Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Adam Fenx
Ne Zha
Level 143
God Stats
2W - 4L
1,531 SR
Queue Stats
136W - 118L
1,645 Elo+
Party 3
Nu Wa
Nu Wa
Artemiss6865
Nu Wa
Level 125
God Stats
30W - 19L
1,629 SR
Queue Stats
165W - 148L
1,510 Elo+
Party 3
Athena
Athena
Firedusk13
Athena
Level 128
God Stats
77W - 131L
1,442 SR
Queue Stats
250W - 283L
1,512 Elo+
Solo
Team Averages
Level 131
1,520 SR
1,534 Elo+

VS

Team Averages
Level 121
1,500 SR
1,488 Elo+
Nu Wa
Nu Wa
EleçtráLÍght
Nu Wa
Level 155
God Stats
18W - 14L
1,651 SR
Queue Stats
265W - 311L
1,467 Elo+
Party 1
Guan Yu
Guan Yu
Jaded_PM
Guan Yu
Level 146
God Stats
12W - 14L
1,369 SR
Queue Stats
48W - 45L
1,469 Elo+
Party 2
Thanatos
Thanatos
RedSkullXXX007
Thanatos
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,616 Elo+
Solo
Persephone
Persephone
StrangeKidd20
Persephone
Level 101
God Stats
4W - 3L
1,577 SR
Queue Stats
364W - 383L
1,408 Elo+
Party 1
Olorun
Olorun
koeze
Olorun
Level 88
God Stats
10W - 14L
1,403 SR
Queue Stats
63W - 50L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 2 / 0
5,093
637
2,186
5,793
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
 
Danzaburou
9
2 / 1 / 1
5,065
633
4,227
6,330
1,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Adam Fenx
Ne Zha
8
0 / 2 / 4
4,461
558
1,772
5,261
1,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
3 / 1 / 1
5,896
737
3,567
2,657
529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Athena
Firedusk13
Athena
3
0 / 1 / 1
3,698
462
1,014
3,136
1,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
5,453
682
3,010
3,071
675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Guan Yu
Jaded_PM
Guan Yu
9
1 / 1 / 2
5,206
651
1,932
8,004
3,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Thanatos
10
4 / 1 / 0
5,555
694
3,510
8,314
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
StrangeKidd20
Persephone
9
0 / 3 / 1
5,000
625
1,353
3,622
870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
koeze
Olorun
9
2 / 0 / 1
5,503
688
3,270
2,798
904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
5
Kills
7
7
Deaths
5
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
0
0
L
Danzaburou
 
Danzaburou
2
1
1
2.5
L
Ne Zha
Adam Fenx
Ne Zha
0
2
4
1
L
3
1
1
3.5
W
0
0
2
1
L
Athena
Firedusk13
Athena
0
1
1
0.5
W
Guan Yu
Jaded_PM
Guan Yu
1
1
2
2
W
Thanatos
4
1
0
4
W
Persephone
StrangeKidd20
Persephone
0
3
1
0.17
W
Olorun
koeze
Olorun
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,766
Damage
13,075
23,177
Taken
25,809
6,342
Mitigated
8,302
8,149
Healing
13,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,186
689
0
2,872
5,793
1,240
0
1,655
3,802
0
44,994
L
Danzaburou
 
Danzaburou
4,227
1,863
0
2,130
6,330
1,476
21
1,812
4,462
0
30,995
L
Ne Zha
Adam Fenx
Ne Zha
1,772
309
0
794
5,261
1,622
0
969
4,156
0
23,336
L
3,567
438
0
500
2,657
529
0
1,011
1,464
32,114
774
W
3,010
431
0
1,250
3,071
675
0
409
2,662
33,315
653
L
Athena
Firedusk13
Athena
1,014
641
592
1,261
3,136
1,475
0
1,260
1,820
3,520
0
W
Guan Yu
Jaded_PM
Guan Yu
1,932
226
412
3,299
8,004
3,565
336
1,243
6,761
0
16,216
W
Thanatos
3,510
717
0
7,776
8,314
2,288
0
1,233
7,081
0
27,581
W
Persephone
StrangeKidd20
Persephone
1,353
43
0
589
3,622
870
0
1,470
2,124
23,383
616
W
Olorun
koeze
Olorun
3,270
1,960
60
523
2,798
904
184
215
2,583
38,577
1,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,213
Gold Earned
26,717
237
Minions Killed
271
0
Camps Cleared
0
716,179
Distance Traveled
830,797
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,093
637
74
9
0
131,623
3
L
Danzaburou
5,065
633
54
7
0
162,462
0
L
Ne Zha
4,461
558
41
5
0
187,492
0
L
Nu Wa
5,896
737
66
8
0
176,582
2
W
Nu Wa
5,453
682
74
9
0
160,123
0
L
Athena
3,698
462
2
0
0
58,020
0
W
Guan Yu
5,206
651
28
4
0
179,375
0
W
Thanatos
5,555
694
57
7
0
186,183
0
W
Persephone
5,000
625
45
6
0
162,781
0
W
Olorun
5,503
688
67
8
0
142,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role