6,364
636
5,467
4,740
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Xcalaber02
Charybdis
10
3 / 0 / 3
5,599
560
6,489
6,380
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Zombi32123
Fafnir
9
3 / 2 / 4
5,613
561
3,185
8,534
6,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Surtr
10
4 / 0 / 4
6,054
605
4,783
5,402
2,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chang'e
sleepysupp
Chang'e
11
3 / 2 / 3
6,179
618
4,088
5,651
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
4
Kills
16
16
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
1
3.5
L
Yemoja
0
0
0
0
L
0
6
1
0.08
L
0
4
0
0
W
Charybdis
Xcalaber02
Charybdis
3
0
3
4.5
L
Danzaburou
YungRichNoah
Danzaburou
2
2
0
1
W
Fafnir
Zombi32123
Fafnir
3
2
4
2.5
W
Surtr
4
0
4
6
L
Anubis
2
4
0
0.5
W
Chang'e
sleepysupp
Chang'e
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,875
Damage
24,012
36,295
Taken
30,707
12,414
Mitigated
15,361
11,462
Healing
10,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,467
506
0
1,836
4,740
3,407
0
1,436
3,114
30,772
2,649
L
Yemoja
2,220
554
690
1,927
5,926
1,875
0
2,210
3,522
15,623
0
L
2,407
570
0
2,318
7,982
1,974
0
2,164
5,431
0
21,685
L
3,787
1,635
0
1,882
8,414
3,686
0
2,756
5,315
0
22,461
W
Charybdis
Xcalaber02
Charybdis
6,489
3,275
0
3,186
6,380
1,867
32
395
5,913
0
33,771
L
Danzaburou
YungRichNoah
Danzaburou
6,084
2,807
0
1,720
5,252
1,602
0
801
4,411
0
31,387
W
Fafnir
Zombi32123
Fafnir
3,185
701
0
2,075
8,534
6,049
15
1,105
7,229
16,557
1,646
W
Surtr
4,783
1,842
0
891
5,402
2,903
0
588
4,777
1,122
26,561
L
Anubis
4,377
243
0
2,925
8,721
3,277
0
3,571
4,739
40,671
0
W
Chang'e
sleepysupp
Chang'e
4,088
94
360
2,176
5,651
1,135
0
3,073
2,578
36,305
451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,123
Gold Earned
29,809
236
Minions Killed
273
0
Camps Cleared
0
898,957
Distance Traveled
998,954
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,364
636
65
7
0
193,759
0
L
Yemoja
4,673
467
26
3
0
166,615
0
L
Loki
4,726
473
44
4
0
192,972
0
L
Vamana
4,815
482
45
5
0
181,726
0
W
Charybdis
5,599
560
55
6
0
186,568
3
L
Danzaburou
5,146
515
55
6
0
174,093
0
W
Fafnir
5,613
561
31
3
0
190,232
0
W
Surtr
6,054
605
42
4
0
226,578
3
L
Anubis
5,763
576
66
7
0
183,551
0
W
Chang'e
6,179
618
80
8
0
201,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role