Player Matchup

Ix Chel
Ix Chel
Aerodriver167
Ix Chel
Level 158
God Stats
0W - 4L
1,180 SR
Queue Stats
171W - 205L
1,466 Elo+
Party 1
Neith
Neith
Chuchin22
Neith
Level 99
God Stats
11W - 9L
1,554 SR
Queue Stats
138W - 142L
1,417 Elo+
Party 2
Fafnir
Fafnir
Demons4nge1
Fafnir
Level 156
God Stats
12W - 14L
1,479 SR
Queue Stats
212W - 254L
1,484 Elo+
Party 1
Serqet
Serqet
TaquitoDorado
Serqet
Level 128
God Stats
14W - 23L
1,523 SR
Queue Stats
119W - 130L
1,406 Elo+
Party 2
Cu Chulainn
Cu Chulainn
solias90
Cu Chulainn
Level 66
God Stats
22W - 27L
1,555 SR
Queue Stats
173W - 221L
1,485 Elo+
Party 1
Team Averages
Level 121
1,458 SR
1,452 Elo+

VS

Team Averages
Level 128
1,481 SR
1,502 Elo+
Osiris
Osiris
 
Osiris
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DJ 2O06
Cabrakan
Level 68
God Stats
2W - 3L
1,189 SR
Queue Stats
41W - 36L
1,496 Elo+
Party 3
Chaac
Chaac
VikingYeeYee
Chaac
Level 79
God Stats
2W - 0L
1,732 SR
Queue Stats
202W - 196L
1,518 Elo+
Party 3
Janus
Janus
WingNuutzz
Janus
Level 154
God Stats
41W - 52L
1,486 SR
Queue Stats
580W - 591L
1,482 Elo+
Solo
Nemesis
Nemesis
xITSTURTLE
Nemesis
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 111L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
12
3 / 1 / 0
6,253
625
3,813
5,472
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Chuchin22
Neith
8
0 / 2 / 1
4,618
462
3,930
5,503
1,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fafnir
8
0 / 2 / 0
5,133
513
2,680
8,886
6,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
1 / 6 / 3
5,155
516
2,690
9,315
3,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Mace

Mace

+10
Physical Power

Cu Chulainn
solias90
Cu Chulainn
10
1 / 4 / 0
5,340
534
3,615
9,472
5,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
3 / 1 / 1
6,930
693
6,124
6,986
5,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cabrakan
DJ 2O06
Cabrakan
11
6 / 0 / 2
5,932
593
3,555
5,425
4,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 5
5,659
566
7,541
7,285
3,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
10
3 / 2 / 1
6,031
603
4,789
5,507
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
xITSTURTLE
Nemesis
11
2 / 1 / 3
6,153
615
3,958
8,449
2,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
15
15
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
1
1
3.5
L
Ix Chel
3
1
0
3
L
Neith
Chuchin22
Neith
0
2
1
0.25
W
Cabrakan
DJ 2O06
Cabrakan
6
0
2
7
L
Fafnir
0
2
0
0
L
1
6
3
0.42
W
1
1
5
3.5
W
Janus
3
2
1
1.75
L
Cu Chulainn
solias90
Cu Chulainn
1
4
0
0.25
W
Nemesis
xITSTURTLE
Nemesis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,728
Damage
25,967
38,648
Taken
33,652
19,126
Mitigated
17,698
9,889
Healing
9,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,124
1,986
0
2,321
6,986
5,080
0
687
6,299
0
43,173
L
Ix Chel
3,813
248
110
2,014
5,472
1,692
0
2,220
3,044
43,059
1,391
L
Neith
Chuchin22
Neith
3,930
1,234
0
1,200
5,503
1,470
0
1,073
4,333
0
28,267
W
Cabrakan
DJ 2O06
Cabrakan
3,555
742
0
2,166
5,425
4,590
261
1,147
4,126
16,842
0
L
Fafnir
2,680
797
0
4,192
8,886
6,914
0
879
7,811
17,678
2,004
L
2,690
451
0
820
9,315
3,432
0
2,708
6,302
0
18,082
W
7,541
894
0
2,844
7,285
3,610
576
2,123
5,144
0
39,300
W
Janus
4,789
137
0
750
5,507
1,425
0
2,156
2,897
33,994
0
L
Cu Chulainn
solias90
Cu Chulainn
3,615
826
0
1,553
9,472
5,618
0
606
8,244
2,962
27,185
W
Nemesis
xITSTURTLE
Nemesis
3,958
1,623
0
1,253
8,449
2,993
0
574
7,630
0
51,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,499
Gold Earned
30,705
248
Minions Killed
312
0
Camps Cleared
0
969,054
Distance Traveled
1,070,601
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,930
693
74
7
0
200,524
3
L
Ix Chel
6,253
625
86
9
0
197,437
0
L
Neith
4,618
462
64
6
0
178,285
0
W
Cabrakan
5,932
593
18
2
0
199,085
0
L
Fafnir
5,133
513
16
2
0
179,807
0
L
Serqet
5,155
516
32
3
0
217,415
3
W
Chaac
5,659
566
69
7
0
221,741
0
W
Janus
6,031
603
65
7
0
202,330
0
L
Cu Chulainn
5,340
534
50
5
0
196,110
1
W
Nemesis
6,153
615
86
9
0
246,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role