Player Matchup

Charybdis
Charybdis
Silver II
 
Charybdis
Silver II
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chronos
Chronos
Gold II
Hsraptormx
Chronos
Gold II
Level 158
God Stats
4W - 7L
1,539 SR
Queue Stats
144W - 153L
1,535 MMR
Party 3
Arachne
Arachne
Gold III
MikE izZ FtW
Arachne
Gold III
Level 159
God Stats
27W - 24L
1,606 SR
Queue Stats
382W - 379L
1,491 MMR
Solo
Athena
Athena
Gold II
SaintBlub
Athena
Gold II
Level 159
God Stats
4W - 5L
1,446 SR
Queue Stats
91W - 92L
1,531 MMR
Party 2
Cthulhu
Cthulhu
Gold III
Sh0ryukee206
Cthulhu
Gold III
Level 159
God Stats
3W - 4L
1,828 SR
Queue Stats
86W - 87L
1,485 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,584 SR
1,508 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,575 SR
1,486 MMR
Mercury
Mercury
Silver I
FrothyPhlegm
Mercury
Silver I
Level 158
God Stats
22W - 12L
1,645 SR
Queue Stats
58W - 50L
1,503 MMR
Party 1
Scylla
Scylla
Gold III
GankGodGayde
Scylla
Gold III
Level 74
God Stats
23W - 17L
1,624 SR
Queue Stats
80W - 78L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum V
GivemDaWeiner
Xbalanque
Platinum V
Level 153
God Stats
1W - 4L
1,549 SR
Queue Stats
290W - 315L
1,450 MMR
Solo
Ymir
Ymir
Gold IV
Mr_CornInspector
Ymir
Gold IV
Level 154
God Stats
13W - 5L
1,541 SR
Queue Stats
150W - 145L
1,477 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
ZeSwindler
Cu Chulainn
Bronze III
Level 159
God Stats
1W - 0L
1,516 SR
Queue Stats
69W - 59L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 2 / 1
5,912
591
4,672
5,881
1,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
Hsraptormx
Chronos
11
0 / 1 / 0
5,814
581
3,473
4,172
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
MikE izZ FtW
Arachne
10
1 / 2 / 1
5,460
546
3,026
8,369
2,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Athena
SaintBlub
Athena
10
0 / 0 / 1
5,613
561
1,947
4,851
3,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Sh0ryukee206
Cthulhu
11
0 / 2 / 1
5,941
594
2,945
6,903
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ThanatosChang'eAo KuangHera

VS

Bans
SkadiMedusaSurtrDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FrothyPhlegm
Mercury
11
5 / 2 / 0
6,209
621
5,200
6,965
2,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Scylla
12
1 / 0 / 1
6,426
643
2,663
4,324
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
GivemDaWeiner
Xbalanque
11
0 / 1 / 1
5,541
554
1,856
6,319
1,819
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 1
5,443
544
2,190
6,440
3,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
ZeSwindler
Cu Chulainn
12
1 / 0 / 1
6,778
678
4,768
7,770
3,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
2
Kills
7
7
Deaths
3
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
2
1
0.75
W
Mercury
FrothyPhlegm
Mercury
5
2
0
2.5
W
Scylla
1
0
1
1.5
W
Xbalanque
GivemDaWeiner
Xbalanque
0
1
1
0.5
L
Chronos
Hsraptormx
Chronos
0
1
0
0
L
Arachne
MikE izZ FtW
Arachne
1
2
1
0.75
W
0
0
1
0.5
L
Athena
SaintBlub
Athena
0
0
1
0.5
L
Cthulhu
Sh0ryukee206
Cthulhu
0
2
1
0.25
W
Cu Chulainn
ZeSwindler
Cu Chulainn
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,063
Damage
16,677
30,176
Taken
31,818
11,614
Mitigated
11,763
12,550
Healing
8,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,672
2,476
0
1,794
5,881
1,423
0
2,999
2,882
0
36,952
W
Mercury
FrothyPhlegm
Mercury
5,200
2,186
0
835
6,965
2,294
0
319
6,646
0
43,641
W
Scylla
2,663
342
0
1,375
4,324
888
0
442
3,882
49,758
475
W
Xbalanque
GivemDaWeiner
Xbalanque
1,856
577
0
2,464
6,319
1,819
0
2,785
3,534
0
36,238
L
Chronos
Hsraptormx
Chronos
3,473
691
0
1,328
4,172
1,344
763
388
3,784
42,123
2,298
L
Arachne
MikE izZ FtW
Arachne
3,026
1,805
0
4,958
8,369
2,523
0
254
8,115
0
40,594
W
2,190
277
0
2,270
6,440
3,186
0
1,852
4,588
16,654
1,217
L
Athena
SaintBlub
Athena
1,947
977
0
2,336
4,851
3,654
0
1,212
3,639
15,414
0
L
Cthulhu
Sh0ryukee206
Cthulhu
2,945
409
0
2,134
6,903
2,670
0
0
6,903
37,750
0
W
Cu Chulainn
ZeSwindler
Cu Chulainn
4,768
479
0
1,776
7,770
3,576
0
2,591
4,825
0
52,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,740
Gold Earned
30,397
351
Minions Killed
358
0
Camps Cleared
0
1,100,297
Distance Traveled
1,142,345
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,912
591
83
8
0
185,835
2
W
Mercury
6,209
621
61
6
0
282,969
1
W
Scylla
6,426
643
106
11
0
230,152
0
W
Xbalanque
5,541
554
70
7
0
208,243
0
L
Chronos
5,814
581
81
8
0
209,818
2
L
Arachne
5,460
546
72
7
0
259,212
0
W
Ymir
5,443
544
20
2
0
222,494
7
L
Athena
5,613
561
24
2
0
230,201
2
L
Cthulhu
5,941
594
91
9
0
215,231
0
W
Cu Chulainn
6,778
678
101
10
0
198,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role