Player Matchup

King Arthur
King Arthur
BonBeited
King Arthur
Level 87
God Stats
2W - 1L
1,775 SR
Queue Stats
132W - 125L
1,493 Elo+
Party 1
Apollo
Apollo
BonBerninq
Apollo
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
192W - 187L
1,489 Elo+
Party 1
He Bo
He Bo
JamesMB22
He Bo
Level 104
God Stats
34W - 21L
1,564 SR
Queue Stats
205W - 175L
1,525 Elo+
Party 1
Kuzenbo
Kuzenbo
Lokshin206
Kuzenbo
Level 11
God Stats
1W - 1L
1,753 SR
Queue Stats
7W - 14L
1,284 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Manifestt
Morgan Le Fay
Level 86
God Stats
2W - 3L
1,615 SR
Queue Stats
47W - 45L
1,529 Elo+
Solo
Team Averages
Level 75
1,641 SR
1,464 Elo+

VS

Team Averages
Level 95
1,499 SR
1,518 Elo+
Scylla
Scylla
BlueWolfsGhost
Scylla
Level 62
God Stats
3W - 0L
1,718 SR
Queue Stats
3W - 3L
1,627 Elo+
Party 2
Achilles
Achilles
Nova8525
Achilles
Level 105
God Stats
2W - 3L
1,227 SR
Queue Stats
90W - 112L
1,469 Elo+
Party 2
Apollo
Apollo
TeamM4rio
Apollo
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 172L
1,569 Elo+
Party 2
Surtr
Surtr
URMOM69S
Surtr
Level 86
God Stats
55W - 39L
1,603 SR
Queue Stats
155W - 151L
1,452 Elo+
Solo
Ymir
Ymir
xGsuss
Ymir
Level 104
God Stats
3W - 2L
1,445 SR
Queue Stats
69W - 95L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BonBeited
King Arthur
11
1 / 7 / 2
7,098
546
8,172
19,276
13,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
BonBerninq
Apollo
11
1 / 3 / 0
6,120
471
3,644
9,619
3,032
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

He Bo
JamesMB22
He Bo
11
1 / 5 / 0
6,492
499
7,362
8,812
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Lokshin206
Kuzenbo
9
0 / 1 / 0
5,870
452
1,874
6,522
5,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Manifestt
Morgan Le Fay
12
0 / 3 / 0
6,507
501
3,873
5,717
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
7,048
542
2,269
3,354
737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Nova8525
Achilles
13
5 / 0 / 2
7,814
601
5,646
6,911
6,910
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
TeamM4rio
Apollo
14
3 / 1 / 3
8,064
620
6,764
7,202
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
URMOM69S
Surtr
14
5 / 2 / 3
8,298
638
12,199
12,781
13,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ymir
xGsuss
Ymir
13
4 / 0 / 7
7,101
546
7,685
11,183
4,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
19
19
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
King Arthur
BonBeited
King Arthur
1
7
2
0.29
L
Apollo
BonBerninq
Apollo
1
3
0
0.33
L
He Bo
JamesMB22
He Bo
1
5
0
0.2
L
Kuzenbo
Lokshin206
Kuzenbo
0
1
0
0
L
Morgan Le Fay
Manifestt
Morgan Le Fay
0
3
0
0
W
Achilles
Nova8525
Achilles
5
0
2
6
W
Apollo
TeamM4rio
Apollo
3
1
3
4.5
W
Surtr
URMOM69S
Surtr
5
2
3
3.25
W
Ymir
xGsuss
Ymir
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,925
Damage
34,563
49,946
Taken
41,431
26,090
Mitigated
27,619
8,817
Healing
14,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,269
184
0
987
3,354
737
0
2,413
459
38,877
158
L
King Arthur
BonBeited
King Arthur
8,172
1,671
0
4,441
19,276
13,414
0
2,526
15,718
0
45,524
L
Apollo
BonBerninq
Apollo
3,644
2,240
0
2,175
9,619
3,032
0
1,544
8,033
0
44,724
L
He Bo
JamesMB22
He Bo
7,362
125
0
702
8,812
2,427
0
3,984
4,792
43,176
0
L
Kuzenbo
Lokshin206
Kuzenbo
1,874
1,033
0
910
6,522
5,209
0
1,003
5,484
14,063
0
L
Morgan Le Fay
Manifestt
Morgan Le Fay
3,873
81
0
589
5,717
2,008
0
1,905
3,812
40,913
1,473
W
Achilles
Nova8525
Achilles
5,646
797
0
2,070
6,911
6,910
0
1,964
4,751
0
27,645
W
Apollo
TeamM4rio
Apollo
6,764
3,846
0
4,318
7,202
2,609
2,740
565
6,637
0
66,565
W
Surtr
URMOM69S
Surtr
12,199
4,150
0
5,519
12,781
13,072
0
1,231
11,384
1,956
52,407
W
Ymir
xGsuss
Ymir
7,685
1,375
0
1,143
11,183
4,291
0
5,426
5,096
47,707
2,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,087
Gold Earned
38,325
354
Minions Killed
401
0
Camps Cleared
0
1,335,689
Distance Traveled
1,405,473
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,048
542
76
6
0
271,699
2
L
King Arthur
7,098
546
79
6
0
252,011
0
L
Apollo
6,120
471
85
7
0
259,018
0
L
He Bo
6,492
499
67
5
0
258,565
0
L
Kuzenbo
5,870
452
27
2
0
294,332
0
L
Morgan Le Fay
6,507
501
96
7
0
271,763
0
W
Achilles
7,814
601
44
3
0
297,102
1
W
Apollo
8,064
620
119
9
0
265,451
3
W
Surtr
8,298
638
85
7
0
253,185
0
W
Ymir
7,101
546
77
6
0
318,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role