Player Matchup

Ymir
Ymir
MarLo6341
Ymir
Level 53
God Stats
29W - 30L
1,497 SR
Queue Stats
52W - 68L
1,463 Elo+
Party 2
Scylla
Scylla
PMeSrA
Scylla
Level 99
God Stats
1W - 3L
1,120 SR
Queue Stats
99W - 119L
1,423 Elo+
Party 2
Rama
Rama
TheFerbyus
Rama
Level 131
God Stats
1W - 2L
1,556 SR
Queue Stats
118W - 137L
1,455 Elo+
Party 2
King Arthur
King Arthur
mnwilliam
King Arthur
Level 85
God Stats
16W - 16L
1,238 SR
Queue Stats
40W - 59L
1,422 Elo+
Party 2
Thanatos
Thanatos
oW GsEsRa
Thanatos
Level 86
God Stats
0W - 5L
1,137 SR
Queue Stats
85W - 103L
1,406 Elo+
Party 2
Team Averages
Level 91
1,309 SR
1,434 Elo+

VS

Team Averages
Level 121
1,508 SR
1,516 Elo+
Cthulhu
Cthulhu
Detect1ve_R1CE
Cthulhu
Level 106
God Stats
13W - 12L
1,427 SR
Queue Stats
21W - 16L
1,507 Elo+
Party 1
Tiamat
Tiamat
FrostyTheFrog
Tiamat
Level 84
God Stats
3W - 0L
1,915 SR
Queue Stats
38W - 31L
1,506 Elo+
Party 1
Camazotz
Camazotz
ImTheMoneyGuy
Camazotz
Level 144
God Stats
3W - 0L
1,120 SR
Queue Stats
189W - 162L
1,551 Elo+
Party 3
Sol
Sol
Returbi1055
Sol
Level 123
God Stats
8W - 4L
1,581 SR
Queue Stats
262W - 255L
1,454 Elo+
Solo
Olorun
Olorun
n0thingabs0lute
Olorun
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
86W - 67L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
1 / 4 / 0
4,820
482
2,227
9,058
4,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
PMeSrA
Scylla
9
0 / 5 / 0
4,676
468
1,528
6,042
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 1
5,236
524
2,232
6,098
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
mnwilliam
King Arthur
9
1 / 3 / 0
5,184
518
4,170
10,830
4,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Thanatos
oW GsEsRa
Thanatos
7
0 / 3 / 0
4,445
445
1,514
6,190
1,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 5
5,884
588
5,409
5,706
4,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 4
4,946
495
3,578
3,233
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
ImTheMoneyGuy
Camazotz
12
10 / 0 / 5
6,849
685
7,444
7,864
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
4 / 0 / 5
6,647
665
7,442
4,691
1,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
3 / 0 / 0
6,508
651
3,269
4,249
1,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
17
17
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
W
0
2
4
1
W
Camazotz
ImTheMoneyGuy
Camazotz
10
0
5
12.5
L
Ymir
1
4
0
0.25
L
Scylla
PMeSrA
Scylla
0
5
0
0
W
4
0
5
6.5
L
0
2
1
0.25
L
King Arthur
mnwilliam
King Arthur
1
3
0
0.33
W
3
0
0
3
L
Thanatos
oW GsEsRa
Thanatos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,671
Damage
27,142
38,218
Taken
25,743
13,642
Mitigated
10,495
9,359
Healing
13,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,409
452
0
2,322
5,706
4,163
0
0
5,706
34,715
1,413
W
3,578
161
0
580
3,233
1,464
0
683
2,550
18,689
0
W
Camazotz
ImTheMoneyGuy
Camazotz
7,444
2,486
0
6,528
7,864
2,289
0
816
7,048
0
37,234
L
Ymir
2,227
732
0
1,422
9,058
4,590
0
5,477
3,581
11,119
0
L
Scylla
PMeSrA
Scylla
1,528
43
0
562
6,042
1,573
0
2,737
3,305
23,601
0
W
7,442
2,209
0
2,511
4,691
1,221
2,063
1,902
2,789
35,316
9,279
L
2,232
1,861
0
2,385
6,098
1,546
0
3,051
3,047
0
36,734
L
King Arthur
mnwilliam
King Arthur
4,170
457
0
2,237
10,830
4,049
0
6,425
3,847
0
31,635
W
3,269
2,048
180
1,431
4,249
1,358
72
354
3,895
38,589
2,939
L
Thanatos
oW GsEsRa
Thanatos
1,514
0
0
2,753
6,190
1,884
0
785
5,405
0
28,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,361
Gold Earned
30,834
239
Minions Killed
314
0
Camps Cleared
0
985,437
Distance Traveled
951,612
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,884
588
65
7
0
194,627
1
W
Tiamat
4,946
495
28
3
0
181,986
0
W
Camazotz
6,849
685
60
6
0
216,491
0
L
Ymir
4,820
482
11
1
0
195,736
3
L
Scylla
4,676
468
44
4
0
174,330
0
W
Sol
6,647
665
72
7
0
186,406
0
L
Rama
5,236
524
75
8
0
188,483
1
L
King Arthur
5,184
518
56
6
0
193,794
0
W
Olorun
6,508
651
89
9
0
172,102
2
L
Thanatos
4,445
445
53
5
0
233,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role