Player Matchup

Raijin
Raijin
CommunistGranny
Raijin
Level 128
God Stats
1W - 1L
1,882 SR
Queue Stats
32W - 24L
1,586 Elo+
Party 2
Bakasura
Bakasura
MagnificentEgo
Bakasura
Level 159
God Stats
1W - 1L
1,710 SR
Queue Stats
273W - 235L
1,527 Elo+
Party 2
Izanami
Izanami
THE TURRICANE
Izanami
Level 148
God Stats
1W - 2L
1,708 SR
Queue Stats
178W - 135L
1,559 Elo+
Party 2
Jing Wei
Jing Wei
pytheous
Jing Wei
Level 113
God Stats
1W - 3L
1,167 SR
Queue Stats
248W - 223L
1,532 Elo+
Party 2
Rama
Rama
xLegendGary
Rama
Level 159
God Stats
2W - 4L
1,349 SR
Queue Stats
206W - 168L
1,572 Elo+
Party 2
Team Averages
Level 141
1,563 SR
1,555 Elo+

VS

Team Averages
Level 143
1,675 SR
1,517 Elo+
Sun Wukong
Sun Wukong
ActionDayz
Sun Wukong
Level 214
God Stats
1W - 0L
1,625 SR
Queue Stats
15W - 15L
1,552 Elo+
Party 1
Danzaburou
Danzaburou
ManicsLostcause
Danzaburou
Level 129
God Stats
3W - 0L
1,715 SR
Queue Stats
161W - 170L
1,514 Elo+
Solo
Scylla
Scylla
SoulofArito
Scylla
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,531 Elo+
Party 1
Kukulkan
Kukulkan
WednesdayXD
Kukulkan
Level 151
God Stats
1W - 0L
1,765 SR
Queue Stats
21W - 22L
1,548 Elo+
Party 1
Cthulhu
Cthulhu
welshie_187187
Cthulhu
Level 59
God Stats
5W - 1L
1,767 SR
Queue Stats
97W - 151L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
6,944
694
8,456
7,692
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
10
1 / 6 / 3
6,598
660
5,313
12,459
15,015
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
12
0 / 5 / 2
6,409
641
5,349
8,431
2,631
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
pytheous
Jing Wei
14
0 / 4 / 5
7,052
705
4,240
7,304
2,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 3 / 1
7,685
769
8,346
6,251
2,283
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ActionDayz
Sun Wukong
16
8 / 1 / 12
9,552
955
13,835
14,248
12,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
ManicsLostcause
Danzaburou
16
5 / 0 / 16
9,347
935
8,571
6,131
2,705
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Scylla
13
3 / 3 / 6
7,765
777
4,139
5,756
2,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
WednesdayXD
Kukulkan
15
6 / 0 / 13
9,317
932
9,046
5,222
2,399
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 2 / 13
8,161
816
4,616
11,675
11,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
83
6
Kills
23
23
Deaths
6
13
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ActionDayz
Sun Wukong
8
1
12
14
L
0
5
2
0.2
L
Bakasura
1
6
3
0.42
W
Danzaburou
ManicsLostcause
Danzaburou
5
0
16
13
W
Scylla
3
3
6
2
L
Izanami
0
5
2
0.2
W
Kukulkan
WednesdayXD
Kukulkan
6
0
13
12.5
L
Jing Wei
pytheous
Jing Wei
0
4
5
0.63
W
1
2
13
3.75
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,704
Damage
40,207
42,137
Taken
43,032
25,389
Mitigated
30,721
7,097
Healing
16,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ActionDayz
Sun Wukong
13,835
1,786
1,719
4,986
14,248
12,141
0
2,155
11,160
0
19,336
L
8,456
45
779
1,065
7,692
2,653
0
2,996
4,696
19,321
0
L
Bakasura
5,313
2,834
151
1,671
12,459
15,015
0
4,793
7,666
0
5,110
W
Danzaburou
ManicsLostcause
Danzaburou
8,571
3,142
759
2,339
6,131
2,705
980
817
4,949
0
28,321
W
Scylla
4,139
134
233
91
5,756
2,311
132
654
4,863
12,293
0
L
Izanami
5,349
3,566
357
1,590
8,431
2,631
0
3,924
4,507
0
14,665
W
Kukulkan
WednesdayXD
Kukulkan
9,046
1,052
1,264
1,481
5,222
2,399
340
975
3,793
19,339
0
L
Jing Wei
pytheous
Jing Wei
4,240
3,407
273
770
7,304
2,807
0
3,542
3,762
0
13,952
W
4,616
148
1,108
2,286
11,675
11,165
0
2,577
8,206
9,928
66
L
8,346
5,121
251
190
6,251
2,283
0
2,480
3,771
0
14,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,688
Gold Earned
44,142
105
Minions Killed
118
0
Camps Cleared
0
798,564
Distance Traveled
963,841
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,552
955
9
1
0
218,572
0
L
Raijin
6,944
694
30
3
0
147,376
0
L
Bakasura
6,598
660
10
1
0
163,555
0
W
Danzaburou
9,347
935
49
5
0
177,735
0
W
Scylla
7,765
777
26
3
0
179,902
0
L
Izanami
6,409
641
16
2
0
155,816
0
W
Kukulkan
9,317
932
25
3
0
205,136
0
L
Jing Wei
7,052
705
26
3
0
199,807
0
W
Cthulhu
8,161
816
9
1
0
182,496
0
L
Rama
7,685
769
23
2
0
132,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role