Player Matchup

Eset
Eset
Ray_Tbh
Eset
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 152L
1,540 Elo+
Party 1
Horus
Horus
Zempii
Horus
Level 65
God Stats
0W - 2L
1,466 SR
Queue Stats
109W - 120L
1,478 Elo+
Solo
Hun Batz
Hun Batz
tezzyt94
Hun Batz
Level 124
God Stats
5W - 3L
1,733 SR
Queue Stats
110W - 110L
1,510 Elo+
Party 1
Team Averages
Level 114
1,566 SR
1,509 Elo+

VS

Team Averages
Level 113
1,630 SR
1,477 Elo+
Odin
Odin
ArchnumenAurora
Odin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 39L
1,444 Elo+
Party 2
Poseidon
Poseidon
BoogaardMNWild
Poseidon
Level 121
God Stats
1W - 1L
1,504 SR
Queue Stats
20W - 21L
1,445 Elo+
Party 2
Medusa
Medusa
lucren522
Medusa
Level 88
God Stats
2W - 0L
1,885 SR
Queue Stats
87W - 72L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Ray_Tbh
Eset
14
2 / 3 / 1
8,226
823
4,406
6,121
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Zempii
Horus
14
0 / 1 / 3
7,570
757
2,714
10,571
11,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
tezzyt94
Hun Batz
13
1 / 3 / 2
8,016
802
5,124
7,780
3,503
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 4
8,737
874
6,514
9,312
6,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
14
2 / 1 / 4
8,548
855
7,409
3,591
1,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
lucren522
Medusa
14
2 / 1 / 4
8,357
836
6,672
4,199
1,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
3
Kills
7
7
Deaths
3
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Poseidon
2
1
4
4
L
Eset
Ray_Tbh
Eset
2
3
1
0.83
L
Horus
Zempii
Horus
0
1
3
1.5
W
Medusa
lucren522
Medusa
2
1
4
4
L
Hun Batz
tezzyt94
Hun Batz
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,244
Damage
20,595
24,472
Taken
17,102
17,096
Mitigated
8,395
8,391
Healing
2,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,514
673
0
883
9,312
6,030
0
1,756
7,226
0
17,584
W
Poseidon
7,409
935
0
500
3,591
1,023
586
924
2,476
37,020
199
L
Eset
Ray_Tbh
Eset
4,406
86
334
387
6,121
2,367
0
2,021
4,096
26,295
176
L
Horus
Zempii
Horus
2,714
1,470
2,969
4,681
10,571
11,226
0
3,486
7,060
0
9,526
W
Medusa
lucren522
Medusa
6,672
1,686
0
661
4,199
1,342
315
1,036
2,952
0
32,767
L
Hun Batz
tezzyt94
Hun Batz
5,124
961
0
20
7,780
3,503
0
1,935
5,829
0
29,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,812
Gold Earned
25,642
128
Minions Killed
139
0
Camps Cleared
0
557,934
Distance Traveled
640,308
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,737
874
29
3
0
232,661
6
W
Poseidon
8,548
855
70
7
0
204,776
0
L
Eset
8,226
823
64
6
0
175,904
0
L
Horus
7,570
757
21
2
0
194,871
0
W
Medusa
8,357
836
40
4
0
202,871
0
L
Hun Batz
8,016
802
43
4
0
187,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role