Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
A HAL0 PR0D1GY
Cthulhu
Level 42
God Stats
114W - 107L
1,410 SR
Queue Stats
114W - 113L
1,352 Elo+
Party 2
Artemis
Artemis
DaStarboyXO
Artemis
Level 108
God Stats
1W - 2L
1,579 SR
Queue Stats
134W - 139L
1,561 Elo+
Solo
Fenrir
Fenrir
TStickz
Fenrir
Level 34
God Stats
0W - 2L
1,274 SR
Queue Stats
99W - 102L
1,276 Elo+
Party 2
Olorun
Olorun
Thatbolkev
Olorun
Level 3
God Stats
1W - 2L
1,740 SR
Queue Stats
51W - 51L
1,525 Elo+
Party 2
Team Averages
Level 50
1,500 SR
1,443 Elo+

VS

Team Averages
Level 90
1,552 SR
1,489 Elo+
Horus
Horus
 
Horus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Antiinstinct646
Poseidon
Level 108
God Stats
61W - 48L
1,587 SR
Queue Stats
81W - 71L
1,453 Elo+
Solo
Cerberus
Cerberus
ElCasper19
Cerberus
Level 121
God Stats
20W - 12L
1,640 SR
Queue Stats
147W - 139L
1,527 Elo+
Party 3
Fenrir
Fenrir
Fredd0h17
Fenrir
Level 65
God Stats
3W - 3L
1,462 SR
Queue Stats
37W - 34L
1,504 Elo+
Party 1
Freya
Freya
oats69_
Freya
Level 49
God Stats
23W - 18L
1,572 SR
Queue Stats
232W - 218L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 0 / 0
6,049
1,008
3,956
1,705
435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

11
0 / 4 / 0
6,064
1,011
7,544
11,873
7,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
DaStarboyXO
Artemis
11
0 / 5 / 0
6,121
1,020
4,741
6,426
1,002
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
TStickz
Fenrir
11
0 / 5 / 0
5,638
940
2,277
6,866
2,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Thatbolkev
Olorun
11
0 / 5 / 0
5,838
973
1,427
6,433
1,801
Team 1 Tickets

290

VS

Team 2 Tickets

384

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
4 / 0 / 14
7,909
1,318
7,760
7,226
4,875
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Poseidon
13
7 / 0 / 9
8,226
1,371
8,095
1,996
640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
ElCasper19
Cerberus
13
3 / 0 / 13
8,057
1,343
3,441
6,026
4,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fenrir
Fredd0h17
Fenrir
13
2 / 0 / 14
6,905
1,151
5,036
5,454
4,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Freya
oats69_
Freya
13
3 / 0 / 8
6,887
1,148
4,948
2,624
903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
77
0
Kills
19
19
Deaths
0
0
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
0
0
W
Horus
 
Horus
4
0
14
11
L
0
4
0
0
W
Poseidon
7
0
9
11.5
L
Artemis
DaStarboyXO
Artemis
0
5
0
0
W
Cerberus
ElCasper19
Cerberus
3
0
13
9.5
W
Fenrir
Fredd0h17
Fenrir
2
0
14
9
L
Fenrir
TStickz
Fenrir
0
5
0
0
L
Olorun
Thatbolkev
Olorun
0
5
0
0
W
Freya
oats69_
Freya
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,945
Damage
29,280
33,303
Taken
23,326
12,994
Mitigated
15,557
1,695
Healing
9,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,956
262
0
0
1,705
435
0
79
1,626
12,640
0
W
Horus
 
Horus
7,760
1,840
840
3,874
7,226
4,875
0
3,481
3,510
139
10,949
L
7,544
282
0
460
11,873
7,524
0
7,358
4,272
17,768
167
W
Poseidon
8,095
853
0
0
1,996
640
0
1,093
835
27,409
822
L
Artemis
DaStarboyXO
Artemis
4,741
2,196
0
0
6,426
1,002
0
2,424
3,848
0
22,804
W
Cerberus
ElCasper19
Cerberus
3,441
193
0
3,144
6,026
4,580
0
3,403
2,384
15,675
0
W
Fenrir
Fredd0h17
Fenrir
5,036
1,233
0
931
5,454
4,559
0
3,098
2,074
0
9,701
L
Fenrir
TStickz
Fenrir
2,277
297
0
194
6,866
2,232
0
4,069
2,797
0
3,326
L
Olorun
Thatbolkev
Olorun
1,427
1,001
465
576
6,433
1,801
0
2,638
3,795
6,099
0
W
Freya
oats69_
Freya
4,948
1,322
0
251
2,624
903
0
1,014
1,534
9,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,710
Gold Earned
37,984
84
Minions Killed
120
3
Camps Cleared
6
451,306
Distance Traveled
603,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,049
1,008
21
4
1
94,959
0
W
Horus
7,909
1,318
7
1
0
129,023
0
L
Cthulhu
6,064
1,011
18
3
0
127,119
0
W
Poseidon
8,226
1,371
57
10
2
130,783
0
L
Artemis
6,121
1,020
34
6
2
94,144
0
W
Cerberus
8,057
1,343
38
6
3
114,483
0
W
Fenrir
6,905
1,151
11
2
0
116,929
0
L
Fenrir
5,638
940
3
1
0
59,346
0
L
Olorun
5,838
973
8
1
0
75,738
0
W
Freya
6,887
1,148
7
1
1
112,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role