Player Matchup

Anubis
Anubis
 
Anubis
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Roddet
Arachne
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 155L
1,609 Elo+
Solo
Hou Yi
Hou Yi
iFALL3N
Hou Yi
Level 159
God Stats
13W - 15L
1,591 SR
Queue Stats
994W - 1,047L
1,519 Elo+
Solo
Nu Wa
Nu Wa
riarunekoawazu
Nu Wa
Level 27
God Stats
2W - 0L
1,593 SR
Queue Stats
20W - 13L
1,506 Elo+
Party 1
Team Averages
Level 138
1,537 SR
1,527 Elo+

VS

Team Averages
Level 83
1,528 SR
1,535 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
HEXXARII95
Artio
Level 21
God Stats
1W - 2L
1,302 SR
Queue Stats
74W - 90L
1,516 Elo+
Solo
Tyr
Tyr
IP Man 919
Tyr
Level 192
God Stats
24W - 13L
1,637 SR
Queue Stats
429W - 472L
1,467 Elo+
Solo
Freya
Freya
chricirn31
Freya
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,662 Elo+
Solo
Ne Zha
Ne Zha
xBUSH WOOKIEo
Ne Zha
Level 26
God Stats
5W - 4L
1,702 SR
Queue Stats
99W - 96L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
7 / 1 / 9
7,470
1,494
7,784
4,922
2,361
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Baron Samedi
 
Baron Samedi
10
2 / 1 / 9
6,208
1,242
2,186
2,994
2,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
Roddet
Arachne
10
2 / 1 / 9
5,988
1,198
3,608
6,243
3,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
iFALL3N
Hou Yi
11
4 / 2 / 11
6,682
1,336
5,576
4,388
1,507
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
2 / 0 / 11
6,301
1,260
5,434
2,350
679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 3 / 2
4,984
997
3,024
4,466
1,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
7
0 / 2 / 1
4,680
936
180
3,298
1,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
4 / 6 / 0
6,456
1,291
4,182
10,384
4,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
7
0 / 2 / 2
4,495
899
1,645
3,027
731
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 4 / 2
5,177
1,035
4,388
4,740
1,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
12
17
Kills
5
5
Deaths
17
49
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
9
11.5
W
Baron Samedi
 
Baron Samedi
2
1
9
6.5
L
Nu Wa
 
Nu Wa
0
3
2
0.33
L
Artio
0
2
1
0.25
L
4
6
0
0.67
W
Arachne
Roddet
Arachne
2
1
9
6.5
L
Freya
0
2
2
0.5
W
Hou Yi
iFALL3N
Hou Yi
4
2
11
4.75
W
2
0
11
7.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,588
Damage
13,419
20,897
Taken
25,915
10,382
Mitigated
9,560
10,225
Healing
3,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,784
1,207
1,200
2,634
4,922
2,361
295
1,375
3,547
19,797
0
W
Baron Samedi
 
Baron Samedi
2,186
179
1,361
985
2,994
2,078
0
692
2,302
4,233
671
L
Nu Wa
 
Nu Wa
3,024
369
0
830
4,466
1,122
0
2,588
1,806
10,187
0
L
Artio
180
0
460
405
3,298
1,856
0
2,226
1,039
1,073
0
L
4,182
45
0
714
10,384
4,383
0
5,893
4,314
0
7,950
W
Arachne
Roddet
Arachne
3,608
1,989
444
2,393
6,243
3,757
393
1,252
4,991
0
3,825
L
Freya
1,645
734
339
690
3,027
731
0
1,606
1,387
3,807
0
W
Hou Yi
iFALL3N
Hou Yi
5,576
1,902
448
760
4,388
1,507
1,486
1,049
3,339
0
12,640
W
5,434
1,442
0
0
2,350
679
1,299
481
1,869
12,957
311
L
4,388
153
141
265
4,740
1,468
0
2,748
1,883
0
9,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,649
Gold Earned
25,792
69
Minions Killed
52
0
Camps Cleared
0
435,598
Distance Traveled
358,209
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,470
1,494
30
6
0
84,632
0
W
Baron Samedi
6,208
1,242
4
1
0
79,079
0
L
Nu Wa
4,984
997
14
3
0
90,673
0
L
Artio
4,680
936
2
0
0
33,099
0
L
Tyr
6,456
1,291
15
3
0
90,334
0
W
Arachne
5,988
1,198
3
1
0
108,161
0
L
Freya
4,495
899
7
1
0
55,989
0
W
Hou Yi
6,682
1,336
16
3
0
77,508
0
W
Nu Wa
6,301
1,260
16
3
0
86,218
0
L
Ne Zha
5,177
1,035
14
3
0
88,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role