Player Matchup

Vulcan
Vulcan
Bronze III
FireDABS
Vulcan
Bronze III
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,494 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
itsButStuff
Kuzenbo
Silver II
Level 42
God Stats
1W - 2L
1,245 SR
Queue Stats
8W - 8L
1,458 MMR
Solo
Artemis
Artemis
Bronze IV
owsleyy
Artemis
Bronze IV
Level 135
God Stats
1W - 1L
1,748 SR
Queue Stats
13W - 8L
1,487 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 73
1,497 SR
1,480 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 82
1,585 SR
1,482 MMR
Cerberus
Cerberus
Gold III
ArkDOwl
Cerberus
Gold III
Level 69
God Stats
159W - 137L
1,625 SR
Queue Stats
404W - 429L
1,494 MMR
Solo
Janus
Janus
Bronze III
Chef-Bentley
Janus
Bronze III
Level 35
God Stats
3W - 4L
1,500 SR
Queue Stats
30W - 39L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver III
bpslimj1m2
Hou Yi
Silver III
Level 143
God Stats
77W - 62L
1,630 SR
Queue Stats
324W - 295L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
FireDABS
Vulcan
17
2 / 4 / 7
10,904
839
9,952
8,549
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
itsButStuff
Kuzenbo
16
4 / 3 / 6
11,177
860
8,050
12,205
13,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Artemis
owsleyy
Artemis
16
7 / 5 / 4
11,452
881
14,496
10,519
2,731
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AchillesBacchusNe ZhaCabrakanThoth

VS

Bans
FenrirMulanTyrShivaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArkDOwl
Cerberus
17
4 / 3 / 2
10,966
844
9,441
18,313
13,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

16
5 / 6 / 4
10,963
843
9,148
10,435
3,521
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
bpslimj1m2
Hou Yi
17
3 / 4 / 5
10,941
842
7,640
12,397
4,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
13
Kills
12
12
Deaths
13
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ArkDOwl
Cerberus
4
3
2
1.67
L
5
6
4
1.17
W
Vulcan
FireDABS
Vulcan
2
4
7
1.38
L
Hou Yi
bpslimj1m2
Hou Yi
3
4
5
1.38
W
Kuzenbo
itsButStuff
Kuzenbo
4
3
6
2.33
W
Artemis
owsleyy
Artemis
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,498
Damage
26,229
31,273
Taken
41,145
18,188
Mitigated
21,714
2,676
Healing
8,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ArkDOwl
Cerberus
9,441
124
0
4,704
18,313
13,999
50
7,466
10,349
25,124
596
L
9,148
431
0
160
10,435
3,521
728
3,597
6,482
42,830
0
W
Vulcan
FireDABS
Vulcan
9,952
193
0
476
8,549
2,153
659
5,263
2,954
48,618
0
L
Hou Yi
bpslimj1m2
Hou Yi
7,640
3,733
0
3,377
12,397
4,194
547
4,931
7,112
0
40,439
W
Kuzenbo
itsButStuff
Kuzenbo
8,050
1,913
0
845
12,205
13,304
640
5,333
6,287
16,429
3,734
W
Artemis
owsleyy
Artemis
14,496
8,519
0
1,355
10,519
2,731
3,063
6,138
3,978
0
38,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,533
Gold Earned
32,870
144
Minions Killed
176
0
Camps Cleared
0
673,684
Distance Traveled
639,683
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,966
844
45
3
0
242,118
4
L
Janus
10,963
843
65
5
0
199,924
0
W
Vulcan
10,904
839
81
6
0
242,730
0
L
Hou Yi
10,941
842
66
5
0
197,641
0
W
Kuzenbo
11,177
860
20
2
0
231,161
4
W
Artemis
11,452
881
43
3
0
199,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role