Player Matchup

Cabrakan
Cabrakan
Bronze III
 
Cabrakan
Bronze III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Bronze III
Apathy95
Susano
Bronze III
Level 102
God Stats
5W - 3L
1,500 SR
Queue Stats
57W - 61L
1,500 MMR
Party 2
Thor
Thor
Bronze III
DeathsToil
Thor
Bronze III
Level 37
God Stats
1W - 2L
1,577 SR
Queue Stats
20W - 14L
1,554 MMR
Party 1
Apollo
Apollo
Silver III
PraiseBeJehova
Apollo
Silver III
Level 158
God Stats
3W - 4L
1,541 SR
Queue Stats
31W - 26L
1,477 MMR
Party 1
Scylla
Scylla
Bronze III
kayak_jones
Scylla
Bronze III
Level 104
God Stats
14W - 10L
1,594 SR
Queue Stats
65W - 60L
1,500 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 94
1,543 SR
1,506 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,550 SR
1,509 MMR
Danzaburou
Danzaburou
Gold IV
BunionJ
Danzaburou
Gold IV
Level 62
God Stats
4W - 1L
1,812 SR
Queue Stats
95W - 100L
1,431 MMR
Party 3
Sun Wukong
Sun Wukong
Gold II
Roe v Ymir
Sun Wukong
Gold II
Level 129
God Stats
2W - 1L
1,446 SR
Queue Stats
145W - 152L
1,516 MMR
Solo
Achilles
Achilles
Gold III
This Is Scrappy
Achilles
Gold III
Level 156
God Stats
1W - 1L
1,203 SR
Queue Stats
112W - 114L
1,593 MMR
Party 3
Zeus
Zeus
Gold III
TwoCanT
Zeus
Gold III
Level 107
God Stats
3W - 2L
1,836 SR
Queue Stats
362W - 355L
1,513 MMR
Solo
Sylvanus
Sylvanus
Gold IV
xYEKIROx
Sylvanus
Gold IV
Level 179
God Stats
12W - 12L
1,456 SR
Queue Stats
167W - 168L
1,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
5
0 / 2 / 2
4,221
469
1,591
6,512
4,029
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
Apathy95
Susano
10
0 / 2 / 2
5,598
622
6,237
9,370
2,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
3 / 1 / 0
5,294
588
4,038
5,794
1,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 4 / 1
5,464
607
2,702
7,173
1,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
11
1 / 2 / 0
5,776
642
1,981
4,750
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Yu HuangChang'eAgniMedusa

VS

Bans
ThanatosFreyaAthenaHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BunionJ
Danzaburou
11
5 / 2 / 2
6,546
727
7,336
5,128
1,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sun Wukong
Roe v Ymir
Sun Wukong
11
1 / 1 / 2
6,058
673
5,057
10,302
6,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
11
2 / 0 / 2
5,736
637
2,528
5,392
2,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
TwoCanT
Zeus
11
1 / 2 / 1
5,905
656
3,653
4,684
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
xYEKIROx
Sylvanus
10
2 / 1 / 3
5,575
619
4,301
5,873
4,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
6
Kills
11
11
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
2
2
0.5
L
Susano
Apathy95
Susano
0
2
2
0.5
W
Danzaburou
BunionJ
Danzaburou
5
2
2
3
L
3
1
0
3
L
2
4
1
0.63
W
Sun Wukong
Roe v Ymir
Sun Wukong
1
1
2
2
W
Achilles
2
0
2
3
W
Zeus
TwoCanT
Zeus
1
2
1
0.75
L
Scylla
1
2
0
0.5
W
Sylvanus
xYEKIROx
Sylvanus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,549
Damage
22,875
33,599
Taken
31,379
11,621
Mitigated
15,949
7,027
Healing
12,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
1,591
501
0
711
6,512
4,029
0
933
5,579
8,061
0
L
Susano
Apathy95
Susano
6,237
1,969
0
3,607
9,370
2,859
0
723
8,647
0
34,442
W
Danzaburou
BunionJ
Danzaburou
7,336
2,560
0
1,706
5,128
1,695
458
837
4,291
0
35,470
L
4,038
624
0
1,104
5,794
1,864
0
1,835
3,885
0
28,698
L
2,702
1,738
0
880
7,173
1,785
0
1,059
6,114
0
25,858
W
Sun Wukong
Roe v Ymir
Sun Wukong
5,057
849
0
3,709
10,302
6,439
0
0
10,302
0
37,686
W
Achilles
2,528
585
0
2,052
5,392
2,205
0
506
4,846
0
37,574
W
Zeus
TwoCanT
Zeus
3,653
367
0
1,388
4,684
1,215
0
816
3,788
46,265
0
L
Scylla
1,981
130
0
725
4,750
1,084
0
2,811
1,693
35,592
429
W
Sylvanus
xYEKIROx
Sylvanus
4,301
1,146
1,044
2,488
5,873
4,395
0
1,160
4,643
18,401
8,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,353
Gold Earned
29,820
276
Minions Killed
330
0
Camps Cleared
0
947,717
Distance Traveled
944,611
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,221
469
13
1
0
141,889
0
L
Susano
5,598
622
81
9
0
187,293
2
W
Danzaburou
6,546
727
53
6
0
179,998
0
L
Thor
5,294
588
48
5
0
236,467
2
L
Apollo
5,464
607
46
5
0
187,044
0
W
Sun Wukong
6,058
673
55
6
0
180,301
0
W
Achilles
5,736
637
72
8
0
226,069
0
W
Zeus
5,905
656
102
11
0
186,051
2
L
Scylla
5,776
642
88
10
0
195,024
0
W
Sylvanus
5,575
619
48
5
0
172,192
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role