Player Matchup

Kuzenbo
Kuzenbo
Calvaughn
Kuzenbo
Level 11
God Stats
5W - 6L
1,495 SR
Queue Stats
6W - 12L
1,305 Elo+
Party 2
Lancelot
Lancelot
hcmyles
Lancelot
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,230 Elo+
Solo
Nu Wa
Nu Wa
richvalleypeople
Nu Wa
Level 93
God Stats
7W - 4L
1,596 SR
Queue Stats
12W - 17L
1,394 Elo+
Party 2
Team Averages
Level 68
1,530 SR
1,310 Elo+

VS

Team Averages
Level 101
1,478 SR
1,394 Elo+
Jormungandr
Jormungandr
L0RD N3BULA
Jormungandr
Level 102
God Stats
11W - 4L
1,721 SR
Queue Stats
77W - 77L
1,384 Elo+
Party 1
Nut
Nut
ZMAXED
Nut
Level 95
God Stats
16W - 20L
1,418 SR
Queue Stats
119W - 125L
1,386 Elo+
Party 1
Janus
Janus
xXFIRELORD666Xx
Janus
Level 107
God Stats
13W - 22L
1,297 SR
Queue Stats
253W - 254L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Calvaughn
Kuzenbo
11
0 / 3 / 0
8,796
586
2,377
10,472
5,177
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
hcmyles
Lancelot
18
3 / 7 / 0
12,942
863
13,971
18,212
10,743
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
0 / 4 / 0
8,715
581
3,568
7,387
1,811
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
L0RD N3BULA
Jormungandr
15
2 / 1 / 5
10,898
727
5,809
13,141
7,158
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nut
ZMAXED
Nut
19
9 / 1 / 5
13,681
912
15,451
14,264
5,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
3 / 2 / 9
13,088
873
9,263
7,853
3,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
3
Kills
14
14
Deaths
4
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Calvaughn
Kuzenbo
0
3
0
0
W
Jormungandr
L0RD N3BULA
Jormungandr
2
1
5
4.5
W
Nut
ZMAXED
Nut
9
1
5
11.5
L
Lancelot
hcmyles
Lancelot
3
7
0
0.43
L
0
4
0
0
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,916
Damage
30,523
36,071
Taken
35,258
17,731
Mitigated
15,933
5,922
Healing
9,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Calvaughn
Kuzenbo
2,377
1,103
0
2,775
10,472
5,177
0
5,031
5,137
11,910
0
W
Jormungandr
L0RD N3BULA
Jormungandr
5,809
1,181
199
2,127
13,141
7,158
1,122
3,329
9,812
28,812
43
W
Nut
ZMAXED
Nut
15,451
13,020
339
5,874
14,264
5,685
1,405
2,676
11,588
0
53,481
L
Lancelot
hcmyles
Lancelot
13,971
2,154
0
2,305
18,212
10,743
0
6,087
11,583
1,633
44,884
L
3,568
891
246
596
7,387
1,811
0
2,838
4,440
11,549
0
W
9,263
429
0
661
7,853
3,090
2,536
1,318
6,535
47,002
126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,453
Gold Earned
37,667
117
Minions Killed
180
0
Camps Cleared
0
511,587
Distance Traveled
759,075
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,796
586
27
2
0
129,721
0
W
Jormungandr
10,898
727
34
2
0
265,292
0
W
Nut
13,681
912
65
4
0
269,077
2
L
Lancelot
12,942
863
72
5
0
272,233
0
L
Nu Wa
8,715
581
18
1
0
109,633
0
W
Janus
13,088
873
81
5
0
224,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role