Player Matchup

King Arthur
King Arthur
IImRedMamba
King Arthur
Level 149
God Stats
1W - 3L
1,217 SR
Queue Stats
152W - 112L
1,673 Elo+
Party 2
Cabrakan
Cabrakan
Siphonicfir
Cabrakan
Level 155
God Stats
3W - 0L
1,989 SR
Queue Stats
72W - 47L
1,725 Elo+
Party 2
Aphrodite
Aphrodite
Zovoe
Aphrodite
Level 170
God Stats
11W - 9L
1,543 SR
Queue Stats
11W - 11L
1,584 Elo+
Solo
Thor
Thor
llWuicholl
Thor
Level 152
God Stats
17W - 4L
1,724 SR
Queue Stats
182W - 177L
1,533 Elo+
Solo
Zhong Kui
Zhong Kui
starshynee
Zhong Kui
Level 127
God Stats
2W - 0L
1,922 SR
Queue Stats
75W - 84L
1,555 Elo+
Solo
Team Averages
Level 151
1,679 SR
1,614 Elo+

VS

Team Averages
Level 129
1,666 SR
1,623 Elo+
King Arthur
King Arthur
Alienruby2
King Arthur
Level 158
God Stats
94W - 67L
1,626 SR
Queue Stats
285W - 195L
1,650 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HiresNojado
Cu Chulainn
Level 35
God Stats
8W - 8L
1,718 SR
Queue Stats
111W - 69L
1,642 Elo+
Party 1
Scylla
Scylla
JCasey02
Scylla
Level 148
God Stats
2W - 2L
1,778 SR
Queue Stats
102W - 82L
1,589 Elo+
Party 3
Cerberus
Cerberus
roncuevas
Cerberus
Level 147
God Stats
28W - 34L
1,510 SR
Queue Stats
264W - 183L
1,650 Elo+
Party 1
Nut
Nut
sisisto
Nut
Level 159
God Stats
3W - 2L
1,701 SR
Queue Stats
105W - 82L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IImRedMamba
King Arthur
15
3 / 3 / 8
9,127
913
11,585
12,849
12,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Siphonicfir
Cabrakan
16
5 / 0 / 8
9,868
987
8,150
7,103
5,273
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
Zovoe
Aphrodite
15
2 / 2 / 11
9,483
948
4,374
9,441
8,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 3 / 1
8,927
893
4,111
7,852
3,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Zhong Kui
starshynee
Zhong Kui
15
5 / 2 / 9
9,492
949
15,802
9,484
7,061
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alienruby2
King Arthur
15
6 / 5 / 2
9,645
965
8,660
12,051
11,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cu Chulainn
HiresNojado
Cu Chulainn
14
2 / 3 / 5
8,848
885
7,186
8,333
6,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
JCasey02
Scylla
14
1 / 3 / 4
8,426
843
5,854
7,405
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
roncuevas
Cerberus
14
1 / 4 / 7
8,392
839
6,977
13,321
11,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nut
12
0 / 5 / 4
7,744
774
5,534
7,452
2,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
32
20
Kills
10
10
Deaths
20
37
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Alienruby2
King Arthur
6
5
2
1.4
L
Cu Chulainn
HiresNojado
Cu Chulainn
2
3
5
1.5
W
King Arthur
IImRedMamba
King Arthur
3
3
8
2.33
L
Scylla
JCasey02
Scylla
1
3
4
1
W
Cabrakan
Siphonicfir
Cabrakan
5
0
8
9
W
Aphrodite
Zovoe
Aphrodite
2
2
11
3.75
W
5
3
1
1.83
L
Cerberus
roncuevas
Cerberus
1
4
7
1.13
L
Nut
0
5
4
0.4
W
Zhong Kui
starshynee
Zhong Kui
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,022
Damage
34,211
46,729
Taken
48,562
36,354
Mitigated
33,622
17,671
Healing
7,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Alienruby2
King Arthur
8,660
534
0
160
12,051
11,444
0
5,436
6,615
0
22,470
L
Cu Chulainn
HiresNojado
Cu Chulainn
7,186
704
0
1,927
8,333
6,204
0
5,656
2,677
0
23,646
W
King Arthur
IImRedMamba
King Arthur
11,585
1,811
0
1,705
12,849
12,229
59
3,056
9,611
0
23,962
L
Scylla
JCasey02
Scylla
5,854
286
0
388
7,405
2,333
0
5,585
1,820
24,033
0
W
Cabrakan
Siphonicfir
Cabrakan
8,150
1,129
0
2,781
7,103
5,273
0
1,877
4,940
32,242
0
W
Aphrodite
Zovoe
Aphrodite
4,374
327
4,286
4,338
9,441
8,684
128
2,639
6,365
22,574
28
W
4,111
853
0
612
7,852
3,107
192
1,110
6,537
0
17,817
L
Cerberus
roncuevas
Cerberus
6,977
790
0
4,160
13,321
11,103
0
6,906
6,415
15,095
0
L
Nut
5,534
3,291
0
527
7,452
2,538
0
3,403
4,049
0
13,740
W
Zhong Kui
starshynee
Zhong Kui
15,802
1,560
0
3,949
9,484
7,061
581
3,391
5,706
37,276
2,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,897
Gold Earned
43,055
236
Minions Killed
189
0
Camps Cleared
0
998,754
Distance Traveled
879,122
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,645
965
38
4
0
189,667
0
L
Cu Chulainn
8,848
885
44
4
0
193,979
0
W
King Arthur
9,127
913
43
4
0
205,826
0
L
Scylla
8,426
843
53
5
0
187,375
0
W
Cabrakan
9,868
987
61
6
0
223,775
0
W
Aphrodite
9,483
948
45
5
0
208,880
0
W
Thor
8,927
893
31
3
0
162,535
0
L
Cerberus
8,392
839
24
2
0
203,715
0
L
Nut
7,744
774
30
3
0
104,386
0
W
Zhong Kui
9,492
949
56
6
0
197,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role