Player Matchup

Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver I
 
Ravana
Silver I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
JeffStrongman
Baron Samedi
Gold V
Level 137
God Stats
15W - 10L
1,469 SR
Queue Stats
325W - 342L
1,353 MMR
Solo
Nu Wa
Nu Wa
Gold IV
MNV_NX
Nu Wa
Gold IV
Level 142
God Stats
9W - 2L
1,635 SR
Queue Stats
247W - 247L
1,402 MMR
Solo
Olorun
Olorun
Gold III
xBackdafackup
Olorun
Gold III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,538 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,521 SR
1,459 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,572 SR
1,491 MMR
Cthulhu
Cthulhu
Gold I
 
Cthulhu
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold II
 
Apollo
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold III
 
Hera
Gold III
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver II
 
Nemesis
Silver II
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
CaspianTR
Anhur
Bronze III
Level 71
God Stats
4W - 9L
1,859 SR
Queue Stats
9W - 23L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
5 / 3 / 3
7,799
709
7,557
7,337
2,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
 
Ravana
12
8 / 0 / 2
7,378
671
3,708
3,035
1,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
JeffStrongman
Baron Samedi
9
0 / 3 / 5
6,098
554
4,981
10,100
5,286
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nu Wa
MNV_NX
Nu Wa
12
1 / 0 / 3
6,982
635
7,542
5,174
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
2 / 2 / 3
7,942
722
6,173
8,903
2,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
AresAo KuangThanatosSusano

VS

Bans
KaliAgniHachimanJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
2 / 2 / 3
6,088
553
5,709
11,500
6,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
 
Apollo
12
2 / 5 / 0
6,027
548
4,964
9,124
5,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
 
Hera
11
0 / 1 / 0
5,712
519
1,832
5,149
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
 
Nemesis
10
1 / 2 / 0
5,502
500
3,272
8,292
2,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
CaspianTR
Anhur
9
2 / 6 / 2
5,695
518
4,570
9,478
2,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
16
Kills
7
8
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
3
3
2.17
W
Ravana
 
Ravana
8
0
2
9
L
Cthulhu
 
Cthulhu
2
2
3
1.75
L
Apollo
 
Apollo
2
5
0
0.4
L
Hera
 
Hera
0
1
0
0
L
Nemesis
 
Nemesis
1
2
0
0.5
L
Anhur
CaspianTR
Anhur
2
6
2
0.5
W
Baron Samedi
JeffStrongman
Baron Samedi
0
3
5
0.83
W
Nu Wa
MNV_NX
Nu Wa
1
0
3
2.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,961
Damage
20,347
34,549
Taken
43,543
12,723
Mitigated
17,867
14,525
Healing
13,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,557
3,543
0
2,975
7,337
2,004
1,284
883
6,454
0
50,440
W
Ravana
 
Ravana
3,708
1,030
0
1,898
3,035
1,147
0
949
2,086
0
35,785
L
Cthulhu
 
Cthulhu
5,709
418
1,776
4,051
11,500
6,079
0
5,418
5,792
18,265
282
L
Apollo
 
Apollo
4,964
2,651
0
2,628
9,124
5,083
0
6,137
2,969
0
40,158
L
Hera
 
Hera
1,832
449
0
1,259
5,149
1,374
0
2,774
2,076
48,084
818
L
Nemesis
 
Nemesis
3,272
1,310
0
1,945
8,292
2,947
0
1,402
6,774
0
39,807
L
Anhur
CaspianTR
Anhur
4,570
2,783
0
1,813
9,478
2,384
0
1,575
7,813
0
27,369
W
Baron Samedi
JeffStrongman
Baron Samedi
4,981
1,255
374
3,463
10,100
5,286
0
3,871
6,229
14,500
3,095
W
Nu Wa
MNV_NX
Nu Wa
7,542
1,793
0
1,650
5,174
1,573
4
2,211
2,963
50,155
0
W
6,173
3,677
0
4,165
8,903
2,713
289
0
8,419
55,670
3,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,199
Gold Earned
29,024
356
Minions Killed
319
0
Camps Cleared
0
1,141,783
Distance Traveled
1,094,720
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,799
709
84
8
0
236,658
0
W
Ravana
7,378
671
68
6
0
254,025
4
L
Cthulhu
6,088
553
24
2
0
221,974
0
L
Apollo
6,027
548
73
7
0
220,739
0
L
Hera
5,712
519
109
10
0
215,718
1
L
Nemesis
5,502
500
71
6
0
266,959
0
L
Anhur
5,695
518
42
4
0
169,330
0
W
Baron Samedi
6,098
554
25
2
0
210,136
0
W
Nu Wa
6,982
635
80
7
0
221,779
2
W
Olorun
7,942
722
99
9
0
219,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role