Player Matchup

Olorun
Olorun
 
Olorun
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DrugLullaby
Horus
Level 86
God Stats
2W - 1L
1,806 SR
Queue Stats
149W - 150L
1,518 Elo+
Party 2
Freya
Freya
Voopzie
Freya
Level 139
God Stats
6W - 4L
1,870 SR
Queue Stats
82W - 59L
1,604 Elo+
Party 2
Chang'e
Chang'e
chubbybunny3037
Chang'e
Level 129
God Stats
46W - 41L
1,628 SR
Queue Stats
266W - 226L
1,546 Elo+
Solo
Kali
Kali
zazamane
Kali
Level 62
God Stats
2W - 3L
1,484 SR
Queue Stats
162W - 164L
1,538 Elo+
Party 2
Team Averages
Level 117
1,657 SR
1,541 Elo+

VS

Team Averages
Level 119
1,580 SR
1,530 Elo+
Ullr
Ullr
ElUSlV3
Ullr
Level 108
God Stats
13W - 19L
1,448 SR
Queue Stats
76W - 67L
1,545 Elo+
Solo
Tiamat
Tiamat
akumaXxXx
Tiamat
Level 34
God Stats
16W - 13L
1,564 SR
Queue Stats
110W - 117L
1,535 Elo+
Party 1
Ne Zha
Ne Zha
bryanbrexo55
Ne Zha
Level 144
God Stats
6W - 1L
1,854 SR
Queue Stats
71W - 72L
1,502 Elo+
Party 1
Mulan
Mulan
lDarkar
Mulan
Level 149
God Stats
5W - 2L
1,500 SR
Queue Stats
86W - 88L
1,480 Elo+
Solo
Da Ji
Da Ji
llGHMllVincible
Da Ji
Level 159
God Stats
9W - 7L
1,533 SR
Queue Stats
125W - 111L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
0 / 3 / 0
4,610
512
1,411
4,568
1,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

7
2 / 3 / 2
4,916
546
2,785
8,267
5,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Freya
Voopzie
Freya
9
2 / 4 / 1
4,910
546
3,385
6,519
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 4 / 0
5,224
580
2,465
6,376
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kali
8
0 / 1 / 0
4,397
489
3,892
6,700
2,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
ElUSlV3
Ullr
10
3 / 2 / 2
5,423
603
4,048
4,491
1,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Tiamat
akumaXxXx
Tiamat
11
0 / 1 / 3
5,644
627
2,343
4,827
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ne Zha
9
3 / 2 / 4
5,612
624
2,749
7,669
4,627
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
lDarkar
Mulan
12
4 / 0 / 0
6,789
754
5,751
7,285
3,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
5 / 0 / 3
5,947
661
2,811
5,244
1,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
15
15
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
3
0
0
L
2
3
2
1
W
Ullr
ElUSlV3
Ullr
3
2
2
2
L
Freya
Voopzie
Freya
2
4
1
0.63
W
Tiamat
akumaXxXx
Tiamat
0
1
3
1.5
W
Ne Zha
3
2
4
2.5
L
1
4
0
0.25
W
Mulan
lDarkar
Mulan
4
0
0
4
W
5
0
3
6.5
L
Kali
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,938
Damage
17,702
32,430
Taken
29,516
12,228
Mitigated
12,958
9,936
Healing
10,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
1,411
718
0
1,099
4,568
1,123
0
0
4,568
19,312
0
L
2,785
1,760
368
2,906
8,267
5,087
0
0
8,267
0
10,392
W
Ullr
ElUSlV3
Ullr
4,048
2,617
0
991
4,491
1,214
0
1,328
3,021
0
27,986
L
Freya
Voopzie
Freya
3,385
1,111
0
1,142
6,519
1,761
0
0
6,519
20,947
1,168
W
Tiamat
akumaXxXx
Tiamat
2,343
150
0
1,407
4,827
2,112
0
1,509
3,035
32,556
2,225
W
Ne Zha
2,749
427
0
2,798
7,669
4,627
0
1,138
6,243
0
14,670
L
2,465
112
160
1,657
6,376
1,852
0
2,145
4,181
31,039
0
W
Mulan
lDarkar
Mulan
5,751
165
0
4,461
7,285
3,056
0
1,665
5,580
0
45,047
W
2,811
376
0
855
5,244
1,949
0
759
4,435
0
27,528
L
Kali
3,892
1,937
0
2,604
6,700
2,405
0
123
6,577
0
29,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,057
Gold Earned
29,415
215
Minions Killed
277
0
Camps Cleared
0
867,260
Distance Traveled
902,658
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,610
512
43
5
0
133,189
2
L
Horus
4,916
546
19
2
0
198,688
0
W
Ullr
5,423
603
50
6
0
168,376
0
L
Freya
4,910
546
34
4
0
174,876
0
W
Tiamat
5,644
627
70
8
0
184,271
1
W
Ne Zha
5,612
624
24
3
0
202,408
0
L
Chang'e
5,224
580
65
7
0
141,966
3
W
Mulan
6,789
754
84
9
0
167,488
0
W
Da Ji
5,947
661
49
5
0
180,115
0
L
Kali
4,397
489
54
6
0
218,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role