Player Matchup

Ra
Ra
KevDod
Ra
Level 74
God Stats
1W - 1L
1,423 SR
Queue Stats
25W - 30L
1,460 Elo+
Party 1
Sol
Sol
Psychonotic10
Sol
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 7L
1,572 Elo+
Party 3
Skadi
Skadi
RustyMcBusty
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,466 Elo+
Party 1
Cu Chulainn
Cu Chulainn
XxCaRLOs117xX54
Cu Chulainn
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 68L
1,528 Elo+
Party 3
Mercury
Mercury
lSheKol
Mercury
Level 86
God Stats
4W - 1L
1,671 SR
Queue Stats
56W - 55L
1,525 Elo+
Party 3
Team Averages
Level 79
1,519 SR
1,510 Elo+

VS

Team Averages
Level 66
1,436 SR
1,377 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Alexis21Malafe
Cabrakan
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 145L
1,202 Elo+
Party 2
Bake Kujira
Bake Kujira
Gidahek
Bake Kujira
Level 103
God Stats
7W - 6L
1,598 SR
Queue Stats
337W - 350L
1,431 Elo+
Solo
Kali
Kali
ShackminSupport
Kali
Level 84
God Stats
0W - 1L
1,228 SR
Queue Stats
37W - 148L
1,196 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xBUSH WOOKIEo
Tsukuyomi
Level 26
God Stats
1W - 1L
1,356 SR
Queue Stats
99W - 96L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
4 / 1 / 14
9,755
976
11,462
12,436
7,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 1 / 16
8,181
818
6,197
6,063
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

14
3 / 2 / 18
8,976
898
15,101
9,019
3,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
XxCaRLOs117xX54
Cu Chulainn
17
9 / 1 / 12
9,993
999
19,808
14,522
17,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
lSheKol
Mercury
15
7 / 1 / 11
9,146
915
5,439
6,660
3,286
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
1 / 3 / 5
7,806
781
3,592
14,380
9,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
9
0 / 6 / 3
6,519
652
1,860
9,688
10,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
Gidahek
Bake Kujira
13
0 / 5 / 6
7,665
767
9,029
18,389
20,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

12
3 / 5 / 2
7,829
783
5,552
11,473
5,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
xBUSH WOOKIEo
Tsukuyomi
15
2 / 4 / 4
7,832
783
18,896
12,240
5,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
26
23
Kills
6
6
Deaths
23
71
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
3
5
1.17
L
Cabrakan
0
6
3
0.25
L
Bake Kujira
Gidahek
Bake Kujira
0
5
6
0.6
W
Ra
4
1
14
11
W
0
1
16
8
W
3
2
18
6
L
3
5
2
0.8
W
Cu Chulainn
XxCaRLOs117xX54
Cu Chulainn
9
1
12
15
W
Mercury
lSheKol
Mercury
7
1
11
12.5
L
Tsukuyomi
xBUSH WOOKIEo
Tsukuyomi
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,007
Damage
38,929
48,700
Taken
66,170
34,209
Mitigated
51,273
29,127
Healing
21,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,592
215
5,903
5,142
14,380
9,180
0
4,619
9,348
0
8,382
L
Cabrakan
1,860
191
0
156
9,688
10,771
0
3,640
5,556
3,646
51
L
Bake Kujira
Gidahek
Bake Kujira
9,029
4,974
2,225
2,241
18,389
20,165
0
4,434
13,316
21,506
0
W
Ra
11,462
1,447
11,948
8,103
12,436
7,514
492
3,764
8,672
26,092
0
W
6,197
1,514
487
1,618
6,063
2,085
2,149
636
5,427
11,147
0
W
15,101
5,011
254
720
9,019
3,386
2,128
2,418
6,601
0
24,699
L
5,552
1,877
0
2,023
11,473
5,421
0
3,188
8,160
0
11,842
W
Cu Chulainn
XxCaRLOs117xX54
Cu Chulainn
19,808
2,412
505
3,066
14,522
17,938
932
2,949
11,573
2,165
38,321
W
Mercury
lSheKol
Mercury
5,439
1,904
1,474
952
6,660
3,286
1,560
1,085
5,575
0
9,885
L
Tsukuyomi
xBUSH WOOKIEo
Tsukuyomi
18,896
2,462
1,081
2,749
12,240
5,736
0
2,287
9,724
0
35,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,051
Gold Earned
37,651
112
Minions Killed
75
0
Camps Cleared
0
1,013,536
Distance Traveled
885,131
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,806
781
7
1
0
197,278
0
L
Cabrakan
6,519
652
3
0
0
136,288
0
L
Bake Kujira
7,665
767
15
2
0
175,935
5
W
Ra
9,755
976
35
4
0
211,998
0
W
Sol
8,181
818
10
1
0
195,626
0
W
Skadi
8,976
898
13
1
0
172,614
0
L
Kali
7,829
783
15
2
0
170,775
0
W
Cu Chulainn
9,993
999
49
5
0
193,373
0
W
Mercury
9,146
915
5
1
0
239,925
0
L
Tsukuyomi
7,832
783
35
4
0
204,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role