Player Matchup

Zeus
Zeus
Arefο
Zeus
Level 159
God Stats
3W - 1L
1,692 SR
Queue Stats
152W - 114L
1,611 Elo+
Party 2
Charon
Charon
H1ddenRiver
Charon
Level 129
God Stats
1W - 1L
1,294 SR
Queue Stats
23W - 15L
1,611 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Jtree
Cu Chulainn
Level 148
God Stats
13W - 4L
1,656 SR
Queue Stats
85W - 56L
1,642 Elo+
Party 2
Scylla
Scylla
Pikachudestiny
Scylla
Level 13
God Stats
13W - 5L
1,730 SR
Queue Stats
17W - 12L
1,566 Elo+
Party 2
Hachiman
Hachiman
Ρinkie
Hachiman
Level 160
God Stats
6W - 4L
1,762 SR
Queue Stats
209W - 145L
1,630 Elo+
Party 2
Team Averages
Level 122
1,627 SR
1,612 Elo+

VS

Team Averages
Level 66
1,538 SR
1,424 Elo+
Ymir
Ymir
Lafonzi
Ymir
Level 125
God Stats
0W - 2L
1,268 SR
Queue Stats
67W - 88L
1,420 Elo+
Party 1
Ne Zha
Ne Zha
PhantomXX0
Ne Zha
Level 49
God Stats
37W - 18L
1,777 SR
Queue Stats
146W - 118L
1,516 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PrimeMonarch
Morgan Le Fay
Level 69
God Stats
10W - 14L
1,705 SR
Queue Stats
68W - 85L
1,418 Elo+
Party 1
Cupid
Cupid
oGhosts
Cupid
Level 27
God Stats
1W - 3L
1,349 SR
Queue Stats
24W - 32L
1,386 Elo+
Party 1
Mulan
Mulan
synchaos
Mulan
Level 61
God Stats
13W - 17L
1,593 SR
Queue Stats
20W - 34L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Arefο
Zeus
16
7 / 2 / 5
9,872
987
12,624
7,650
3,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charon
14
0 / 2 / 17
9,314
931
6,515
12,032
10,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Jtree
Cu Chulainn
16
10 / 1 / 9
10,093
1,009
20,685
14,037
15,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

14
1 / 5 / 6
8,529
853
4,293
5,588
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Ρinkie
Hachiman
15
3 / 3 / 13
9,397
940
10,422
9,281
3,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Lafonzi
Ymir
13
1 / 5 / 5
8,632
863
5,976
15,416
15,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
PhantomXX0
Ne Zha
16
8 / 4 / 2
9,907
991
8,458
13,098
8,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
PrimeMonarch
Morgan Le Fay
12
0 / 6 / 6
7,862
786
6,978
9,021
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
oGhosts
Cupid
14
2 / 4 / 5
9,055
906
5,426
9,912
3,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mulan
synchaos
Mulan
13
2 / 3 / 5
8,545
855
8,077
14,410
14,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
36
21
Kills
13
13
Deaths
22
50
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zeus
Arefο
Zeus
7
2
5
4.75
W
Charon
0
2
17
4.25
W
Cu Chulainn
Jtree
Cu Chulainn
10
1
9
14.5
L
Ymir
Lafonzi
Ymir
1
5
5
0.7
L
Ne Zha
PhantomXX0
Ne Zha
8
4
2
2.25
W
1
5
6
0.8
L
Morgan Le Fay
PrimeMonarch
Morgan Le Fay
0
6
6
0.5
L
Cupid
oGhosts
Cupid
2
4
5
1.13
L
Mulan
synchaos
Mulan
2
3
5
1.5
W
Hachiman
Ρinkie
Hachiman
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,539
Damage
34,915
48,588
Taken
61,857
35,086
Mitigated
46,064
11,204
Healing
7,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Arefο
Zeus
12,624
1,696
0
2,568
7,650
3,203
1,383
2,047
5,603
32,255
449
W
Charon
6,515
1,407
0
1,555
12,032
10,831
183
3,909
8,123
15,896
0
W
Cu Chulainn
Jtree
Cu Chulainn
20,685
1,995
0
5,122
14,037
15,750
0
4,034
10,003
3,863
33,583
L
Ymir
Lafonzi
Ymir
5,976
649
0
610
15,416
15,672
0
7,024
8,392
14,516
0
L
Ne Zha
PhantomXX0
Ne Zha
8,458
873
0
2,134
13,098
8,835
0
4,614
8,484
0
29,454
W
4,293
181
0
0
5,588
1,793
378
1,111
4,477
13,323
657
L
Morgan Le Fay
PrimeMonarch
Morgan Le Fay
6,978
886
0
991
9,021
3,529
0
3,424
5,597
15,831
0
L
Cupid
oGhosts
Cupid
5,426
3,503
202
1,981
9,912
3,791
0
4,043
5,869
0
19,909
L
Mulan
synchaos
Mulan
8,077
940
460
808
14,410
14,237
0
6,134
8,276
0
13,420
W
Hachiman
Ρinkie
Hachiman
10,422
5,875
0
1,959
9,281
3,509
1,625
1,853
7,428
0
30,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,205
Gold Earned
44,001
185
Minions Killed
143
0
Camps Cleared
0
991,678
Distance Traveled
934,944
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,872
987
49
5
0
201,612
0
W
Charon
9,314
931
22
2
0
195,153
0
W
Cu Chulainn
10,093
1,009
41
4
0
225,801
0
L
Ymir
8,632
863
25
3
0
175,208
0
L
Ne Zha
9,907
991
42
4
0
205,073
3
W
Scylla
8,529
853
35
4
0
186,430
0
L
Morgan Le Fay
7,862
786
29
3
0
174,037
0
L
Cupid
9,055
906
28
3
0
182,171
0
L
Mulan
8,545
855
19
2
0
198,455
0
W
Hachiman
9,397
940
38
4
0
182,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role