Player Matchup

Serqet
Serqet
 
Serqet
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Bitterfl13s09
Izanami
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 238L
1,487 Elo+
Solo
Fafnir
Fafnir
Cococamander
Fafnir
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,309 Elo+
Solo
Bacchus
Bacchus
Flxws
Bacchus
Level 106
God Stats
0W - 2L
1,293 SR
Queue Stats
101W - 92L
1,484 Elo+
Solo
Vulcan
Vulcan
Kermit6041
Vulcan
Level 63
God Stats
2W - 4L
1,613 SR
Queue Stats
51W - 89L
1,411 Elo+
Solo
Team Averages
Level 102
1,481 SR
1,438 Elo+

VS

Team Averages
Level 101
1,566 SR
1,483 Elo+
Bacchus
Bacchus
Bobinnna
Bacchus
Level 55
God Stats
35W - 30L
1,593 SR
Queue Stats
123W - 139L
1,451 Elo+
Party 1
Hou Yi
Hou Yi
DonDelucca
Hou Yi
Level 102
God Stats
2W - 0L
1,834 SR
Queue Stats
53W - 31L
1,513 Elo+
Solo
Arachne
Arachne
FloosieTheBeast
Arachne
Level 133
God Stats
5W - 2L
1,576 SR
Queue Stats
244W - 230L
1,496 Elo+
Party 1
Sun Wukong
Sun Wukong
HashHeatinDabber
Sun Wukong
Level 125
God Stats
1W - 1L
1,320 SR
Queue Stats
129W - 119L
1,501 Elo+
Solo
Ah Puch
Ah Puch
Ripsett
Ah Puch
Level 88
God Stats
22W - 19L
1,508 SR
Queue Stats
221W - 212L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
1 / 4 / 1
5,775
444
4,110
9,013
3,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
10
1 / 4 / 3
6,050
465
3,962
7,074
2,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
8
0 / 5 / 0
5,454
420
4,358
10,262
9,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Flxws
Bacchus
10
4 / 0 / 3
5,967
459
5,859
9,852
9,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Vulcan
Kermit6041
Vulcan
11
1 / 2 / 1
5,981
460
5,732
6,860
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bobinnna
Bacchus
10
0 / 3 / 3
6,537
503
3,913
11,057
8,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
DonDelucca
Hou Yi
12
3 / 2 / 4
7,064
543
6,891
5,932
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
6 / 1 / 1
7,121
548
4,678
10,406
3,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sun Wukong
HashHeatinDabber
Sun Wukong
13
4 / 0 / 2
8,079
621
8,056
12,285
9,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ah Puch
Ripsett
Ah Puch
12
1 / 1 / 1
6,504
500
6,165
4,584
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
7
Kills
14
15
Deaths
7
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
4
1
0.38
L
Izanami
1
4
3
0.63
W
Bacchus
Bobinnna
Bacchus
0
3
3
0.5
L
Fafnir
0
5
0
0
W
Hou Yi
DonDelucca
Hou Yi
3
2
4
2.5
W
6
1
1
6.5
L
Bacchus
Flxws
Bacchus
4
0
3
5.5
W
Sun Wukong
HashHeatinDabber
Sun Wukong
4
0
2
5
L
Vulcan
Kermit6041
Vulcan
1
2
1
0.75
W
Ah Puch
Ripsett
Ah Puch
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,021
Damage
29,703
43,061
Taken
44,264
27,357
Mitigated
25,792
9,325
Healing
13,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,110
845
0
3,191
9,013
3,246
0
974
7,732
0
33,629
L
Izanami
3,962
2,957
0
1,318
7,074
2,228
0
1,153
5,919
0
32,459
W
Bacchus
Bobinnna
Bacchus
3,913
446
0
3,366
11,057
8,879
0
4,588
6,356
12,949
2,029
L
Fafnir
4,358
1,234
0
1,363
10,262
9,383
0
753
8,781
20,647
699
W
Hou Yi
DonDelucca
Hou Yi
6,891
2,433
0
2,769
5,932
1,657
0
1,473
4,445
0
41,894
W
4,678
3,729
0
2,227
10,406
3,932
78
2,985
7,108
0
52,564
L
Bacchus
Flxws
Bacchus
5,859
1,145
0
2,786
9,852
9,991
0
2,475
7,067
21,913
0
W
Sun Wukong
HashHeatinDabber
Sun Wukong
8,056
1,887
0
3,015
12,285
9,776
49
4,473
7,597
0
50,563
L
Vulcan
Kermit6041
Vulcan
5,732
140
0
667
6,860
2,509
0
3,668
2,759
39,005
2,244
W
Ah Puch
Ripsett
Ah Puch
6,165
43
0
1,820
4,584
1,548
0
2,026
2,542
49,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,227
Gold Earned
35,305
277
Minions Killed
394
0
Camps Cleared
0
1,246,700
Distance Traveled
1,326,968
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,775
444
74
6
0
288,300
4
L
Izanami
6,050
465
64
5
0
228,668
2
W
Bacchus
6,537
503
22
2
0
262,438
0
L
Fafnir
5,454
420
32
2
0
193,727
0
W
Hou Yi
7,064
543
81
6
0
251,196
4
W
Arachne
7,121
548
92
7
0
281,047
0
L
Bacchus
5,967
459
16
1
0
282,498
2
W
Sun Wukong
8,079
621
84
6
0
264,735
2
L
Vulcan
5,981
460
91
7
0
253,507
1
W
Ah Puch
6,504
500
115
9
0
267,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role