Player Matchup

Bastet
Bastet
 
Bastet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DragonFire44
Morgan Le Fay
Level 90
God Stats
2W - 3L
1,415 SR
Queue Stats
310W - 272L
1,570 Elo+
Solo
Geb
Geb
MapleSyrrups
Geb
Level 154
God Stats
11W - 12L
1,464 SR
Queue Stats
773W - 738L
1,487 Elo+
Solo
Danzaburou
Danzaburou
deiciduous
Danzaburou
Level 148
God Stats
18W - 13L
1,673 SR
Queue Stats
164W - 139L
1,564 Elo+
Solo
Team Averages
Level 137
1,510 SR
1,524 Elo+

VS

Team Averages
Level 126
1,609 SR
1,560 Elo+
Pele
Pele
Cveline
Pele
Level 129
God Stats
41W - 23L
1,686 SR
Queue Stats
116W - 102L
1,564 Elo+
Party 1
Nu Wa
Nu Wa
JayDuzzit
Nu Wa
Level 129
God Stats
8W - 7L
1,561 SR
Queue Stats
17W - 16L
1,522 Elo+
Solo
Hou Yi
Hou Yi
LavaMonster197
Hou Yi
Level 128
God Stats
7W - 7L
1,536 SR
Queue Stats
99W - 90L
1,522 Elo+
Party 1
Hercules
Hercules
NoMedsTed
Hercules
Level 103
God Stats
16W - 8L
1,693 SR
Queue Stats
224W - 181L
1,600 Elo+
Party 1
Cerberus
Cerberus
Revenant360
Cerberus
Level 142
God Stats
12W - 12L
1,567 SR
Queue Stats
311W - 305L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
1 / 2 / 1
6,935
533
6,104
8,882
1,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
 
Loki
10
1 / 4 / 0
5,926
456
2,301
10,068
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morgan Le Fay
DragonFire44
Morgan Le Fay
10
1 / 7 / 0
5,881
452
5,161
10,581
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 1
5,875
452
4,121
13,047
4,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
deiciduous
Danzaburou
11
1 / 4 / 0
6,918
532
8,517
12,545
5,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Cveline
Pele
14
8 / 0 / 1
8,089
622
8,724
10,124
3,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
JayDuzzit
Nu Wa
13
3 / 2 / 6
8,050
619
9,757
6,884
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 4
7,865
605
2,977
5,956
2,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
NoMedsTed
Hercules
14
4 / 1 / 5
7,554
581
12,272
9,466
3,355
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Revenant360
Cerberus
14
5 / 0 / 4
8,599
661
8,267
10,767
6,789
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
4
Kills
21
21
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
2
1
0.75
L
Loki
 
Loki
1
4
0
0.25
W
Pele
Cveline
Pele
8
0
1
8.5
L
Morgan Le Fay
DragonFire44
Morgan Le Fay
1
7
0
0.14
W
Nu Wa
JayDuzzit
Nu Wa
3
2
6
3
W
1
1
4
3
L
0
4
1
0.13
W
Hercules
NoMedsTed
Hercules
4
1
5
6.5
W
Cerberus
Revenant360
Cerberus
5
0
4
7
L
Danzaburou
deiciduous
Danzaburou
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,204
Damage
41,997
55,123
Taken
43,197
16,256
Mitigated
17,765
14,231
Healing
13,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,104
1,120
0
1,720
8,882
1,947
0
2,585
6,297
0
45,493
L
Loki
 
Loki
2,301
622
0
4,211
10,068
2,128
0
1,714
8,354
0
34,768
W
Pele
Cveline
Pele
8,724
2,626
0
1,878
10,124
3,688
0
2,329
7,499
0
64,138
L
Morgan Le Fay
DragonFire44
Morgan Le Fay
5,161
548
0
1,646
10,581
2,551
0
3,949
6,632
32,590
0
W
Nu Wa
JayDuzzit
Nu Wa
9,757
3,139
0
2,270
6,884
1,898
983
3,382
3,140
49,773
1,930
W
2,977
1,999
0
2,085
5,956
2,035
0
533
5,423
0
58,395
L
4,121
420
1,264
3,539
13,047
4,206
0
4,367
8,680
17,579
0
W
Hercules
NoMedsTed
Hercules
12,272
5,275
0
2,963
9,466
3,355
0
1,718
7,617
0
55,586
W
Cerberus
Revenant360
Cerberus
8,267
253
0
4,067
10,767
6,789
0
1,026
9,222
57,439
0
L
Danzaburou
deiciduous
Danzaburou
8,517
1,623
0
1,851
12,545
5,424
0
5,210
7,335
0
40,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,535
Gold Earned
40,157
320
Minions Killed
519
0
Camps Cleared
0
1,312,898
Distance Traveled
1,353,568
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,935
533
94
7
0
257,130
3
L
Loki
5,926
456
80
6
0
287,585
0
W
Pele
8,089
622
91
7
0
333,387
2
L
Morgan Le Fay
5,881
452
56
4
0
239,686
4
W
Nu Wa
8,050
619
88
7
0
248,477
5
W
Hou Yi
7,865
605
108
8
0
243,902
1
L
Geb
5,875
452
17
1
0
251,286
0
W
Hercules
7,554
581
74
6
0
270,592
0
W
Cerberus
8,599
661
158
12
0
257,210
0
L
Danzaburou
6,918
532
73
6
0
277,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role