Player Matchup

Mulan
Mulan
 
Mulan
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Shoki_D_Guek
Izanami
Level 37
God Stats
9W - 16L
1,275 SR
Queue Stats
35W - 57L
1,308 Elo+
Solo
Aphrodite
Aphrodite
SisterOfLoam
Aphrodite
Level 67
God Stats
48W - 53L
1,501 SR
Queue Stats
286W - 293L
1,494 Elo+
Solo
Thor
Thor
pablopuentermz
Thor
Level 45
God Stats
18W - 14L
1,593 SR
Queue Stats
150W - 158L
1,438 Elo+
Party 1
King Arthur
King Arthur
x-GarciaHimovic
King Arthur
Level 119
God Stats
4W - 2L
1,636 SR
Queue Stats
178W - 188L
1,466 Elo+
Party 1
Team Averages
Level 67
1,501 SR
1,441 Elo+

VS

Team Averages
Level 75
1,574 SR
1,442 Elo+
Baron Samedi
Baron Samedi
AllTerminator85
Baron Samedi
Level 102
God Stats
213W - 175L
1,506 SR
Queue Stats
269W - 222L
1,480 Elo+
Party 2
Cthulhu
Cthulhu
Braverhorizon78
Cthulhu
Level 49
God Stats
7W - 1L
1,984 SR
Queue Stats
35W - 52L
1,409 Elo+
Solo
Nemesis
Nemesis
XO_HUNTER_XO_21
Nemesis
Level 87
God Stats
7W - 8L
1,366 SR
Queue Stats
181W - 163L
1,419 Elo+
Party 3
Kuzenbo
Kuzenbo
plutonicoloco
Kuzenbo
Level 67
God Stats
26W - 26L
1,515 SR
Queue Stats
289W - 260L
1,486 Elo+
Party 2
Zhong Kui
Zhong Kui
savagehobo21
Zhong Kui
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 101L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
3 / 5 / 1
8,444
528
8,819
12,864
6,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
Shoki_D_Guek
Izanami
10
1 / 4 / 1
6,528
408
3,410
8,528
2,462
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
SisterOfLoam
Aphrodite
13
4 / 4 / 3
8,082
505
12,233
13,415
5,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 6 / 1
7,123
445
5,256
16,555
5,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
x-GarciaHimovic
King Arthur
10
1 / 2 / 2
6,823
426
6,721
15,195
12,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AllTerminator85
Baron Samedi
14
6 / 1 / 2
8,511
532
8,830
7,130
3,187
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
3 / 3 / 7
8,944
559
10,123
12,758
9,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 3 / 2
8,988
562
6,714
13,818
4,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
13
3 / 1 / 9
8,158
510
8,177
10,331
11,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
savagehobo21
Zhong Kui
13
2 / 3 / 4
8,009
501
11,269
12,504
8,995
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
11
Kills
21
21
Deaths
11
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
5
1
0.7
W
Baron Samedi
AllTerminator85
Baron Samedi
6
1
2
7
W
3
3
7
2.17
L
Izanami
Shoki_D_Guek
Izanami
1
4
1
0.38
L
Aphrodite
SisterOfLoam
Aphrodite
4
4
3
1.38
W
7
3
2
2.67
L
2
6
1
0.42
W
Kuzenbo
3
1
9
7.5
W
Zhong Kui
savagehobo21
Zhong Kui
2
3
4
1.33
L
King Arthur
x-GarciaHimovic
King Arthur
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,439
Damage
45,113
66,557
Taken
56,541
32,987
Mitigated
37,518
20,006
Healing
17,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
8,819
989
0
3,213
12,864
6,614
0
7,873
4,991
0
51,383
W
Baron Samedi
AllTerminator85
Baron Samedi
8,830
1,051
1,146
1,398
7,130
3,187
909
1,860
5,270
42,073
0
W
10,123
754
123
1,753
12,758
9,088
451
0
12,758
46,577
2,297
L
Izanami
Shoki_D_Guek
Izanami
3,410
1,779
0
1,030
8,528
2,462
267
4,678
3,850
0
31,597
L
Aphrodite
SisterOfLoam
Aphrodite
12,233
1,309
1,962
6,814
13,415
5,563
241
9,401
4,014
47,587
1,482
W
6,714
2,909
0
7,139
13,818
4,982
0
2,114
11,704
0
67,313
L
5,256
985
0
5,031
16,555
5,903
0
7,910
8,645
0
48,690
W
Kuzenbo
8,177
3,175
0
1,540
10,331
11,266
532
1,604
8,727
28,275
1,344
W
Zhong Kui
savagehobo21
Zhong Kui
11,269
1,464
0
4,458
12,504
8,995
899
6,423
6,081
49,842
1,213
L
King Arthur
x-GarciaHimovic
King Arthur
6,721
429
0
1,956
15,195
12,445
0
7,691
7,504
0
31,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,000
Gold Earned
42,610
352
Minions Killed
352
0
Camps Cleared
0
1,422,531
Distance Traveled
1,475,646
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,444
528
91
6
0
240,003
0
W
Baron Samedi
8,511
532
65
4
0
295,751
4
W
Cthulhu
8,944
559
84
5
0
257,115
0
L
Izanami
6,528
408
70
4
0
289,056
2
L
Aphrodite
8,082
505
77
5
0
273,383
2
W
Nemesis
8,988
562
92
6
0
344,940
0
L
Thor
7,123
445
77
5
0
292,023
0
W
Kuzenbo
8,158
510
31
2
0
327,238
0
W
Zhong Kui
8,009
501
80
5
0
250,602
0
L
King Arthur
6,823
426
37
2
0
328,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role