Player Matchup

Zeus
Zeus
Ch33s3burg
Zeus
Level 60
God Stats
3W - 5L
1,188 SR
Queue Stats
164W - 167L
1,436 Elo+
Party 1
Khepri
Khepri
GreatBattleMage
Khepri
Level 65
God Stats
4W - 5L
1,429 SR
Queue Stats
139W - 130L
1,454 Elo+
Party 1
Xbalanque
Xbalanque
InfraredDOT_TTV
Xbalanque
Level 120
God Stats
1W - 0L
1,407 SR
Queue Stats
80W - 63L
1,486 Elo+
Solo
King Arthur
King Arthur
Inimaesi
King Arthur
Level 81
God Stats
33W - 52L
1,402 SR
Queue Stats
173W - 175L
1,368 Elo+
Party 1
Cthulhu
Cthulhu
XxStiles4xX
Cthulhu
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,435 Elo+
Solo
Team Averages
Level 74
1,385 SR
1,436 Elo+

VS

Team Averages
Level 63
1,473 SR
1,427 Elo+
Cthulhu
Cthulhu
Ayo Cuh
Cthulhu
Level 40
God Stats
105W - 71L
1,442 SR
Queue Stats
244W - 220L
1,412 Elo+
Solo
Ravana
Ravana
ChangeName1241
Ravana
Level 113
God Stats
13W - 19L
1,483 SR
Queue Stats
139W - 144L
1,510 Elo+
Solo
Anubis
Anubis
MrFreddy3021
Anubis
Level 49
God Stats
3W - 5L
1,338 SR
Queue Stats
29W - 37L
1,398 Elo+
Solo
Danzaburou
Danzaburou
aviryo
Danzaburou
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,338 Elo+
Party 2
Thanatos
Thanatos
cyrxoa
Thanatos
Level 34
God Stats
0W - 1L
1,600 SR
Queue Stats
17W - 17L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 0
10,161
635
10,808
8,036
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 2 / 7
7,714
482
3,043
9,891
3,354
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xbalanque
InfraredDOT_TTV
Xbalanque
15
2 / 2 / 5
8,694
543
4,015
8,890
3,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Inimaesi
King Arthur
15
6 / 1 / 0
9,808
613
6,110
11,436
9,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cthulhu
XxStiles4xX
Cthulhu
13
2 / 2 / 2
8,468
529
4,470
6,741
4,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ayo Cuh
Cthulhu
13
2 / 1 / 2
7,606
475
5,266
8,272
3,837
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

2
0 / 1 / 0
4,990
312
257
821
236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
15
4 / 6 / 4
9,041
565
9,680
13,516
5,130
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
aviryo
Danzaburou
12
1 / 6 / 0
6,899
431
5,916
9,613
3,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
cyrxoa
Thanatos
14
5 / 4 / 0
7,731
483
4,102
13,219
4,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
17
Kills
12
12
Deaths
18
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ayo Cuh
Cthulhu
2
1
2
3
W
6
5
0
1.2
L
0
1
0
0
W
1
2
7
2.25
W
Xbalanque
InfraredDOT_TTV
Xbalanque
2
2
5
2.25
W
King Arthur
Inimaesi
King Arthur
6
1
0
6
L
Anubis
4
6
4
1
W
Cthulhu
XxStiles4xX
Cthulhu
2
2
2
1.5
L
Danzaburou
aviryo
Danzaburou
1
6
0
0.17
L
Thanatos
cyrxoa
Thanatos
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,446
Damage
25,221
44,994
Taken
45,441
22,467
Mitigated
17,426
9,333
Healing
11,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ayo Cuh
Cthulhu
5,266
184
77
1,394
8,272
3,837
0
2,689
5,583
38,452
0
W
10,808
1,234
0
606
8,036
1,846
1,118
5,583
2,453
73,352
1,735
L
257
35
0
6
821
236
0
0
821
0
2,583
W
3,043
677
0
2,379
9,891
3,354
1,682
3,438
6,453
31,052
0
W
Xbalanque
InfraredDOT_TTV
Xbalanque
4,015
1,642
0
2,243
8,890
3,040
4,535
1,016
7,874
0
60,758
W
King Arthur
Inimaesi
King Arthur
6,110
1,317
0
1,801
11,436
9,518
1,062
3,005
8,431
0
67,606
L
Anubis
9,680
468
86
4,401
13,516
5,130
456
10,207
3,309
61,869
1,497
W
Cthulhu
XxStiles4xX
Cthulhu
4,470
146
530
1,774
6,741
4,709
429
1,776
4,965
36,762
698
L
Danzaburou
aviryo
Danzaburou
5,916
1,516
0
738
9,613
3,314
0
2,735
6,878
0
36,529
L
Thanatos
cyrxoa
Thanatos
4,102
954
0
5,293
13,219
4,909
0
2,654
10,565
0
48,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,845
Gold Earned
36,267
452
Minions Killed
309
0
Camps Cleared
0
1,492,316
Distance Traveled
1,153,624
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,606
475
59
4
0
255,697
0
W
Zeus
10,161
635
132
8
0
254,079
0
L
Ravana
4,990
312
7
0
0
19,219
0
W
Khepri
7,714
482
54
3
0
344,339
0
W
Xbalanque
8,694
543
121
8
0
292,405
0
W
King Arthur
9,808
613
95
6
0
286,573
3
L
Anubis
9,041
565
110
7
0
277,984
0
W
Cthulhu
8,468
529
50
3
0
314,920
4
L
Danzaburou
6,899
431
54
3
0
283,946
0
L
Thanatos
7,731
483
79
5
0
316,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role